- DPS
- 399.32K
- Effective HP
- ∞
- Life
- 4.1K
- Level
- 94
- Min budget
Overview
RF progression, rather stuck on gear. is a Path of Exile Juggernaut build by sinnermash, made for the Crucible league (3.21). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 399.32K DPS with ∞ effective HP, 4.1K life, 529 energy shield. Suited for: Delve, Essence, Mapping. Key uniques include Immortal Flesh, Saffell's Frame, The Fourth Vow, Legacy of Fury.
sinnermash's Notes
Hi guys, as the title states, I am stuck on an RF progression.
I am totally new to the game and this is my first character, lvl 94 Jugg RF.
I do up to T16 relatively no problem, unless something crazy comes out. But for a while now, I am not sure how to progress my gear and what to invest in. I followed a leveling guide for RF up to now and don't seem to get drops that work for me. I tried crafting a few things, but after spending probably about 30-40 essences, I got nothing that would be an upgrade. Can you let me know what I should focus on next either in buying/crafting or if I should just keep running maps to save?
I currently have 300 chaos and 4 divine in the bank with a bunch of essences and scarabs I could sell off I guess.
My ultimate goal is to pump up my defense and damage so that I can delve deep.
This is the link to my POB. Not sure how the builds are usually shared here. https://pobb.in/VvhJomXZdwV9
Char name is FlameyLad in case Poe.Ninja is easier: Builds - FlameyLad - poe.ninja
Thanks, looking forward to hearing from you guys.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 399.32K
- Hit DPS
- 52.76K
- With Poison DPS
- 52.76K
- With Ignite DPS
- 52.76K
- With Bleed DPS
- 52.76K
- Damage over Time
- 346.56K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 35.17K
- Burst Damage
- 35.17K
Attack & Crit
- Attack/Cast Rate
- 1.5/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 175%
- Mana Cost
- 0
- Life Cost
- 131
Defence
- Effective Hit Pool
- ∞
- Life
- 4.1K
- Energy Shield
- 529
- Mana
- 33
- Ward
- 0
- Armour
- 35.91K
- Evasion
- 453
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 27%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 85% (+8%)
- Cold Resistance
- 75%
- Lightning Resistance
- 83% (+13%)
- Chaos Resistance
- 41%
Max Hit Taken
- Physical
- 11.11K
- Fire
- 54.18K
- Cold
- 32.51K
- Lightning
- 47.81K
- Chaos
- 18.78K
Recovery
- Life Regen
- 2.02K/s
- Net Life Regen
- 1.17K/s
- ES Regen
- 0/s
- ES Recharge
- 529/s
- Mana Regen
- 33.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 857.73/s
Attributes & Utility
- Strength
- 300
- Intelligence
- 165
- Dexterity
- 125
- Movement Speed
- 22%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0