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PoE 3.21·Crucible·Juggernaut

[Widowhail + Craghead]: Physical Impale Reap Jugg with some quality bonk (WIP)

by RebellionWasTaken3 years ago

Effective HP
19.24K
Life
3.33K
Level
75
Min budget

Overview

[Widowhail + Craghead]: Physical Impale Reap Jugg with some quality bonk (WIP) is a Path of Exile Juggernaut build by RebellionWasTaken, made for the Crucible league (3.21). It is centered on Frostblink and plays as a intelligence, spell, movement, duration archetype. Defensively it sits at 19.24K effective HP, 3.33K life, 180 energy shield. Suited for: Mapping. Key uniques include Entropic Devastation, Widowhail, The Magnate, Craghead, Redblade Tramplers.

Build Video

RebellionWasTaken's Notes

https://youtu.be/oBJIy0hGS5I

Hey Exiles!

Here is my current little pet project! with the release of the new Widowhail, I was curious how people would use the quivers. low and behold, the Craghead. A level 4 unique, with the highest enemy stun threshold reduction (25%) and duration (200%!) in the game for a single item. Paired with the Widowhail at top roll, it's roughly 87% reduced threshold and 700% increased duration. In POB, thats a .14 multiplier to enemy threshold and a minimum 3 second stun.

So how to use this? Well all the projectiles are a bust because of the projectile speed reduction, and the fact that the widowhail is TERRIBLE for base attack damage.
(Side note: The reduced projectile speed can be used with EoW, so if someone wants to try that build go ahead)
Our only option is spells then. According to the wiki, elemental damage has a huge 25% reduction to stuns , so we're using physical spells.

Reap and exsanguinate are perfect, and utilizing Jugg for tankiness, Endurance charge increase to stun and global damage, as well as some crit and Entrophic Devestation for impales on, you can run a pretty tanky build with average dps. The main draw of this is of course the ability to stun 9.5/10 times. Of course you won't be able to stun for massive 20+ seconds like with melee builds (partially due to all the supports available for melee for stun) but for a ranged build it's an advantage to know you WILL stun that trash pack. and hey at least we can say melee isn't getting it's lunch stolen again by ranged builds.

Current POB: https://pobb.in/2_Z4NLviB7ei

Current build is very scuffed, as I am poor and am still tinkering with things. but I consider it a win to run low tier red maps at times and not have to worry about dying most of the time. A solid crucible tree on the widowhail could help immensely, as well as the addition of a Ashes for spell level. It's also possible to run this on mines, but I am a mine-trap-hater so I struggle on.

Expensive, Theorycrafted ideal pob: https://pobb.in/HcgInBweln_i

I would LOVE feedback on this build and how to improve it! Also other ways to use the craghead if possible.

Thanks GGG for adding stun back into the game!

Loadouts

Gear

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Widowhail
Oblivion Corona
Sorrow Curtain
Corpse Heart
Dire Knuckle
Torment Spiral
Entropic Devastation
The Magnate
Redblade Tramplers
Craghead

Skills

Tap a skill to open trade.

Helmet

  • FrostblinkFrostblink12WMain
  • War BannerWar Banner17W
  • PridePride18W
  • Corrupting FeverCorrupting Fever18W

Body Armour

  • Vaal ReapVaal Reap18W
  • Spell CascadeSpell Cascade18W
  • Increased Critical StrikesIncreased Critical Strikes18W
  • IntensifyIntensify17W
  • BrutalityBrutality18W
  • StunStun19/10W

Weapon 1

  • ExsanguinateExsanguinate18W
  • UnleashUnleash15W
  • ChainChain18W
  • CrueltyCruelty18W

Boots

  • Molten ShellMolten Shell19W
  • TornadoTornado18W
  • Enduring CryEnduring Cry18W
  • Cast when Damage TakenCast when Damage Taken18W

Gloves

  • Herald of AshHerald of Ash15W
  • DeterminationDetermination16W
  • Assassin's MarkAssassin's Mark16W
  • Mark On HitMark On Hit14W

Gloves

  • Edict of Winter1W

Passive Tree

Passive tree 3.21
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
75

Damage

Full DPS
0
Hit DPS
0
With Impale DPS
802.73
Damage over Time
0
Impale DPS
0
Culling DPS
0
Reservation DPS
0
Average Hit
802.73
Burst Damage
802.73

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.49s
Hit Chance
100%
Crit Chance
15%
Crit Multiplier
224%
Mana Cost
6
Life Cost
0

Defence

Effective Hit Pool
19.24K
Life
3.33K
Energy Shield
180
Mana
12
Ward
0
Armour
28.73K
Evasion
428
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+84%)
Cold Resistance
75% (+93%)
Lightning Resistance
75% (+97%)
Chaos Resistance
-27%

Max Hit Taken

Physical
15.43K
Fire
23.63K
Cold
22.79K
Lightning
22.79K
Chaos
4.88K

Recovery

Life Regen
345.6/s
ES Regen
0/s
ES Recharge
180/s
Mana Regen
10.2/s

Attributes & Utility

Strength
473
Intelligence
104
Dexterity
120
Movement Speed
68%
Endurance Charges
7
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
27%