- DPS
- 242.26K
- Effective HP
- 73.48K
- Life
- 3.78K
- Level
- 78
- Min budget
Overview
Boneshatter SSF: Gear Swaps for Sanctum? is a Path of Exile Juggernaut build by Aranthar, made for the Sanctum league (3.20). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 242.26K DPS with 73.48K effective HP, 3.78K life. Suited for: Sanctum, Mapping. Key uniques include Le Heup of All.
Aranthar's Notes
I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet.
What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now.
In the interim, I'm considering having some gear to swap out when I'm about to start a new floor and have 8 rooms saved up. I'd grab flat damage and attack speed. I'd sacrifice HP, resists, and armour to get it.
Any ideas and input are appreciated. SSF and still building my gear library, so gearing options are fairly limited so far. I'm on Controller (PC), so some things are more difficult.
Loadouts
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 78
Damage
- Full DPS
- 0
- Combined DPS
- 242.26K
- Hit DPS
- 145K
- With Poison DPS
- 145K
- With Ignite DPS
- 145K
- With Bleed DPS
- 236.6K
- With Impale DPS
- 150.66K
- Damage over Time
- 91.6K
- Bleed DPS
- 91.6K
- Impale DPS
- 5.66K
- Culling DPS
- 0
- Average Damage
- 57.21K
Attack & Crit
- Attack/Cast Rate
- 2.53/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Life Cost
- 27
Defence
- Effective Hit Pool
- 73.48K
- Life
- 3.78K
- Energy Shield
- 36
- Mana
- 210
- Ward
- 0
- Armour
- 17.66K
- Evasion
- 345
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+4%)
- Cold Resistance
- 75% (+3%)
- Lightning Resistance
- 59%
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 11.41K
- Fire
- 31.75K
- Cold
- 30.48K
- Lightning
- 18.59K
- Chaos
- 5.99K
Recovery
- Life Regen
- 188.6/s
- Net Life Regen
- 54.31/s
- ES Regen
- 0/s
- ES Recharge
- 36/s
- Mana Regen
- 9.2/s
- Life Leech
- 685.29/s
- ES Leech
- 0/s
- Mana Leech
- 105.4/s
- Total Degen
- 134.29/s
Attributes & Utility
- Strength
- 365
- Intelligence
- 50
- Dexterity
- 98
- Movement Speed
- 42%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 15
- Devotion
- 0
- Item Rarity
- 36%