Popular Aranthar skills: Spark, Boneshatter, Vaal Lightning Arrow, Vaal Spark, Vaal Rejuvenation Totem, Toxic Rain.
The insane happened and I dropped a Mirror on my Lightning Arrow Deadeye. Now I have to decide what to do with it. My current gear LA is about a 4/10 plus Headhunter. I only play an hour or two a day, uber bossing w/ PF Totems or doing light Magic Find on the LA Deadeye. I really enjoy zooming on the LA character, but MF gear slowed me down and I was about ready to quick MF entirely. I'm seeing two options: 1. Sell the Mirror for 550 Div and upgrade to gear that is 9/10. Maybe go TS instead of LA. 2. Head to SpicySushi's mirror shop and get the very best Elemental DPS bow in the league
One Mirror Budget: Get SpicySushi's LA Mirror Bow or Build a High-Budget LA/TS?
11.71M
DPS
46.91K
EHP
4.62K
Life
~97![]()
Min Budget
I built an LA Deadeye and acquired a Headhunter. Since tuning for MF, I've dropped from 5.5M DPS to 3.5M. Main questions: 1. How low can you go on DPS? 2. I feel slow until HH kicks in - is that expected? 3. Legion payoffs are lackluster so far. Is it really worthwhile? Long form: I realized a great use for LA Deadeye was Magic Find on juiced maps, especially Legion in Cemetery. So I started swapping into MF gear. Most MF builds seem to have Flesh/Flame for Master Surgeon, presumably to sustain Divination Distillate. That's currently outside my budget, but I slapped together some
Magic Finding on EA DeadEye - How Long can you Go?
53.74M
DPS
26.32K
EHP
4.07K
Life
~98![]()
Min Budget
Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet
Totem Explosion Mana Approach - Cost Reduction
170
DPS
67.99K
EHP
4.44K
Life
~4.5![]()
Min Budget
Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet Essentia ping for doryani's
Totem Explosion DPS Calcs with the new PoB Explosions Display
50
DPS
65.51K
EHP
4.41K
Life
~6.6![]()
Min Budget
level 51, 12 points to spend
New Pathfinders Guide for 100% Flask Uptime
2100
DPS
46.89K
EHP
4.84K
Life
~1.3![]()
Min Budget
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
Next Upgrade Steps for Spark (Goal of No-hit Sanctum)
24.96M
DPS
36.22K
EHP
1.65K
ES
~247![]()
Min Budget
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
Spark Inquisitor with new +2 Pierce Sanctified Relic
14.02M
DPS
19.1K
EHP
1.63K
ES
~247![]()
Min Budget
I was very fortunate to be gifted a Mageblood. My Inquisitor power level shot way up, but still has a very long way to go to my goal if no-hit Sanctum runs. I have an excellent Relic (stolen from my main char) which helps a lot with the auras. I've got clusters set up for aura stacking, and about 6 Divines worth saved up. I'm hoping for input on what I should improve next. I think my gloves are in a good spot, and clusters are pretty close. But I'm not sure where to focus next. Some ideas: 1) Swap in a 2nd Snowstorm Cluster, about 4% improvement 2) Buy/Craft a better +3 Spark helmet
Optimizing a Low-Budget Spark Inquistor... with a Mageblood
72.59M
DPS
27.77K
EHP
1.59K
ES
~246![]()
Min Budget
I'm playing a Spark Inquisitor in a small private league. My goal is to build towards no-hit Sanctum runs. I have been looking at cluster builds for achieving high speed & duration projectiles for clearing Sanctum around corners. Naturally this also requires clearing T14/16 maps. But my overall damage is very low, projected 360K DPS at level 90. The top builds on PoeNinja are many millions of DPS, and they are all heavily aura-stacking. I'm trying to figure out what I can achieve in without access to lots of reservation clusters. I haven't been able to pinpoint where the core of the
Spark Inquisitor for Mapping/Sanctum in GSF
2356.67K
DPS
14.04K
EHP
2.5K
ES
~4.8![]()
Min Budget
20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery
Boneshatter Juggernaut 6K+ Regen with Untiring?
15.57M
DPS
119.07K
EHP
4.12K
Life
~4.7![]()
Min Budget
20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery
Finishing Boneshatter Juggernaut Mace Craft
12.72M
DPS
60.92K
EHP
4.5K
Life
~2.2![]()
Min Budget
I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo
Boneshatter SSF: Gear Swaps for Sanctum?
242.26K
DPS
73.48K
EHP
3.78K
Life
~93![]()
Min Budget
My SSF TR Trickster is level 78 and just getting into Yellow maps. I'm working on farming a 6L via Porcupine cards, but w/out favored map slots that is slow going, so for now I'm on a 5L. My biggest question is about what node wheels/areas to focus on. I also have a Cluster gem that could be good, although I'm not 100% sure it is worthwhile. PoB: Profile: Questions: 1) The Duration Mast
SSF Toxic Rain Trickster: Tuning into Yellow Maps
528.26K
DPS
7.3K
EHP
3.83K
Life
~154![]()
Min Budget
Searing Heat Annoint? Elder in Shaper's realm, Shaper, Venarious, The Feared
Best Eldritch Implicits for EA Elementalist
2303.87K
DPS
59.16K
EHP
4.99K
Life
~8.5![]()
Min Budget
I'm running an Ice Crash Berserker, and focusing almost entirely on Grand Heists. The build is of course rage-based, which makes it poorer for bossing and their downtime. I've integrated a lot of AoE radius nodes, and have it up to 39 units. I've got about 1 million DPS, and am wondering what tweaks or substantial changes I might have overlooked. The PoB (linked below) has some of the obvious changes integrated, such as maxing gem skills and qualities. Several changes I'm considering and would appreciate input regarding: 1. On Ice Crash 6L: Swap lowest DPS Support (Faster Attacks) for Ao
Optimizing an Ice Crash Berserker build for Grand Heists
21.35M
DPS
51.76K
EHP
4.63K
Life
~3.8![]()
Min Budget