Chieftain fire resistance and armour stacking impale heavy strike trauma build - crazy multi layer concept
by amitfris3 years ago1
- DPS
- 32.05M
- Effective HP
- 656.11K
- Life
- 4.55K
- Level
- 95
- Min budget
Overview
Chieftain fire resistance and armour stacking impale heavy strike trauma build - crazy multi layer concept is a Path of Exile Chieftain build by amitfris, made for the Crucible league (3.21). It is centered on Heavy Strike and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 32.05M DPS with 656.11K effective HP, 4.55K life. Key uniques include Replica Dreamfeather, Taste of Hate, The Formless Flame, Arn's Anguish, Replica Dreamfeather.
amitfris's Notes
I know, it's a long title so I'll explain.
The idea of the build is stacking as much as possible fire resistance to get 90 max all elemental resistances with the new chieftain nodes. In addition, we will transform the overcapped fire resistance to armour increase using The formless flame helmet (later on maybe the grasping mail mod). Transforming most of the physical damage taken to elemental (lightning coil + watcher eye mod + taste of hate?) and since we will have at least 400K armour, we will be able to stack many trauma stacks for raw physical damage. We can have almost capped block chance using the red nightmare jewel and the new tattoos and maybe even forbidden flash/flame the unbreakable node from jugg to be practically immortal.
Wielding dual replica dreamfeather swords and with the amazing defence layers that we will have, we will be able to basically facetank everything and the damage should be great as well.
This is the POB that I generated. It's pretty endgame with the multistrike, the impossible escape and the watcher's eye so don't mind the damage numbers exactly. However, even without those you can reach 20M easily.
What do you think? Also, what do you think I should level with for this build?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 32.05M
- Hit DPS
- 15.09M
- With Poison DPS
- 15.09M
- With Ignite DPS
- 15.09M
- With Bleed DPS
- 15.15M
- With Impale DPS
- 31.99M
- Damage over Time
- 57.3K
- Bleed DPS
- 57.3K
- Impale DPS
- 16.9M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 4.06M
- Burst Damage
- 4.06M
Attack & Crit
- Attack/Cast Rate
- 3.72/s
- Hit Chance
- 100%
- Crit Chance
- 71%
- Crit Multiplier
- 560%
- Totem Limit
- 1
- Mana Cost
- 5
- Life Cost
- 0
Defence
- Effective Hit Pool
- 656.11K
- Life
- 4.55K
- Energy Shield
- 0
- Mana
- 34
- Ward
- 0
- Armour
- 510.65K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 64%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 89% (+407%)
- Cold Resistance
- 89% (+173%)
- Lightning Resistance
- 89% (+53%)
- Chaos Resistance
- 13%
Max Hit Taken
- Physical
- 107.47K
- Fire
- 146.63K
- Cold
- 119.96K
- Lightning
- 101.63K
- Chaos
- 17.4K
Recovery
- Life Regen
- 563.2/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.5/s
- Life Leech
- 966.8/s
- ES Leech
- 0/s
- Mana Leech
- 142.6/s
Attributes & Utility
- Strength
- 332
- Intelligence
- 151
- Dexterity
- 175
- Movement Speed
- 34%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0