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My League starter for 3.22, EA on Hit Raider/Deadeye

3 years ago1

by Fede113

95.47M

DPS

32.01K

Effective HP

3.5K

Life

Overview

My League starter for 3.22, EA on Hit Raider/Deadeye is a Path of Exile Deadeye build by Fede113, made for the Crucible league (3.21). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 95.47M DPS with 32.01K effective HP, 3.5K life, 143 energy shield. Suited for: Mapping, Simulacrum, Delirium, Bossing. Key uniques include Quill Rain, Atziri's Promise, Yoke of Suffering, Dying Sun, The Taming.

Fede113's Notes

Start with Galvanic Arrow , Rain of arrows and then explosive arrow. First buy, always quill rain, as soon as you can afford it ( ranges from 1 alch to 2 chaos on league start) NO PIERCE, NO CHAIN, NO FORK, NO ADDED FLAT FIRE DAMAGE ( % is fine, just not something that says 4- 12 fire damage to attacks, until you remove elemental equilibrium) I didnt add any gear to the trees for the non crit version. The reason for that is that you dont need anything specific. Just fill your resistances, stats you need and try to spell suppress cap ( really easy as a raider). You can use Point blank Keystone in the tree while you are leveling, as it is a good multiplier in the campaign. Bow mastery fro increased area of effect its really good if you feel you need more clear. Remember to switch between gear and skill trees. There are trees with all level progression and two different items options. DPS for EA on hit its really bugged in pob, so dont look at the numbers and expect 100m dps with that gear. This build probably can do somewhere around 4 to 10m as a raider and 15 to 60 as a deadeye if you really min max it. Level assasin mark, but since you cant deal criticals with precise technique, you can choose another mark to use as your default, like warlords for endurance charges or poacher. Also you can look at a setup with frenzy/snaring arrows , manaforged arrows, flammability and hextouch. Level in your off hand explosive arrows , so you can corrupt them at lvl 20, with no quality to try to get one lvl 21. Tanu ahi gloves will be good here, as you can have a decent uptime on adrenaline with them. As for gear, basically you can just do wathever you need to fill your stats, stats, life, resistances are all good. Boots with movement speed. Try to get the rest of your ailment immunity chest craft ( 25% ) and another 10% from the tree, near avatar of the hunt. The poised prism is a good quiver once you drop your elemental equilibrium after uber lab. I added a lot of uniques and items that can be great if you can obtain them. Eventually you want to transition to crit, but you will actually need good gear for this, and move to deadeye. More options, you can double down on haste with sublime vision and Herald of ash as your only auras, you will be literally flying, but you will be a glasscannon, and will depend a lot on how fast can you dodge and move to avoid damage. On the other side, if you get devouring diadem, you can have haste, grace and determination runing, to make yourself semi tanky. At some point you want to start working on getting a corrupted chest with +2 to ( aoe. projectiles, duration gems) or a +1 to all if you also have empower. In the best case scenario you can get a +4 chest but those are usually expensive on good unique bases. Unnatural instict is really good in the area next to avatar of the hunt and will save you points. Clusters are really good. Moving to deadeye is good if you want to use far shot + endless munitions + focal point + gathering winds. This is the only way you can go crit on the build, since you will be using assasin mark with a lot of increased effect. When you move to Deadeye remember that you need at least 1 piece of gear with flat cold or light damage to activate elemental equilibrium. +2 amulet, Ashes of the star ( if you are using alt quality gems) are all good progression options too. You can drop the taming for a rare ring with good stats and -7 mana cost craft. The deadeye version will love to use Forbiden flame/flesh for Avatar of the chase. That 100% onslaugh effect and 10% evade its huge. You can explore using rage on this build and it will work really well. Just get Kaoms and ideally Immortal flesh. Links progression 4 links EA + Elemental damage with attack + mirage archer + inspiration or lesser/greater multiple projectiles if you feel you need more clear. ( for single target put Barrage in, mirage archer out) 5 links EA + Elemental damage with attack + mirage archer + inspiration + concentrated effect support ( you can also use increased area of effect , try out what you like better). For bossing barrage instead of mirage archer and concetrated effect instead of increased area of effect. 6 links EA + Elemental damage with attack + mirage archer + inspiration + Empower + concentrated effect support ( you can also use increased area of effect , try out what you like better). For bossing barrage instead of mirage archer and concetrated effect instead of increased area of effect.

Gear

Quill Rain
New Item
Doppelganger Guise
Yoke of Suffering
Polaric Devastation
The Taming
New Item
New Item
New Item
New Item
Ancestral Vision
Thread of Hope
Watcher's Eye
New Item
New Item

Skills

  • Explosive ArrowExplosive Arrow20/20WMain
  • Mirage ArcherMirage Archer20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • EmpowerEmpower3/20W
  • Increased Area of EffectIncreased Area of Effect20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • InspirationInspiration20/20W
  • Barrage SupportBarrage Support20/20W
  • Lesser Multiple Projectiles20/20W
  • Vaal HasteVaal Haste20/20W
  • PrecisionPrecision16/20W
  • GraceGrace20/20W
  • EnlightenEnlighten3/20W
  • Assassin's MarkAssassin's Mark20/20W
  • DashDash20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap10/20W
  • Ensnaring ArrowEnsnaring Arrow20/20W
  • CombustionCombustion20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Culling StrikeCulling Strike20/20W
  • Blood RageBlood Rage20/20W
  • Immortal CallImmortal Call5/20W
  • Cast when Damage TakenCast when Damage Taken5/20W

Body Armour

  • Unhinge20W

Passive Tree

Passive tree 3.21
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
95.47M
Hit DPS
63.87M
Damage over Time
425.31K
Ignite DPS
425.31K
Mirage DPS
21.62M
Culling DPS
0
Reservation DPS
0
Average Hit
8.34M
Average Damage
6.9M
Burst Damage
6.9M

Attack & Crit

Attack/Cast Rate
9.26/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
394%
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
32.01K
Life
3.5K
Energy Shield
143
Mana
70
Ward
0
Armour
0
Evasion
29.66K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+14%)
Cold Resistance
75% (+13%)
Lightning Resistance
75% (+3%)
Chaos Resistance
27%

Max Hit Taken

Physical
12.5K
Fire
26.91K
Cold
26.91K
Lightning
26.91K
Chaos
12.07K

Recovery

Life Regen
0/s
Net Life Regen
-64.05/s
ES Regen
0/s
ES Recharge
143/s
Mana Regen
12.3/s
Total Degen
64.05/s

Attributes & Utility

Strength
97
Intelligence
119
Dexterity
368
Movement Speed
209%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0