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PoE 3.21·Crucible·Inquisitor

3.22 CRIT SPARK - LEAGUESTARTER

by animeprincesss3 years ago2.81K

DPS
75.22K
Effective HP
8.47K
Life
2.37K
Level
100
Min budget

Overview

3.22 CRIT SPARK - LEAGUESTARTER is a Path of Exile Inquisitor build by animeprincesss, made for the Crucible league (3.21). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 75.22K DPS with 8.47K effective HP, 2.37K life, 123 energy shield. Suited for: Sanctum.

Build Video

animeprincesss's Notes

LEVELING NOTES Guide by animeprincess https://www.twitch.tv/animeprincess https://www.youtube.com/@anime.princess -----------Regex for Tarkleigh---------------------- This string searches for movement speed boots and BBB BBG 3 links from the vendor b-b-g|b-[bg]-b|g-b-b|nne|rint|derha|s:.+sc ------------------ACT1 ranger start------------------- -Start with a Ranger, to mule Momentum, Pierce, and Sniper's mark to our Templar character. -We will need to go thru The Coast and into Tidal Island to kill Hailrake boss, for Pierce as a quest reward. -Breaking Some Eggs quest in the Mudflats will give Snipers Mark as a quest reward. Place these 3 gems in your stash and go back to character select to create a Templar. You will not have to enter queue again don't worry. -----------------------ACT1 templar------------------- -Favor using sceptre over wand, to enable Leapslam from Act 2 onwards Spark - Pierce - Added Lightning (B-B-G) Frostblink - Arcane Surge (B-B) [leave arcane surge at low level (right click it to disable level ups)] Frostbomb (B) [cast into packs as you frostblink thru them] Sniper's Mark Holy Flame Totem (R) [regen + extra damage, used for bosses] Flame wall (Optional) (B) [used for bosses] Orb of Storms (Optional) (B) [used for bosses] Clarity (B) Leap slam - Momentum (R-G) [this is our main movement skill once we get it] ------------------------ACT2---------------------------- Favor 'Heavy Belt' for its strength implicit [Bandits: Help Alira] Herald of Thunder (B) Herald of Ice (G) ------------------------ACT3---------------------------- Favor Jade Amulet from Quest Reward for the dex implicit [Notes: In temple of Lunaris, you unlock the prefix craft 'lightning damage to spells', which you can craft onto sceptres for more damage] Spark - Pierce - Added Lightning Damage - Inspiration (library) (B-B-G-R) Orb of Storms - Innervate (library) - Ice Bite (library) (B-B-G) [stand inside OOS and cast spark, in order to generate Frenzy charges and freeze enemies][we can drop Frostbomb and Flame Wall] Leap slam - Faster Attacks (library) (R-G) [Faster attacks is slightly faster than momentum. If you have space for 3 sockets, feel free to use Momentum as well as Faster Attacks for a really fast moveskill] Determination (library) [drop Clarity. You should be able to fully sustain spark if you have Inspiration. If you don't have a 4L yet, keep a mana flask handy] ------------------------ACT4---------------------------- You can drop Added Lightning for Spell Echo at the end of Act 4. This is an optional gemswap, which gives us SLIGHTLY MORE damage at the expense of SLIGHTLY LESS mobility (because we can't move until our second cast finishes). This is entirely personal preference. ------------------------ACT5---------------------------- Sigil of Power (Used in maps later) [stand inside the aoe for bosses] ------------------------ACT6---------------------------- Cap your elemental resistances right now. Teleport to your hideout and manually craft resistances onto all open suffixes via the crafting bench. If you are dying it is due to your res not being at 75%] Tornado (Used in maps laterl) [used for bossing] ------------------------ACT7--------------------------- [Notes: After Completing cruel lab and speccing into the Sovereignty passive, you should drop Herald of Thunder for Zealotry.] Zealotry -------------------Shield Swap---------------------- If you find a strong ES based shield with good offensive stats, you can drop a sceptre and use either shield charge or leapslam for your movement skill. If you are swapping to shield charge, this opens up the option to use wands and rune daggers instead of sceptre. Shield Charge - Faster Attacks Flame Dash - Arcane Surge -----------------Final Links For Leveling--------------- Spark - Spell Echo - Pierce - Inspiration (B-B-G-R) Orb of Storms - Elemental Proliferation - Innervate - Ice Bite (B-B-B-G) Sigil of Power - Tornado Frost Shield Snipers Mark Tempest Shield - Zealotry - Determination [Don't worry about Tempest Shield until you are far into maps. Tempest Shield requires a shield equipped, however early in maps we can use double Sceptres for more damage] Leap Slam - Faster Attacks [Shield Charge instead of leap slam after we add in Tempest Shield] Flame Dash - Arcane Surge Steelskin [Use on leftclick instead of move] -----------------Skill Tree Swap into Crit--------------- Throughout the entire leveling process, we have specced into the Elemental Overload Keystone This is strong and can carry us past leveling and even through early maps if we want. Remember to unspec BOTH of these points when you decide to swap to the endgame crit tree. By the time you're doing uber lab, you should probably be swapped over. I would NOT switch before 3rd lab or before having at least a 5 link. !!!!!!!!!!!!!!!!!!!*NOTE* When you hit maps and start capturing Pantheon Bosses, please note that if you capture Merveil for Brine King, you will NOT be able to self-chill later.!!!!!!!!!!!!!!!!!!!!!!!!! /end

Gear

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Crackling Driftwood Sceptre of the Pupil
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Amulet
New Item, Ring
New Item, Ring
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Crackling Driftwood Sceptre of the Pupil

Skills

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Body Armour

  • SparkSpark20/20WMain
  • Spell EchoSpell Echo20/20W
  • PiercePierce20/20W
  • InspirationInspiration20/20W
  • Lightning PenetrationLightning Penetration20/20W

Gloves

  • DeterminationDetermination20/20W
  • ZealotryZealotry20/20W
  • VitalityVitality20/20W
  • Herald of IceHerald of Ice20/20W
  • Tempest ShieldTempest Shield20/20W

Boots

  • Orb of StormsOrb of Storms20/20W
  • Ice BiteIce Bite20/20W
  • Elemental ProliferationElemental Proliferation20/20W
  • InnervateInnervate20/20W

Helmet

  • TornadoTornado20/20W
  • Sigil of PowerSigil of Power20/20W
  • Frost ShieldFrost Shield20/20W
  • LifetapLifetap20/20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Sniper's MarkSniper's Mark20/20W
  • Arcane SurgeArcane Surge1/20W

Weapon 2

  • Leap SlamLeap Slam20/20W
  • SteelskinSteelskin20/20W
  • Faster AttacksFaster Attacks20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Inquisitor
Inquisitor
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
75.22K
Hit DPS
75.22K
With Poison DPS
75.22K
With Ignite DPS
75.22K
With Bleed DPS
75.22K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
18.59K
Burst Damage
37.18K

Attack & Crit

Attack/Cast Rate
4.05/s
Hit Chance
100%
Crit Chance
16%
Crit Multiplier
100%
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
8.47K
Life
2.37K
Energy Shield
123
Mana
-233
Ward
0
Armour
10.5K
Evasion
20
Phys Damage Reduction
48%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-14%
Cold Resistance
14%
Lightning Resistance
29%
Chaos Resistance
-60%

Max Hit Taken

Physical
8.85K
Fire
6.12K
Cold
8.04K
Lightning
9.67K
Chaos
4.39K

Recovery

Life Regen
366/s
ES Regen
-730/s
ES Recharge
123/s
Mana Regen
37.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
202
Intelligence
163
Dexterity
180
Movement Speed
111%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0