
POE 3.22 Necromance League Start Build Guide
15.49M
DPS
23.56K
EHP
4.08K
Life
~4![]()
Min Budget
Been watching Subtractem's updates and Fire Trap looks great, didn't play it last league. I want to give it a go but I don't want to use Frostblink, so instead I've put together a version with Wave of Conviction. Also went more defensive in my builds. Starter: Endgame: Any thoughts, suggestions, improvements? Thanks!
Earthshatter is a slam. 200% AD scaling and creates 4 spikes which deal 30% less when shattered. All spikes can hit the same target if AOE lines up. General's cry linked to earthshatter creates up to 5 dudes who each slam, each creating 4 spikes, and with one cry, up to 20 spikes are created (max spikes is per mirage dude from testing, so doesn't hit direct attack player cap of 15 - this is the critical bit that spawned this idea), all fairly close to one another due to how the gen cry dudes run up to melee range before slamming. Earthshatter spikes can be shattered with any warcry, or a
Hear me out: General's cry earthshatter zerker.
13.11M
DPS
57.2K
EHP
4.73K
Life
~187![]()
Min Budget

[3.22]Eye of Winter self cast Elementalist League Starter ACT 10
181.57M
DPS
6.66K
EHP
3.55K
Life
~9.2![]()
Min Budget

CI AOE Fireball Ignite Elementalist Build Guide - Path of Exile 3.21
591.25M
DPS
101.19K
EHP
8.81K
ES
~3.7![]()
Min Budget

My Favorite League Starter - Fire Trap Elementalist for 3.22
1.58K3.3M
DPS
39.08K
EHP
4.47K
Life
~3.2![]()
Min Budget
I was testing a slow strike build. So I had the idea of using The Impaler. So for that I would prefer damage over speed. Going the Heavy Strike pure Phys route with Magnate to make Double/Triple Damage chance. And also trying to get 90% res with convert from phys to elm to make a really tank build. I tried with really basic gear in a 5-L setup (Ancestral Call is for the ascendancy and the configs for Max Res, Cold/Lightning Res and 33% more damage are also for ascendancy), so there is also the increase of the Trauma Support. PoB doesn't calculate Impales you inflict on Non-Impaled Enemies
Phys Heavy Strike Chieftain with The Impaler
13.27M
DPS
161.98K
EHP
3.55K
Life
~5.8![]()
Min Budget

Spectral Shield Throw Trickster vs The Lich
6117.04M
DPS
95.82K
EHP
3.56K
Life
~23![]()
Min Budget
To start off, don't play this if you love yourself. It'll most likely ruin your league start. The basic idea is simple. Self ignite with double Mokou's + Unleash FR, which gives you a 1 - 0.5\ chance to ignite yourself, i.e. you'll whiff with a probability of 6%. I will conveniently ignore this fact. With Lethe Shade, Ignites last 8 seconds, so it's basically a steriod that we have to cast once every 8 seconds. To make this kinda worthwhile we need/get a few extra things: 1. Unaffected by ignite. While we hit ourselves only for 10% (40%) of max life per FR cast, everything else also ignit

Black Cane Absolution Guardian Build Guide - Path of Exile 3.21
114216.53K
DPS
58.01K
EHP
4.13K
Life
~3.8![]()
Min Budget

Pyroclast Saboteur Leaguestart Leveling Guide for 3.22
1.15K19.3K
DPS
12.63K
EHP
2.98K
Life
~177![]()
Min Budget

Baron league starter is here!
119.54M
DPS
129.2K
EHP
4.91K
Life
~25![]()
Min Budget

Path of Exile | 3.23 Viable League Start BONESHATTER BUILD GUIDE | ALL CONTENT
6526.21M
DPS
173.28K
EHP
4.41K
Life
~243![]()
Min Budget

crucible builds mapping showcase RIghteous Fire, Flickerstrike, Cycloner Dood
7963.63K
EHP
3.5K
Life
~288![]()
Min Budget

3.21 - A10 Pts+Lab - Storm Burst Totems Hiero - 3h35m08s
1784.3K
DPS
14.7K
EHP
2.37K
Life
~160![]()
Min Budget

(Part I) PoE 3.22 preparation - Early currency and atlas progression
38785.59K
DPS
7.63K
EHP
2.44K
Life
~160![]()
Min Budget

Updates for Raider Rain of Arrows 3.22 Path of Exile
4284.01M
DPS
26.15K
EHP
3.74K
Life
~3.4![]()
Min Budget

Bel Bungles Path of Exile #16 - Lightning Arrow Test
234.56K
DPS
6.51K
EHP
2.66K
Life
~1.3![]()
Min Budget

[POE 3.22] Be IMMORTAL At League Start With Toxic Rain Pathfinder - Trial of the Ancestors
2623.08M
DPS
64.24K
EHP
5.3K
Life
~3.7![]()
Min Budget
Want to try out Flicker Strike next league so i decided to make myself a flicker strike chieftain, probably as my leaguestarter. I have never played flicker strike before so any advice or feedback is appreciated. Will go for chieftain ascendancy nodes for strikes and melding. Tawhoas seems to be RLY good flicker strike next patch right ? Will probably change into voidforge flicker later on in the league so if anyone has some tips or PoBs for that would be appreciated. My PoB rn:

League Start Guide Rain of Arrows Champion 3.22
1176.75K
DPS
26.28K
EHP
3.83K
Life
~1.1![]()
Min Budget
Shield Crush Berserker is looking quite good on cheap/SSF friendly gear (3m+ DPS, ~100k eHP)
13.15M
DPS
86.83K
EHP
4.73K
Life
~4![]()
Min Budget

My Starter Build - Lightning Arrow Deadeye | Path of Exile [3.22]
33040.66K
DPS
1.83K
EHP
496
Life
~1.5![]()
Min Budget

[3.22] Arc Lightning + Crackling Lance build (70M Damage! ) - Path of Exile
2.02K67.91M
DPS
36.79K
EHP
3.29K
Life
~31![]()
Min Budget
Two Item Sets, one before Perseverance, one with Perseverance Tell me what im doing wrong (except missing chaos res)
I am thinking of League Starting Chieftain EA ballista, because I feel like it makes more sense than Champion, and can maybe be more "tanky". I would be using the following nodes: Tsalio \- easy resists, 50% of fire res is lightning and cold Valako \- free melding of the flesh with no downsides, stacking max fire res, 90% all res for cheap Arohongui - with enough life regen on gear, this can make our EA ballistas feel really tanky, and they taunt for us while also recouping 10% of their damage taken as life to us, which will feel really good Ramako or Nganahu \- so depen

PoE 3.22 Poison Nerfs - Is Poison Still Playable in 3.22?
4321.68M
DPS
23.36K
EHP
3.8K
Life
~2.2![]()
Min Budget

[POE] Trial of the Ancestors Party Builds 3.22
1927.45M
DPS
1.25M
EHP
8.69K
ES
~12![]()
Min Budget

[POE] Trial of the Ancestors Party Builds 3.22
682943.38M
DPS
1.25M
EHP
8.69K
ES
~12![]()
Min Budget

Ice Spear Totems Leveling Walkthrough
3223.35K
DPS
4.57K
EHP
2.1K
Life
~1.3![]()
Min Budget
Hi, So, I tried the Saboteur build and didn't really like it so I was gonna try my favorite ascendency, Elementalist. Does anyone have any suggestions for things to take a look at or test? I have a rough draft of a tree up to around \~90 here: The tech I'm hoping works is that Pyroclast Mines "pop" before firing the mortars a brief second later. I noticed that if you add flat damage to the skill this pop can chill and even freeze, which adds a neat pseudo-defensive layer. With Shaper of Winter we don't even need to add flat cold
Start with Galvanic Arrow , Rain of arrows and then explosive arrow. First buy, always quill rain, as soon as you can afford it ( ranges from 1 alch to 2 chaos on league start) NO PIERCE, NO CHAIN, NO FORK, NO ADDED FLAT FIRE DAMAGE ( % is fine, just not something that says 4- 12 fire damage to attacks, until you remove elemental equilibrium) I didnt add any gear to the trees for the non crit version. The reason for that is that you dont need anything specific. Just fill your resistances, stats you need and try to spell suppress cap ( really easy as a raider). You can use Point blank Keyston
My League starter for 3.22, EA on Hit Raider/Deadeye
195.47M
DPS
32.01K
EHP
3.5K
Life
~42![]()
Min Budget

🏹⚡Path of Exile 3.22 🏹⚡Lightning Arrow Deadeye League Starter 🏹⚡Beginner/SSF Friendly🏹⚡
113571.45
EHP
432
Life
~14![]()
Min Budget

Vortex Build - Cold Dot Occultist Trial of Ancestors 3.22
15521.02K
EHP
4.43K
Life
~5.9![]()
Min Budget

Frost Blades Trickster 3.22 Changes and POB Update
29683.42
DPS
2.54K
EHP
681
Life
~13![]()
Min Budget
I wanted to try a new build this league and the new chieftain. It's clear that the new chieftain should use the two fire resistance nodes so for this build we will stack a lot of fire resistance. By that we will have 90% elemental maximum resistances. In addition, we will use the mod: "Armour is increased by Overcapped Fire Resistance" first on a formless flame helmet and eventually on a grasping mail to gain a lot of armour and physical mitigation. If we want to be extreme (and we probably want), we can also use a forbidden flame/flesh jewels to grab the unbreakable notable from the jugg to b
Chieftain fire stacking trauma impale boneshatter - pretty cool concept and combinations
144.32M
DPS
590.64K
EHP
5.7K
Life
~44![]()
Min Budget

[POE 3.22] Strongest Build for League Start! Cold Dot Occultist - Trial of the Ancestors
1943.27M
DPS
75.05K
EHP
5.47K
Life
~3.1![]()
Min Budget
I know, it's a long title so I'll explain. The idea of the build is stacking as much as possible fire resistance to get 90 max all elemental resistances with the new chieftain nodes. In addition, we will transform the overcapped fire resistance to armour increase using The formless flame helmet (later on maybe the grasping mail mod). Transforming most of the physical damage taken to elemental (lightning coil + watcher eye mod + taste of hate?) and since we will have at least 400K armour, we will be able to stack many trauma stacks for raw physical damage. We can have almost capped block chanc
Chieftain fire resistance and armour stacking impale heavy strike trauma build - crazy multi layer concept
132.05M
DPS
656.11K
EHP
4.55K
Life
~43![]()
Min Budget
how to apply curses?
Self-Chill Spark Necro looking somewhat interesting
15.4M
DPS
12.03K
EHP
2.43K
Life
~2.6![]()
Min Budget

*NEW META* Path of Exile 3.21 - Deadeye - Kinetic Blast / Power Siphon - Eater of Worlds
129.58M
DPS
13.83K
EHP
3.03K
Life
~75![]()
Min Budget

*NEW META* Path of Exile 3.21 - Deadeye - Kinetic Blast / Barrage - The Hidden
15.36M
DPS
15.62K
EHP
3.47K
Life
~289![]()
Min Budget
Ok so I made a build that I was thinking about for some time and I always hear about wardless build being much more pricey - well which it is :D but usually people say that it ends up being less tanky in the end but from my end it does not seem like it, atleast compared to some high investment wardloops I checked it seems quite alright. Here it is: I think u can build this much cheaper, without voices, sublime vision, corrupted uniques and some alt gems, I think you could assemble something that works within 50div. Can you
Wardless Looper - give me your opinions and feedback
147.51M
DPS
42.44K
EHP
4.61K
Life
~27![]()
Min Budget
Hello fellow BoneZoner, planning my league starter for the next league. I only play SSF and been a long time bonezone enjoyer. excited about a new twist with trauma support ive thrown together a quick pob: glad for any feedback and optimization. gear is pretty basic and realistic for my playtime in the early progress in the following league
Feedback for Glacial Hammer Trauma Jugg
16.04M
DPS
99.01K
EHP
4.38K
Life
~2.4![]()
Min Budget

POE 3.22 | Artillery Ballista Hierophant | League Starter PLANS
31166.53K
DPS
24.5K
EHP
3.21K
Life
~3.1![]()
Min Budget
start frost blades or steel, rush precise tech and grab sword nodes if strike mastery isn't enough for clear try swapping multi for anc call level in swap: 3 wild strikes, vaal ice shot, ice shot, frost blades. wild strikes vendor for combat focus with 20 qual and the others are back up builds after clever thief it takes 11 points to switch to claws try to run: grace, hoi, war banner, lvl 1 precision after grabbing mana mastery: hatred instead of hoi after reservation shield, use saved mana for preci lvls and vitality if capped acc just buy highest pdps claw within budget with open suffix
Looking for pointers on Wild Strike Raider starter
11.26M
DPS
24.27K
EHP
3.38K
Life
~3.7![]()
Min Budget
Only included the very important stuff here regarding gems, there is a lot more useful things listed in the Skills dropdowns MULE RANGER! You want Momentum, Pierce and Sniper's Mark, to get these you need to do tidal islands and mud flats quests on ranger, grab a quicksilver too Check vendors, look for links + items below; can also buy a coral ring You are looking for a BBG linked armor piece to put spark in, BG minimum required to use spark because you need to have pierce linked to it You are also looking for G



