Pob: This is a modification of the traditional Poison SRS Necro build for pure Sanctum farming. Goal of changes 1. Comfortably farm Sanctum with any unique relic I wanted, except for Original Sin. 2. Give my build enough damage so that I don't mind picking up a minus DPS affliction here and there. 3. Give my build enough survivability so that I don't mind picking up an enemy DPS affliction. Sanctum specific changes 1. We don't care about block, it's useless in Sanctum 2. Stay 1-shot immune. This isn't a no-hit build,
Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It
Feedback - end game Spark Hierophant for 3.21
113.27M
DPS
134.23K
EHP
4.3K
Life
~66![]()
Min Budget