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PoE 3.21·Crucible·Raider

Looking for pointers on Wild Strike Raider starter

by Nodachi11033 years ago1

DPS
1.26M
Effective HP
24.27K
Life
3.38K
Level
90
Min budget

Overview

Looking for pointers on Wild Strike Raider starter is a Path of Exile Raider build by Nodachi1103, made for the Crucible league (3.21). It is centered on Wild Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 1.26M DPS with 24.27K effective HP, 3.38K life, 355 energy shield. Suited for: Legion, Essence, Abyss. Key uniques include Kaom's Spirit, Voll's Vision, The Taming, The Taming, Darkray Vectors.

Nodachi1103's Notes

Been wanting to league start Wild Strike for a few years now telling myself I'd play it after melee buffs, but I'm giving up on that wait after tonight and just going to have Frost Blades as a fallback and Ice Shot or TS as a contingency. The plan is eventually go omni TS, but I want to fund it with this doing low essence farm start into red legions with exarch altars. Going off poe.ninja I couldn't find somebody who did what felt right during Crucible, so I made my own pob https://pobb.in/tVvK_z6Z7Gz5 for once instead of using a guide.

I'm new to actually fully fleshing out pob's from scratch but I think I did a good job keeping gear very conservative for worst case scenarios. I'm a sc six portal enjoyer and I know the pob reflects that. I also haven't played strike skills for a few leagues now, and while any input is appreciated I have the following questions specifically:

  1. Is Ghost Dance worth using over going armor/evasion? On real gear I can imagine that es being doubled and I don't think I can squeeze in determination, but possibly discipline with a 2 node reservation small cluster and 30% reservation shield.
  2. Is just the 1 extra strike from attack mastery good enough for clear? I prefer to run Kaoms Spirit as the pob does now or Shadows and Dust in the glove slot so I won't get more there. It'd be nice to not use ancestral call as a link, but if I do what link should I replace? I might play with good rare gloves later but I won't plan on it for day one gear.
  3. Fun annoints? There's always the reliable Divine Judgement for budget but surely that's not the best choice, at least once using golds is an option.
  4. Does anyone actually have experience with which Combat Focus jewels make it feel better from previous leagues? I'm currently planning on using none but I can see myself blocking fire if the aoe is too small, and I might be convinced that focusing on just cold hits with Heatshiver.

Again this is just day 1/2 gear and I didn't pob any better gear other than an all T2 mod claw which adds 20% damage. I don't know how much phys claws go for but that's my first planned major upgrade, probably within a 2 div budget. Further upgrades will be winged depending on where I feel like I'm actually lacking in legion clear. Also celestial leap slam is more fun than whirling blades for movement, I will forever die on this hill. Thanks in advance.

Loadouts

Gear

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A Claw
Voll's Vision
New Item
New Item
The Taming
The Taming
Kaom's Spirit
New Item
Darkray Vectors
Evasion/Energy Shield Shield
New Item

Skills

Tap a skill to open trade.

  • Wild StrikeWild Strike20/20WMain
  • Frost BladesFrost Blades20W
  • TrinityTrinity20/20W
  • Ice BiteIce Bite20/20W
  • MultistrikeMultistrike20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • Ancestral CallAncestral Call20W

Boots

  • Vaal HasteVaal Haste20W
  • BerserkBerserk20/20W
  • Increased DurationIncreased Duration20/20W
  • LifetapLifetap20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W

Weapon 2

  • HatredHatred20W
  • PrecisionPrecision20W
  • GraceGrace20W

Gloves

  • Ancestral ProtectorAncestral Protector20W
  • LifetapLifetap20W
  • Multiple TotemsMultiple Totems20W

Helmet

  • Leap SlamLeap Slam20W
  • LifetapLifetap20W
  • Faster AttacksFaster Attacks20/20W

Gloves

  • War BannerWar Banner20/20W

Helmet

  • VitalityVitality4W

Passive Tree

Passive tree 3.21
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
1.26M
Hit DPS
1.26M
With Poison DPS
1.26M
With Ignite DPS
1.26M
With Bleed DPS
1.26M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
110.45K
Burst Damage
110.45K

Attack & Crit

Attack/Cast Rate
11.37/s
Hit Chance
100%
Crit Chance
75%
Crit Multiplier
301%
Totem Limit
1
Mana Cost
16
Life Cost
0

Defence

Effective Hit Pool
24.27K
Life
3.38K
Energy Shield
355
Mana
68
Ward
0
Armour
1.03K
Evasion
39.25K
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
86%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+1%)
Chaos Resistance
-34%

Max Hit Taken

Physical
5.32K
Fire
18.3K
Cold
18.3K
Lightning
18.3K
Chaos
3.46K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
355/s
Mana Regen
14.3/s
Life Leech
2.08K/s
ES Leech
0/s
Mana Leech
371.92/s

Attributes & Utility

Strength
172
Intelligence
129
Dexterity
306
Movement Speed
244%
Endurance Charges
3
Frenzy Charges
8
Power Charges
3
Rage
0
Devotion
0