- DPS
- 5.39M
- Effective HP
- 37.68K
- Energy Shield
- 4.57K
- Level
- 100
- Min budget
Overview
Golemancer Elementalist Build Guide is a Path of Exile Elementalist build by Zen_21, made for the Crucible league (3.21). It is centered on Summon Stone Golem and plays as a strength, minion, spell, golem archetype. In Path of Building it reaches 5.39M DPS with 37.68K effective HP, 1 life, 4.57K energy shield. Key uniques include Endgame-Triad Grip, Endgame Belt, Endgame-The Primordial Chain, Endgame-Vis Mortis.
Build Video
Zen_21's Notes
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Build Explanation:
This build has a couple key uniques to function as it is intended to be. First and the most important one is triad grip. We use 4 green sockets on triad grip to convertall minion physical damage into cold. We use Stone Golems to make the best use of this. Other uniques, tho not really necessary to get the build going but stillneeded are, Vis Mortis, primordial chain, bated breath and later on primordial jewels. Vis Mortis let minions gain 20% of elemental damage as extra chaos damageand since we converted all our physical damage into cold we make full use of this affix, it also gives great amounts of energy shield. Primordial chain for +3golems and the primordial affix to reach 3 primordial items. Bated breath for getting great energy shield related stats. And primordial jewels to get even morepower and golems.We use many side skills to help our damage and make gameplay more interactive at the same time. Frostbite as obvious curse choice. Frostbomb for exposure. Frostblinklinked with bonechill for extra damage. Vaal haste as occasional damage boost button. Our offering of choice is Flesh offering and at later stages we use it on a triggerwand. We get desecrate for those boss fights where corpses are hard to come by to use our offering. Molten shell on CWDT for extra survivability. And lastly convocationto reposition our golems when needed.For auras, we use Hatred linked to generosity to double our damage, at least thats what pob shows me. Purity of elements to get elemental ailment immune for both us andour golems. Discipline to get a lot of energy shield. And later on with some investment determination to significantly boost our and our minions survivability.We also get Chaos Inoculation keystone to get chaos immune, since it is already a bit of a task to cap our resists and get attributes dealing with chaos resistance is notsomething we want.
Gear
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Skills
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- Primal Aegis20W
- Primal Aegis20W
Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 100
Damage
- Full DPS
- 5.39M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.17/s
- Cooldown
- 6.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 9
- Mana Cost
- 227
- Life Cost
- 0
Defence
- Effective Hit Pool
- 37.68K
- Life
- 1
- Energy Shield
- 4.57K
- Mana
- 109
- Ward
- 0
- Armour
- 24.05K
- Evasion
- 3.5K
- Phys Damage Reduction
- 70%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 25%
- Evade (Projectile)
- 25%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+39%)
- Cold Resistance
- 76% (+29%)
- Lightning Resistance
- 77% (+41%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 8.99K
- Fire
- 24.7K
- Cold
- 24.7K
- Lightning
- 25.65K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.16K/s
- ES Recharge
- 4.57K/s
- Mana Regen
- 40.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 202
- Intelligence
- 379
- Dexterity
- 159
- Movement Speed
- 76%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0