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Golemancer Elementalist Build Guide

Elementalist

4.57K37.68K5.39M

(10)

Small Cluster JewelLarge Cluster JewelSmall Cluster JewelEndgame-Primordial EminenceEndgame-The Anima StoneEndgame-Primordial EminenceConvoking WandFossilised Spirit ShieldEndgame-Vis MortisBone HelmetEndgame-Triad GripBone RingBone RingEndgame-The Primordial ChainTwo-Toned Boots (Armour/Energy Shield)Endgame Belt
Stibnite FlaskGranite FlaskQuicksilver FlaskJade FlaskCorundum Flask

https://pobb.in/Wxs2pVMsY_ym

Copy and paste the link in pob to import

Build Explanation:

This build has a couple key uniques to function as it is intended to be. First and the most important one is triad grip. We use 4 green sockets on triad grip to convertall minion physical damage into cold. We use Stone Golems to make the best use of this. Other uniques, tho not really necessary to get the build going but stillneeded are, Vis Mortis, primordial chain, bated breath and later on primordial jewels. Vis Mortis let minions gain 20% of elemental damage as extra chaos damageand since we converted all our physical damage into cold we make full use of this affix, it also gives great amounts of energy shield. Primordial chain for +3golems and the primordial affix to reach 3 primordial items. Bated breath for getting great energy shield related stats. And primordial jewels to get even morepower and golems.We use many side skills to help our damage and make gameplay more interactive at the same time. Frostbite as obvious curse choice. Frostbomb for exposure. Frostblinklinked with bonechill for extra damage. Vaal haste as occasional damage boost button. Our offering of choice is Flesh offering and at later stages we use it on a triggerwand. We get desecrate for those boss fights where corpses are hard to come by to use our offering. Molten shell on CWDT for extra survivability. And lastly convocationto reposition our golems when needed.For auras, we use Hatred linked to generosity to double our damage, at least thats what pob shows me. Purity of elements to get elemental ailment immune for both us andour golems. Discipline to get a lot of energy shield. And later on with some investment determination to significantly boost our and our minions survivability.We also get Chaos Inoculation keystone to get chaos immune, since it is already a bit of a task to cap our resists and get attributes dealing with chaos resistance is notsomething we want.

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Life

1

Mana

109

Energy Shield

4568

DPS

5M

Effective Hit Pool

37.68K

Chaos Res

-60

Fire Res

76

Cold Res

76

Lightning Res

77

Armour

24K

Evasion

4K

Block

22 | 0

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

202

Intelligence

379

Dexterity

159

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

76%

Liege of the Primordial
Liege of the Primordial
Elemancer
Elemancer
Bastion of Elements
Bastion of Elements
Mastermind of Discord
Mastermind of Discord
Zealot's Oath
Zealot's Oath
Divine Shield
Divine Shield
Chaos Inoculation
Chaos Inoculation
Arcane Focus
Arcane Focus
Deep Wisdom
Deep Wisdom
Faith and Steel
Faith and Steel
Foresight
Foresight
Golem Commander
Golem Commander
Grave Intentions
Grave Intentions
Gravepact
Gravepact
Indomitable Army
Indomitable Army
Influence
Influence
Leadership
Leadership
Ravenous Horde
Ravenous Horde
Redemption
Redemption
Righteous Army
Righteous Army
Sacrifice
Sacrifice
Sanctity
Sanctity
Sanctum of Thought
Sanctum of Thought
Sovereignty
Sovereignty
Spiritual Command
Spiritual Command
Thrill Killer
Thrill Killer
Unnatural Calm
Unnatural Calm
View full passive skill tree

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Author

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Zen_21

Divinia collected this build from this reddit post.

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