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PoE 3.21·Crucible·Hierophant

Self Ignite totem template

by GasLightyear3 years ago1

DPS
8M
Effective HP
32.43K
Life
3.23K
Level
95
Min budget

Overview

Self Ignite totem template is a Path of Exile Hierophant build by GasLightyear, made for the Crucible league (3.21). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 8M DPS with 32.43K effective HP, 3.23K life, 1.17K energy shield. Key uniques include Piscator's Vigil, Wilma's Requital, Vessel of Vinktar, The Scales of Justice, Mokou's Embrace.

GasLightyear's Notes

To start off, don't play this if you love yourself. It'll most likely ruin your league start.

The basic idea is simple. Self ignite with double Mokou's + Unleash FR, which gives you a 1 - 0.5^4 chance to ignite yourself, i.e. you'll whiff with a probability of 6%. I will conveniently ignore this fact. With Lethe Shade, Ignites last 8 seconds, so it's basically a steriod that we have to cast once every 8 seconds.

To make this kinda worthwhile we need/get a few extra things:

  1. Unaffected by ignite. While we hit ourselves only for 10% (40%) of max life per FR cast, everything else also ignites us for 8 seconds. Any large enemy hit = death. We solve this using Scales of Justice, an 1 alch item that nobody uses.
  2. Wilma's. Mokous has seperate affixes for attack speed and cast speed which lets us get double the attack speed through conversion.
  3. Full immunity against all damaging ailments with the Protection mastery (including non-elemental like Bleed and Poison) while ignited
  4. Vessel of Vinktar. Scales of Justice gives us unaffected by Shock too. Combined with the ailment mastery, we get full immunity to non-damaging ailments too
  5. Ok mobility (for a totem build) with Lightning Warp with high cast speed.

There're ways to minmax this partiular PoB for better stats but that would involve more jank like extra button presses so I left it out (Woc Mines, Blessing, etc.). As it is, the build has a simple 2 button playstyle with 1 main skill and 1 buff (FR self ignite) + movement skills. For clear, you probably want stuff like Pierce or Return through supports or alt quality.

You can also do this build without Scales of Justice, using Chieftain, i mean, Elevated boots or Balance of Terror but those options obviously won't work for league start. And I don't even know if they're better because Scales is kinda good for this build.

https://pobb.in/W_-YKia8tD5P

Gear

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Piscator's Vigil
Wilma's Requital
New Item
New Item
Mokou's Embrace
Mokou's Embrace
New Item
New Item
New Item
The Scales of Justice
Healthy Mind

Skills

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  • Power SiphonPower Siphon20WMain
  • Barrage SupportBarrage Support20W
  • Ballista TotemBallista Totem20W
  • ImmolateImmolate20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • InspirationInspiration20W
  • Sigil of PowerSigil of Power11W
  • Frost ShieldFrost Shield16W
  • Cast when Damage TakenCast when Damage Taken9/20W
  • Increased Area of EffectIncreased Area of Effect20W
  • Forbidden RiteForbidden Rite20W
  • FlammabilityFlammability20W
  • UnleashUnleash20W
  • HextouchHextouch20W
  • Lightning WarpLightning Warp20W
  • Faster CastingFaster Casting20W
  • Swift AfflictionSwift Affliction20W
  • Less DurationLess Duration20W
  • VitalityVitality20W
  • PrecisionPrecision20W
  • ClarityClarity20W
  • Sniper's MarkSniper's Mark20W
  • Mark On HitMark On Hit20W
  • Arcane CloakArcane Cloak20W
  • FrostblinkFrostblink20W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
95

Damage

Full DPS
8M
Combined DPS
1.34M
Hit DPS
1.2M
With Poison DPS
1.2M
With Ignite DPS
1.2M
With Bleed DPS
1.2M
Damage over Time
4.34K
Ignite DPS
4.34K
Culling DPS
133.81K
Reservation DPS
0
Average Damage
45.2K
Burst Damage
45.2K

Attack & Crit

Attack/Cast Rate
2.21/s
Hit Chance
99%
Crit Chance
79%
Crit Multiplier
496%
Totem Limit
6
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
32.43K
Life
3.23K
Energy Shield
1.17K
Mana
3.17K
Ward
0
Armour
0
Evasion
16
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+48%)
Cold Resistance
75% (+64%)
Lightning Resistance
75% (+48%)
Chaos Resistance
75%

Max Hit Taken

Physical
12.87K
Fire
39.12K
Cold
39.12K
Lightning
48.9K
Chaos
36.49K

Recovery

Life Regen
441.6/s
ES Regen
-550/s
ES Recharge
1.17K/s
Mana Regen
971.96/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
83
Intelligence
373
Dexterity
44
Movement Speed
105%
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Devotion
0