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PoE 3.21·Crucible·Occultist

Winter Orb in 2 Minutes - Path of Exile

by Blachary3 years ago92Subscribe

DPS
4.71M
Effective HP
17.5K
Life
3.43K
Level
80
Min budget

Overview

Winter Orb in 2 Minutes - Path of Exile is a Path of Exile Occultist build by Blachary, made for the Crucible league (3.21). It is centered on Winter Orb and plays as a cold, intelligence, spell, channelling archetype. In Path of Building it reaches 4.71M DPS with 17.5K effective HP, 3.43K life, 1.88K energy shield. Suited for: Essence. Key uniques include Void Battery (~60 Chaos Orbs), Atziri's Promise, Replica Inya's Epiphany (~15 Chaos Orbs), Void Battery (~60 Chaos Orbs).

Build Video

Blachary's Notes

Winter Orb Build: Budget: 4.7m dps / Default: 11m dps (15.4m with Dying Sun) / Expensive: 20.2m dps (27m with Dying Sun) Strong Herald of Ice explosions 6k+ Hybrid Life and ES Elusive Freeze and Chill immunity +150% movement speed PoB contains three presets being Budget, Default, and Expensive. Make sure Tree, Skills and Gems are using the same preset. Notes: Strongest as a mapper. Can do pinnacle bosses, but you can't face-tank most attacks. Wouldn't recommend attempting Ubers, at least not with this PoB. Most gear in this PoB will have underpar modifiers to keep them reasonably cheap and realistic, this is mostly a budget pob after all, so if you're missing attributes or resistances you can totally find space on gear. Swap Zealotry for Purity of Elements if you need resists and/or full ailment immunity, or Determination if you want some Armour (use Molten Shell and a Granite Flask while you're at it) Frostblink or Hydrosphere + Hextouch + Frostbite + Elemental Weakness is valid curse application option. When checking Default preset, tick "Do you use frenzy charges?" and "Tailwind" under configuration. When checking Expensive preset, tick "Is the enemy Unnerved?" under configuration. Most expensive gem is Awakened Greater Multiple Projectiles, coming in at ~20 Divine Orbs. Buy this last. You can help Alira (Bandit) if you'd like some resists, crit multi and flat mana regen. Be sure that Winter Orb costs at least 1 Mana so you can gain Inspiration Charges. Rare Cobalt Jewels should eventually have %Life and multiple +Critical Strike Multiplier modifiers. Life Leech comes from Revitalising Frost (Timeless Jewel Implicit) or Large Cluster Jewel. Energy Shield Leech comes from a small passive Shadow's side of the tree. To gain Frenzy Charges on Hit, you can either craft it on your Chest Piece (best), use a Farrul's Fur (alternative, requires Aspect of the Cat), or Elegant Hubris Timeless Jewel and Impossible Escape (Pain Attunement) to allocate Frenzy Charge on Hit plus any 10% increased Damage per X Charge and %Maximum Life notables. There are still some major upgrades you can get, such as adding elemental damage quality to your rings for more added cold damage, synthesised rings, elevated influence mods, double- or triple-mod Watcher's Eye, Prismatic Heart large cluster jewels which will save two passives each, influenced gloves for Culling and Unnerve, replacing timeless jewel, forbidden jewels for Elementalist's Heart of Destruction, and an actual good belt. I recommend checking Winter Orb builds on PoeNinja for upgrades. Good synthesis implcits you can get on rings, from best to worst: +1 to Maximum Power Charges (~100 Divines). 4 to 7 Added Cold Damage per Frenzy Charge (~5 Divines). Curse enemies with Frostbite on hit (~1 Divine). Curse enemies with Elemental Weakness on hit (~2 Divines). You can use Essence of Horror to craft Added Cold Damage per Frenzy Charge on rings, though this will cost ~14 Chaos per attempt. Goal should be to hit good life and res with an open prefix for reduced mana cost. To get three influence modifiers on the chest piece: 1. Combine spell crit (hunter) and frenzy charge on hit (redeemer) with an awakeners orb. 2. Go to the bench and craft "suffixes cannot be changed". 3. Go to the horticrafting station and reforge with a caster modifier for additional curse.

Loadouts

Gear

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Void Battery (~60 Chaos Orbs)
Any ES Base, Enchant (~5 Chaos Orbs)
Any 6-Link ES base (~20 Chaos Orbs)
New Item
New Item
New Item
Life, Res, Implicits (~100 Chaos Orbs)
Life, Res, Dex (~25 Chaos Orbs, will take a few tries with Essences)
Replica Inya's Epiphany (~15 Chaos Orbs)
Void Battery (~60 Chaos Orbs)
New Item
Life, Res, Crit Multi (~30 Chaos Orbs)
Life, Res, Crit Multi (~30 Chaos Orbs)
Militant Faith

Skills

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  • Winter OrbWinter Orb20/20WMain
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • InspirationInspiration20/20W
  • Arcanist BrandArcanist Brand1/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Sniper's MarkSniper's Mark20/20W
  • InspirationInspiration20/20W
  • VortexVortex20/20W
  • BonechillBonechill20/20W
  • Arcane SurgeArcane Surge10/20W
  • InspirationInspiration20/20W

Helmet

  • HatredHatred20/20W
  • ZealotryZealotry20/20W
  • Herald of IceHerald of Ice20/20W
  • FrostblinkFrostblink20/20W
  • ClarityClarity2/20W
  • PrecisionPrecision1/20W
  • Immortal CallImmortal Call4/20W
  • Cast when Damage TakenCast when Damage Taken5/20W
  • Increased DurationIncreased Duration14/20W

Ring 2

  • FrostbiteFrostbite1W

Passive Tree

Passive tree 3.21
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Garukhan

Character Stats

Level
80

Damage

Full DPS
4.71M
Combined DPS
940.44K
Hit DPS
940.44K
With Poison DPS
940.44K
With Ignite DPS
940.44K
With Bleed DPS
940.44K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
154.73K
Burst Damage
154.73K

Attack & Crit

Attack/Cast Rate
8.96/s
Hit Rate
6.08/s
Hit Chance
100%
Crit Chance
78%
Crit Multiplier
549%
AoE Radius
2.2 m
Mana Cost
3
Life Cost
0

Defence

Effective Hit Pool
17.5K
Life
3.43K
Energy Shield
1.88K
Mana
80
Ward
0
Armour
0
Evasion
23
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+14%)
Lightning Resistance
75% (+24%)
Chaos Resistance
27%

Max Hit Taken

Physical
8.85K
Fire
28.5K
Cold
28.5K
Lightning
28.5K
Chaos
7.46K

Recovery

Life Regen
154.5/s
ES Regen
0/s
ES Recharge
1.88K/s
Mana Regen
73.1/s
Life Leech
686.6/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
94
Intelligence
279
Dexterity
161
Movement Speed
127%
Endurance Charges
3
Frenzy Charges
3
Power Charges
9
Devotion
125