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Pob: This is a modification of the traditional Poison SRS Necro build for pure Sanctum farming. Goal of changes 1. Comfortably farm Sanctum with any unique relic I wanted, except for Original Sin. 2. Give my build enough damage so that I don't mind picking up a minus DPS affliction here and there. 3. Give my build enough survivability so that I don't mind picking up an enemy DPS affliction. Sanctum specific changes 1. We don't care about block, it's useless in Sanctum 2. Stay 1-shot immune. This isn't a no-hit build,

Necromancer ascendancy

65m DPS Poison SRS Sanctum Farmer

1

66.05M

DPS

29.35K

EHP

4.33K

Life

~9divine orbs

Min Budget

2 years agoodd_anderson

Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It

Hierophant ascendancy

Feedback - end game Spark Hierophant for 3.21

113.27M

DPS

134.23K

EHP

4.3K

Life

~66divine orbs

Min Budget

3 years agoodd_anderson