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PoE 3.21·Crucible·Hierophant

Archmage Voltaxic Spark, an Archmage build template

by le_reddit_me3 years ago2

DPS
2.7M
Effective HP
16.81K
Life
3K
Level
100
Min budget

Overview

Archmage Voltaxic Spark, an Archmage build template is a Path of Exile Hierophant build by le_reddit_me, made for the Crucible league (3.21). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 2.7M DPS with 16.81K effective HP, 3K life. Suited for: Mapping, Essence. Key uniques include Voltaxic Rift, Atziri's Foible, Zerphi's Last Breath, Atziri's Promise, The Shattered Divinity.

le_reddit_me's Notes

In this post, I will present the build I'm playing and it's mechanics, which can be used on any Archmage/Mana build.

Pros:

  • Can run every map mod except no regen (-max res and less recovery are rough but doable)
  • Good damage
  • Good recovery

Cons:

  • Oneshots (not very tanky)
  • Little to no rares on the market

​

PoB: https://pobb.in/m4Bw4wUR5h9s

There are 3 trees: my current tree, my projected lvl100 tree, and an experimental non-crit tree (a little less dps). (Edit: pobb is showing the non-crit info)

​

Mana sustain:

The main Mana recovery comes from the Nexus gloves, "30% chance when you pay a Skill's Cost to gain that much Mana 30% reduced maximum Mana", the Mana Mastery, "10% chance to recover 10% of maximum Mana when you use a skill", and Mana regeneration (around 1,5k/s). The Mana Mastery is also scaled by Mana recovery rate (36%) to 13% of maximum Mana. The build sustains continuous casting without ever dropping under 50%.

Note: Pure Talent and Transcendent Mind in the witch/templar socket give a significant boost to Mana recovery.

​

Damage:

The damage scaling is maximum Mana, Critical Multiplier, Arcane Surge, minimum Power Charges, and Shock effect.

Why not Wrath aura?

Dropping Wrath enables using Righteous Fire with Agnostic, which is more damage than Wrath. Also using Sublime Vision for Clarity gives 80% Arcane Surge effect which is 16% more damage and 16% increased cast speed.

Arcane Surge is linked to Arcane Cloak (on the left mouse button) and the Divergent quality enables 100% uptime (17s duration). By investing in Arcane Surge effect (190%), the buff grants 58% more damage and 58% increased cast speed (and 168% increased Mana regeneration).

The Hierophant enables easily getting 6 minimum Power Charges, and using the minimum Power Charge cluster and Inner Conviction, gives 72% increased damage and 16% more damage (and 30% crit multi, 48% crit chance and 48% mana regen).

​

Crucible tree:

While I've failed all my crafting attempts there are really good nodes on bows ( all useful nodes ).

The best combination (imo):

  • t1: 60% global damage/20% increased mana cost
  • t2: -3% crit/100% global crit multi
  • t3/t4: supported by increased projectile speed support and +2 pierce or 55% increased projectile speed/30% reduced projectile damage (or flat dexterity)
  • (No relevant t5)

​

Defences/recovery:

The build doesn't have any defences other than resistances, which makes it very squishy. For recovery, it has 50-60% MoM, Agnostic, and  Recoup (currently only Mana recoup, and Life recoup at higher levels).

​

Gear:

Uniques: Cloak of Defiance, Atziri's Foible, Voltaxic Rift, Transcendent Mind (templar/witch), Healthy Mind (scion), Pure Talent, Sublime Vision (Clarity), Watcher's Eye (Clarity), Militant Faith (Dominus, res per devotion). Suggested mods for WE: MoM, Mana recovery rate or 10% chance de recover 10% of Mana.

Quiver (feathered arrow or synth): Deafening essence of Scorn (global crit multi) and projectile speed (optionally pierce, stun avoidance).

Rings: Despair on hit (optionally minimum Power Charge)

Gloves: Nexus base

Helmet: +3 Spark projectiles (optionally enemies have -% chaos res)

Boots: +2 additional pierce (optionally elevated pierce, elusive, tailwind, onslaught)

Belt: optionally Life and Mana recovery rate

Amulet anoint: Heart of Darkness

All rares: Life and Mana (and some resistances). You'll need dexterity somewhere.

Edit: forgot flasks, they're not minmaxed:

Zerphi's Last Breath is great for life recovery (1 cast during effect is over 8k life regen)

Bottled Faith for more crit (increased damage taken is negligeable)

Diamond Flask

Quicksilver Flask

Not sure about the last one (using Atziri's Promise right now)

Note: my current gear is still scuffed and there is a lot of room for improvement. If there is any interest in the build, I will eventually post a minmaxed version (I plan to minmax the build

edit: upgraded the quiver and changed the amulet ainoint for 30% more damage.

Loadouts

Gear

Tap an item to open trade or craft it.

Voltaxic Rift
Brood Visor
Cloak of Defiance
Atziri's Foible
Brood Spiral
Brimstone Knuckle
Blood Touch
Corpse Thread
Plague March
The Shattered Divinity
Transcendent Mind
Healthy Mind
Sublime Vision
Watcher's Eye
Pure Talent
Militant Faith

Skills

Tap a skill to open trade.

Body Armour

  • SparkSpark20/23WMain
  • ArchmageArchmage20W
  • Awakened Spell EchoAwakened Spell Echo1W
  • Awakened Void ManipulationAwakened Void Manipulation1W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Arcane SurgeArcane Surge20/20W

Weapon 1

  • Arcane CloakArcane Cloak18/20W
  • Increased DurationIncreased Duration20W
  • EmpowerEmpower3/20W
  • EnhanceEnhance3/7W

Gloves

  • WitherWither18W
  • Spell TotemSpell Totem19W
  • Multiple TotemsMultiple Totems18W
  • Faster CastingFaster Casting20W

Helmet

  • Flame DashFlame Dash20W
  • Righteous FireRighteous Fire18W
  • Faster CastingFaster Casting20W

Boots

  • ClarityClarity20W
  • Eternal BlessingEternal Blessing20W
  • EmpowerEmpower3/20W

Weapon 1

  • Summon Ice GolemSummon Ice Golem19W

Ring 1

  • DespairDespair1W

Weapon 2

  • Summon Greater Harbinger of Directions1W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
2.7M
Hit DPS
2.7M
With Poison DPS
2.7M
With Ignite DPS
2.7M
With Bleed DPS
2.7M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
559.69K
Burst Damage
1.12M

Attack & Crit

Attack/Cast Rate
4.82/s
Hit Chance
100%
Crit Chance
36%
Crit Multiplier
100%
Totem Limit
1
Mana Cost
1.38K
Life Cost
0

Defence

Effective Hit Pool
16.81K
Life
3K
Energy Shield
0
Mana
7.89K
Ward
0
Armour
160
Evasion
2.17K
Phys Damage Reduction
18%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
12%
Evade (Projectile)
12%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+56%)
Cold Resistance
75% (+27%)
Lightning Resistance
75% (+11%)
Chaos Resistance
-17%

Max Hit Taken

Physical
14.56K
Fire
48.81K
Cold
48.81K
Lightning
48.81K
Chaos
10.43K

Recovery

Life Regen
1.72K/s
Net Life Regen
1.44K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
1.96K/s
Life Leech
601/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
676.13/s

Attributes & Utility

Strength
169
Intelligence
321
Dexterity
179
Movement Speed
43%
Endurance Charges
4
Frenzy Charges
3
Power Charges
6
Devotion
185