Gemling COC - Frost wall/Comet 15Mods Grand Expedition - PC killer Setup
Spark·Gemling Legionnaire·Expedition
23.2KDPS16.4KEHP1.53KLife~163
Budget
CAST ON CRIT COMET - Endgame Stormweaver Build @animeprincess
Spark·Stormweaver
93KDPS19.5KEHP8.13KES~0
Budget
[0.4] Cold Convert CRIT SPARK - Endgame Build Guide @animeprincess
Spark·Stormweaver
97.8KDPS16.9KEHP7.45KES~0
Budget
6.56MDPS38.1KEHP13.5KES~6.6
Budget
1.09MDPS56.9KEHP4.34KES~3.4
Budget
“The Empire's essence must be saved for the people.”
9.81KDPS4.11KEHP2.07KLife~54
Budget
My giga tanky Spark Pathfinder build for running Feared
Spark·Pathfinder
8.5MDPS172KEHP3.73KLife~1096
Budget
I've been slowly gearing a PF poison spark while playing tota. Switched to it and dps sucks. Om missing ele overload which I plan to fix with a keystone and a bit of res but my main issue is dps. Can someone point me in the right direction?
Poison spark pathfinder dps sucks
Spark·Pathfinder
421KDPS62.6KEHP3.2KLife~72
Budget
For one of my last efforts for the league I would like to put together a list of builds that succeed in Sanctum. I plan on playing 7 or 8 builds starting at level 92. So far I have played crit spark inquis, poison spark PF, and poison SRS necro. The necro and PF felt similar to me, I'd give them both a 7/10. The Spark inquis was a 8/10, would be a 10/10 but can get 1 shot by random rares/uniques and requires at least a 2 flask Mageblood. Let me know what you guys found success with in Sanctum and I will play the build for 20-25 Sanctums and invest up to 100 div. PoBs: Spark Inquis: [https:/
Hello! I have been following maxroll guide for poison spark PF and now i need so tips to improve my build. this build still feels quite bad compared to others i have played. Build is really tanky but dps seems kind of low. Is there still something i am missing?
Prices: Gear: Gloves - 1.1 mirror || 570d Mageblood - 375d Staff - 5d Ring (Hatred) - 10d Amulet (20/30) - 100d Boots - 1d Helmet - 5d Chest - 100d Total from gear - 1166d Flasks: Utility 1d Bottled faith - 3.5d Total from flask - 4.5d Gems: Anom Zealotry - 9d Petr blood - 0.5d enlighten - 11.4d Anom Malevolence - 8d Div Haste -2d Determ - 0.3d Div spark - 30d Anom inspiration - 0.9d Anom spell echo - 1d inc critical strike - 0.8d div RF - 2.2d Enhance - 5.5d Second wind
How to calculate spark dps
Spark·Inquisitor
162MDPS6.27KEHP997Life~274
Budget
Hey ! What would you guys upgrade in this build? I've tried to find something but tbh except really small stuff I do not seem to find what I could do. It's my 2nd character please forgive me if I haven't noticed something obvious. &x200B; Take care exiles
Poison Spark PF Late Game minmaxing
Spark·Pathfinder
2.01MDPS65.2KEHP4.77KLife~82
Budget
Mahuxotl Poison Spark Pathfinder
Spark·Pathfinder·Simulacrum·Abyss
15.1MDPS195KEHP3.62KLife~68
Budget
Hey, it's me the person that had previously made the self-cast EOW Occy and the self-cast Reap Occy and I'm back after a long while to bring my newest build called Casually Inked (CI) for 3.22! If you're not tatted head to toe you're apparently doing it wrong, therefore this build makes use of projectile speed, flask duration, skill duration and reservation efficiency to achieve a fairly speedy mapper that does
7MDPS85.1KEHP6.25KES~11
Budget
Solo MF Spark - 90% Ele Res - 82% IIQ - 480 IIR - 400%+ Projectile Speed
Spark·Pathfinder·Magic Find
8.68MDPS10.5KEHP2.42KLife~131
Budget
Spark Pathfinder Mahuxotl's vs Uber Uber Elder
Spark·Pathfinder
22.2MDPS148KEHP3.89KLife~93
Budget
Been doing experiments to get as much proj speed as possible. Ended up with going for T1 dex on chest and boots to make it happen. In total there's 18 dex notes which i've used to make it to proj speed and a warrior's tale to boost 6 nodes to 16% which in total is 192%. &x200B;
“Belief is the strongest metal of them all.”
LEVELING NOTES Guide by animeprincess -----------Regex for Tarkleigh---------------------- This string searches for movement speed boots and BBB BBG 3 links from the vendor b-b-g|b-[bg]-b|g-b-b|nne|rint|derha|s:.+sc ------------------ACT1 ranger start------------------- -Start with a Ranger, to mule Momentum, Pierce, and Sniper's mark to our Templar character. -We will need to go thru The
Critique my Spark Crit Inquisitor build updates
Spark·Inquisitor
1.45MDPS135KEHP3.88KLife~35
Budget
Is there a way to make this build possible without feeling bad? I copied the character of a random Korean and set up the damage and resistances to see the maximum damage (I don't think I can get there by changing any item because resistances are lower than pob) and I think the damage doesn't look bad and the defenses, well it would be better to have more than 1500 of life but without the petrified blood you can not use pain attunement Right now I'm playing a worse version of the pob that I built, just to see if the build can feel good, on yellow maps for the moment good, the only problem wou
I am considering these two for later respec either from toxic rain pathfinder or caustic arrow occultist, respectively. Pathfinder: (maxroll) Occultist: I am quite familiar with the playstyle after playing life version of occultist so mostly wondering about the defensive mechanics of these two since I might not be able to exactly follow the pobs. Occultist - I don't believe I will be able to farm Mageblood. If that's case, is the occultist still viable? Some builds use large thread of hope to get Glancing Blows. Not exactly sure how the
Poison spark: pathfinder vs. CI occultist
Spark·Pathfinder
11.5MDPS78.5KEHP4.52KLife~80
Budget
Not tested and can't guarantee a good leaguestart experience with this, but it looks good enough on paper to share: 50k Armour 87% max res with no guard skill or flasks up DPS hard to estimate because it's spark, but should be around 1mil consistently enough to clear red maps, gonna have to tank some stuff on bosses though but it's thick enough to do that. Biggest problem will be movespeed, will likely end up needing elevated tailwind onslaught boots to feel ok. Coloring the chest will also be a pain so go for corrupted chests instead early on, it's one less ma
1.4MDPS20.6KEHP4.68KLife~11
Budget
Quiver spark - the fastest version of spark
Spark·Inquisitor
1.81MDPS42.6KEHP5.33KLife~3.3
Budget
Hello everyone, This is build which is based on assumption that we can get all 3 auras from new Unwavering Crusade ascendancy node. Numbers in custom modifiers are lvl 27 Wrath, Anger and Hatred. Idea was to create aura stacker which would be viable as leaguestarter. We are scaling spark non crit version using call of the brotherhood rings and cold to fire so we can utilize trinity and elemental mastery which inverts resistance value. This build has: Max attack block / 74 spell block 133 k effectivehit pool NO molten shell 239 k effective hit pool with molten shell Aegis scal
257KDPS19.9KEHP3.18KES~4.1
Budget
A lot of shit uniques, ok mapping build, but no ubers, mb will have problems even with not uber bosses. During ruetoo's stream i tried to minmax low budget chieftain spark build. This is low budget build, but not ssf viable. It has a lot of cheap uniques. Result is not that bad. On the same budget all other spark builds, probably would be worse significantly, but with 5 - 10 divines more and they will be much better. 3 mil dps, 31k ehp, 9k max phys hit, 36k elehit, 40k evasion, 27k armour, 100 spell suppression there is
3.36MDPS31.6KEHP2.15KLife~14
Budget
75.2KDPS8.47KEHP2.37KLife~5.7
Budget
[POE] Trial of the Ancestors Party Builds 3.22
Spark·Deadeye
927MDPS1.25MEHP8.69KES~12
Budget
Only included the very important stuff here regarding gems, there is a lot more useful things listed in the Skills dropdowns MULE RANGER! You want Momentum, Pierce and Sniper's Mark, to get these you need to do tidal islands and mud flats quests on ranger, grab a quicksilver too Check vendors, look for links + items below; can also buy a coral ring You are looking for a BBG linked armor piece to put spark in, BG minimum required to use spark because you need to have pierce linked to it You are also looking for G
538KDPS36KEHP4.15KLife~2.4
Budget
Pretty much title. Heatshiver+Cold Ailment Duration+Painseeker to cheese freezes, Shade Of Solaris cheap Wand for Big Damage scaling, Evasion + Flesh and Stone + Blind Effect scaling for 95% Evasion if hit recently. Unsure how to fit in more duration or phys mitigation right now, I just wanna stay evasion based early league since its a lot more budget friendly especially when the occasional death goes unpunished in Softcore. Open Questions: How feasible are 50 Kills in 4 seconds? How much uptime/downtime? Possible to tech in block
Barebones Devour Spark Necromancer for Similacrum (Dont Look at Chaos Max Hit)
Spark·Necromancer·Simulacrum
2.86MDPS52.8KEHP3.59KLife~8
Budget
This isn't a finish build but just my take on the pretty obvious idea to use new valako with nebulis. Depending how desired valako flame / flesh is it might be the cheapest way since heist league to play a decent aura stacker. Can obviously be even cheaper as a chieftain but it feels pretty bad to only have 2 ascendancy nodes since everything else is completely useless if nothing changes. Or played as a berserker if you are a complete mad man. Sadly with the removal of old Ngamahu chieftain has really lost it's identity as a phys to fire caster and therefore i think spark is the obvious choi
19.1MDPS65.8KEHP2.98KLife~54
Budget
Basic concept get max fire res, scale spark with nebulis and go ham on fire and chaos res. Hope that the explosion node on chieftain is made more consistant before league start. Scale damage with elemental overload, perma RF and low life condition. Didnt put much effort into the PoB, just a basic concept. &x200B;
Chieftain Spark for the new patch
Spark·Chieftain
12.2MDPS54.3KEHP2.2KLife~11
Budget
“There is nothing quite so enticing as a locked door.”
LEVELING NOTES Guide by animeprincess -----------Regex for Tarkleigh---------------------- This string searches for movement speed boots and BBB BBG 3 links from the vendor b-b-g|b-[bg]-b|g-b-b|nne|rint|derha|s:.+sc ------------------ACT1 ranger start------------------- -Make a Ranger first, to mule Pierce support to our Templar character. -We will need to go thru The Coast and into Tidal
First spark build from scratch
Spark·Inquisitor
1.34MDPS84.3KEHP1.93KLife~5.7
Budget
Duo Spark Mfer. Awesome Improvement!
Spark·Inquisitor·Magic Find·Aurabot
3.16MDPS11.1KEHP1.85KLife~266
Budget
Non-crit: Still experimental, the chance to shock is low and it's missing Apex Mode to sustain intensity.
7.9MDPS16.8KEHP2.71KLife~27
Budget
Yo guys, as many people have discovered, Hiero is very potent this patch for casters. I wanted to make a cheap-ish Sparker that is full league start viable. The main selling point is that unlike other early game sparkers, we have so much Damage that we can take both pierce and faster projectiles and still end up at 3.8Mil per projectile. On an inquis, you will not be able to do this in meaningful content early league so you will have very low projectile speed and very low pierce count (1 or 2 from gloves maximum). Let me know what
Cheap-Ish Hierophant Sparker
Spark·Hierophant
11.4MDPS48KEHP3.36KLife~12
Budget
In this post, I will present the build I'm playing and it's mechanics, which can be used on any Archmage/Mana build. Pros: Can run every map mod except no regen (-max res and less recovery are rough but doable) Good damage Good recovery Cons: Oneshots (not very tanky) Little to no rares on the market &x200B; PoB: There are 3 trees: my current tree, my projected lvl100 tree, and an experimental non-crit tree (a little less dps). (Edit: pobb is showing the non-crit info) &x200B; Mana sustain: The main Ma
2.7MDPS16.8KEHP3.01KLife~10
Budget
CwC Spark Assassin (Triggerbots) - t16 Cemetery
Spark·Assassin
628KDPS9.44KEHP3.79KLife~4.1
Budget
Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It
113MDPS134KEHP4.3KLife~66
Budget
Due to changes to Arcane Surge, Tulfall and Bubonic Trail I've been theorycrafting a generic elemental caster build for a templar and I'd like to hear your input. &x200B; The base relies on interaction between Tulfall and Malachai's Loop - Tulfall gives us massive cold damage to spells and Frenzy Charge generation at the cost of reseting our Power Charges each time we hit max, and Malachai's Loop gives us +2 max Power charges and quite a bit of %increased spell damage but in return we reset our Power Charges each time we hit max (same as Tulfall) and additionally shocks us. We combat dropp
AnimePrincess' Crit Spark Inquisitor
Spark·Inquisitor
312KDPS8.3KEHP2.6KLife~18
Budget

























