Path of Exile - T17 Citadel - Super Tanky CWS DD juggernaut - No skills binded - Movement only
Summon Skitterbots·Juggernaut·T17·Mapping
820KEHP3.13KLife~315
Budget
2.5 Billion Exp Per Hour Solo - UPDATE - The Cheap Easy Way - Path of Exile Necropolis PoE 3.24
Righteous Fire·Juggernaut·Mapping
132KDPS42KEHP5.35KLife~5.5
Budget
3.24 IMMORTAL CWS Juggernaut - AFK T17 Farmer | Build Guide for Path of Exile
Detonate Dead of Chain Reaction·Juggernaut·Simulacrum·T17
441KDPS1.65MEHP3.74KLife~351
Budget
3.24 IMMORTAL CWS Juggernaut - AFK T17 Farmer | Build Guide for Path of Exile
Detonate Dead of Chain Reaction·Juggernaut·Simulacrum·T17
441KDPS1.65MEHP3.74KLife~351
Budget
Nearly DOT Cappped + Super Tank HoAG Juggernaut mini build write-up (no Mageblood)
Herald of Agony·Juggernaut·T17·Mapping
191KEHP3.89KLife~24
Budget
“Those who stand should never outnumber those who kneel.”
3.24 Boneshatter Crit JUGGERNAUT || Day 12 Build Progress so far ||
Boneshatter of Carnage·Juggernaut·Mapping
821KDPS101KEHP3.68KLife~3.4
Budget
Boneshatter JUGGERNAUT Day 11 || Maps & Bosses || PoE 3.24
Boneshatter of Carnage·Juggernaut·Mapping
472KDPS94.7KEHP3.37KLife~7.7
Budget
The Framework: My most recent final product with it - Dual Strike of Ambidexterity: Note that I farmed the mageblood playing this build, so it is absolutely not required. Instead of a full build I wanted to show the defensive framework I made use of the past few times I've made a Boneshatter build, since the core of it can be used with any weapon or skill relying on Trauma stacks. The core of it is to take a Juggernaut Bonezone build and add Energy shield as a defensive layer, using Arctic Armour, Divine Shield, and Petrified Blood to
Boneshatter/Trauma Defensive Framework
Boneshatter·Juggernaut·Mapping
235KDPS64.2KEHP1.91KLife~4.9
Budget
Generals Cry Tectonic Slam of Cataclysm | Leaguestart White Map Showcase
Tectonic Slam of Cataclysm·Juggernaut·Mapping
141KDPS15.7KEHP3.27KLife~1.5
Budget
It's the part of the league where I sell all my stuff and try out weird ideas. I have the beginning of a build and I am at a wall, or crossroads more like. on how to progress and i would like to hear you guys opinion. The core concept i wanted to try out is: 1. ralakesh boots with+1 endurance corruption , Arn's Anguish, x2 synth endurance rings (got downgraded to just one +1 endurance precursors and a ring of kalandra due to budget) , a +2 endurance charge staff, and charms which give % life regen rate and, most crucially
Build concept of mine hit a wall, any ideas?
Righteous Fire·Juggernaut·Mapping·Simulacrum
185KDPS27.4KEHP4.36KLife~13
Budget
Hi, I haven been playing POE for a while but never dived too deep into the game. This league I looked up some boneshatter jugg builds and decided to try that for the first time. my build: I have a few problems/questions with the build and wondering if someone can help me with it. &x200B; 1, Damage: I seem to be clearing maps alright, but I think with the league mechanics, some rares and uniques do take a while to kill. Outside of making boneshatter 6L and get a better weapon, is there any other things I can improve my output?
Boneshatter jugg starter beginner question
Boneshatter·Juggernaut·Mapping
304KDPS75.5KEHP3.2KLife~1.4
Budget
The QUEST to get my ELDER Helmet and CRAFT it | SSF BTW Ep.4 | PoE 3.22
Righteous Fire·Juggernaut·Mapping
433KDPS100KEHP5.11KLife~3.8
Budget
ATLAS 90% COMPLETED, EATER and EXARCH Down! | SSF BTW Ep.3 | PoE 3.22
Righteous Fire·Juggernaut·Mapping
286KDPS∞EHP4.93KLife~4.5
Budget
Uber LAB Done! READY for RED maps | SSF BTW Ep.2 | PoE 3.22
Righteous Fire·Juggernaut·Mapping
211KDPS∞EHP4.8KLife~4.3
Budget
The START of my SSF JUGG | SSF BTW Ep.1 | PoE 3.22
Righteous Fire·Juggernaut·Mapping
94.1KDPS82.5KEHP4.59KLife~1.8
Budget
POE 3.22 ~ Zdps Shockwave Jugg ~ Thick Backs Thick Maps ~ 100K+ EPS
Vaal Molten Shell·Juggernaut·Mapping
597KDPS114KEHP1.7KLife~11
Budget
POE 3.22 ~ 100% Deli + Death's Fury = Mapping like its 2020 again...but without the loot
Flammability·Juggernaut·Simulacrum·Mapping
545KDPS37.1KEHP2.79KLife~23
Budget
FOR LEVELING AS A CASTER MARAUDER YOU WILL NEED EARLY INTELIGENCE Use this string in the vendors every time you go back to town "o in|nne" It will search for INT gear & MS boots. You can also purchase a LAPIS amulet starting at level 5 via Nessa <<<<<<<<<<<<ALL YOU NEED TO RUN RF IS HAVE 75% FIRE RES & TAKE THE FIRE MASTERY FOR REGEN 1 LIFE PER SECOND FOR EACH UNCAPPED FIRE RESISTANCE To help Fire Res cap yourself in Act II don't forget about the Ruby Ring Recipe. Iron Ring + Red Gem = Ruby Ring Also don't forget if you get stuck you can use
46.3KEHP3.95KLife~2.8
Budget
“There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear.”
HCSSF | NO-HIT-RUN (Sanctum) | Path of Exile 3.20
Summon Raging Spirit·Juggernaut·Mapping·Blight
141KEHP5.96KLife~8.6
Budget
Hi guys, as the title states, I am stuck on an RF progression. I am totally new to the game and this is my first character, lvl 94 Jugg RF. I do up to T16 relatively no problem, unless something crazy comes out. But for a while now, I am not sure how to progress my gear and what to invest in. I followed a leveling guide for RF up to now and don't seem to get drops that work for me. I tried crafting a few things, but after spending probably about 30-40 essences, I got nothing that would be an upgrade. Can you let me know what I should focus on next either in buying/crafting or if I should ju
399KDPS∞EHP4.1KLife~5.1
Budget
716KDPS47.6KEHP3.47KLife~4.9
Budget
3.21 Crucible HCSSF Ruthless This Mechanic Is Extremely Good For Totems!
Juggernaut·Lab Runner·Mapping
74.6DPS4.78KEHP3.65KLife~6
Budget
[Widowhail + Craghead]: Physical Impale Reap Jugg with some quality bonk (WIP)
Frostblink·Juggernaut·Mapping
19.2KEHP3.33KLife~1.5
Budget
Path of Exile Crucible RF Jugg Gameplay P.4
Righteous Fire·Juggernaut·Delve·Mapping
866KDPS164KEHP4.32KLife~1.6
Budget
Level 90 Boneshatter Jugg Day 2-3 Progress - Path of Exile Crucible SSF
Boneshatter·Juggernaut·Mapping·Ultimatum
349KDPS∞EHP3.76KLife~1
Budget
So I was thinking of league starting as Righteous Fire. The new masteries makes leveling a breeze, but how realistic do you think it is to migrate to this after a week or two? Are these clusters really expensive? I'm a HC player who just farms red maps...so this seems pretty cool to me to be able to play that Auto Bomb style while remaining semi tanky. Thoughts?
Need advice for this interesting Jugg Autobomber build I found on POENINJA
Galvanic Field·Juggernaut·Mapping
35.9KDPS143KEHP5.43KLife~7.6
Budget
Shield Crush Juggernaut for the Delvers! - My League Starter for 3.21 | PoE Updated for 3.23)
Shield Crush·Juggernaut·Delve·Mapping
264KDPS52.5KEHP3.04KLife~2.1
Budget
[3.20 POE] FOSSILS! THE NEW ALCH ORB! CHEAPEST WAY TO CRAFT YOUR MAPS IN RUTHLESS WITH GOLD!!!
Boneshatter·Juggernaut·Mapping·Sanctum
683KDPS68.1KEHP3.4KLife~149
Budget
[PoE 3.20] Is Sunder the New Spectral Helix for Gauntlet Leveling? - Gauntlet Prep Build Diary: #1
Sunder·Juggernaut·Simulacrum·Mapping
14.6KDPS63.4KEHP2.34KLife~96
Budget
Theorycrafting: Boneshatter Cold/Stunner Jugg
Boneshatter·Juggernaut·Legion·Mapping
77.5KDPS∞EHP3.47KLife~1.3
Budget
Builds that Just Didn't Work... Ep.1 | Atziri's Rule Ignite Juggernaut Build | PoE 3.20
Flames of Judgement·Juggernaut·Delve·Harvest
9.91KDPS113KEHP4.42KLife~18
Budget
POE 3.20 Juggernaut Bleed Reaper T16 mapping
Summon Reaper·Juggernaut·Mapping
127KEHP6.73KLife~22
Budget
Summon Reaper ~ Juggernaut Summoner ~ Endgame Showcase ~ Path of Exile 3.20
Summon Reaper·Juggernaut·Simulacrum·Mapping
162KEHP6.33KLife~76
Budget
Let's start by talking about the Eternal Damnation Agate amulet which drops from the floor 4 Sanctum boss (Lvl 80+) and can be acquired once you have a sanctum farming build (e.g EA or SRS). Eternal DamnationRequires Level 52+(16–24) to Strength and Intelligence+(40–70) to maximum Mana(-13–13)% to Chaos Resistance\\-5% to all maximum ResistancesGain additional Elemental Damage Reduction equal to half your Chaos Resistance\\ -5% to all maximum resistances is a terrible modifier, but as most of have already figured out, it can be ignored using the unique body armour Loreweave
The Eternal Damnation and why it's so efficient on Juggernaut. Build Template and proof of concept: EA Jugg (Lvl 99 HC Sanctum), a much tankier version of EA champ.
Explosive Arrow·Juggernaut·Mapping·Sanctum
356KDPS154KEHP5.3KLife~8
Budget
“An emperor is only as efficient as those he commands.”
I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo
Boneshatter SSF: Gear Swaps for Sanctum?
Boneshatter·Juggernaut·Sanctum·Mapping
242KDPS73.5KEHP3.78KLife~93
Budget
Build set up for general map clearing, on low budget gear (mostly crafted Dexterity and Intelligence for attribute requirements, and essence crafted Strength).The weapon might be mid-tier, depending on how prices look when getting to this point in progression. Though I'll be running ROG THE POG on EXPEDITION to craft a weapon, so it shouldn't be too difficult / pricey to obtain a 550+ pdps 2h axe. Molten Strike is the temporary place-holder for Vaal Volcanic Fissure. Mostly calculating ball damage as that's probab
League Starter (Vaal Volcanic Fissure)
Molten Strike·Juggernaut·Mapping·Expedition
61.8KDPS223KEHP5.15KLife~1.1
Budget
&x200B; Edit: The POB's should have had "Is the enemy a boss" setting to no to reflect the maximum mapping damage. I updated these since some were stuck on uber boss settings. I also added "Area" under AOE radius to better illustrate the magnitude of RF's coverage since the radius is squared when calculating area. I couldn't find the exact radius of Consecrated Ground but some of the values for enemy c ground is between 12-18. Based of the poe wiki image
Minmaxing a Righteous Fire Juggernaut….and I finally broke through 20 mil dps (in standard)
Righteous Fire·Juggernaut·Blight·Mapping
447KDPS67.8KEHP5.53KLife~37
Budget
Boneshatter Juggernaut L1 - L93 Duo [3.19 PoE]
Boneshatter·Juggernaut·Simulacrum·Mapping
387KDPS82.8KEHP3.12KLife~1.4
Budget
LVL76+ Exsanguinate Juggernaut | Mapping | Mayhem HC SSF BTW
Exsanguinate·Juggernaut·Mapping
139KDPS∞EHP3.98KLife~1.1
Budget
Exsanguinate Juggernaut | Mayhem HC SSF BTW
Exsanguinate·Juggernaut·Mapping
118KDPS15.5KEHP3.77KLife~150
Budget
Hey! So I've been a long time casual player since open beta but would usually only play each league for a week or so, get to Shaper, and then call it quits. This league I decided to commit a little more time and finally got my first Uber Elder kill on HC Kalandra trade league with a RF Jugg! I was also lucky enough to be able to farm EoW invitations safely and made about 50 div + Ashes and Melding on hand. Now I'm brainstorming more Jugg builds with these items that may be able to take on some Ubers. I have two builds in mind, a higher end HoAg and Summon Reaper. Here are some scuffed PoBs fo
HC Trade Uber Boss Killer Jugg Ideas
Herald of Agony·Juggernaut·Bossing·Mapping
148KEHP5.4KLife~22
Budget
SCSSF Slow Projectile Helix Jugg Uber Exarch
Boneshatter·Juggernaut·Mapping·Bossing
515KDPS∞EHP5.19KLife~4.7
Budget
Hey, started the league with a bit of a meme gigagonk tank build but tbh it's working wonderfully figured I'd post a video or 2. Searing Exarch(not uber): Ignore the bad gameplay, I don't visit exarch a lot :d Can see shockwave definitely being a bit luke warm DPS-wise, but also how well vaal EQ interacts with this build, every time I move a bit and let go of cyclone a vaal EQ shockwave will appear, its cooldown is what surprised me the most, it's often already 50% ready to go again before the first one ends T16 Waste Pool:
BoneShatter Juggernaut [Zero To Hero] Part 2. Big Upgrades!
Boneshatter·Juggernaut·Mapping
172KDPS69KEHP4.46KLife~1.2
Budget
Max Endurance Charge Tectonic Slamming Juggernaut
Tectonic Slam·Juggernaut·Mapping
292KDPS16KEHP4.73KLife~9.1
Budget




































