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PoE 3.24·Necropolis·Juggernaut

I have to build to showcase. The first one is my league starter, and second is just an art build.

by SubToThundercloudSB2 years ago1

DPS
820.38K
Effective HP
121K
Life
1.53K
Level
88
Min budget

Overview

I have to build to showcase. The first one is my league starter, and second is just an art build. is a Path of Exile Juggernaut build by SubToThundercloudSB, made for the Necropolis league (3.24). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 820.38K DPS with 121K effective HP, 1.53K life. Suited for: Delve, Mapping. Key uniques include Immortal Flesh, Carnage Heart, Berek's Grip, Dawnbreaker.

Build Video

SubToThundercloudSB's Notes

First

https://pobb.in/Nr0tiqooteyT https://youtu.be/YTkvGTH7dDE?feature=shared This my league starter. I spent around 15 hours on it. Except for the uniques all the gear is crafted. It's pretty much made for delve, but I can do pretty well in maps as well. It feels very comfortable, and when making the pob in the beginning it said I had an infinite HP lol. The damage is amazing not expecting too much, but I'm having trouble with survivability. This build usually gets one shot by very big attacks but small ones they can just outpaste it with the life recoup I want to at least make it into the 300s in depth. This build can go further down but I don't have enough time to check that. I have a few questions. Can anybody suggest any tips on the skill tree? I'm trying to keep the same gear since it's the best that I can craft I tried making more but I got unlucky and have no more currency. May I please have your first thoughts when looking at this build? Can somebody help me in making this League starter build into a chieftain if possible? the reason why is I tried to do so but I couldn't get enough defenses to get me to Red maps the only good thing I want to keep from the chieftain is easy resistance and life regen. On top of the chieftain I think an ignite build will work best. This is just a week starter so I plan to evolve it into a small armor stacker. Rank (low red)

Second

https://pobb.in/OBiBKG2FBcM8 https://youtu.be/WlHBaXpvNv4?feature=shared This is my art build of Frieren. Please keep in mind that this is supposed to be an art build and not functional and actual game. I can't come up with a bill if I do not know the mechanics behind it, which means I'm not too good at making spell builds, or anything other than melee. From the video given and put in some clips trying to mimic some of the magic that Frieren uses. Of course this build will work a lot better if I had a couple microtransactions mostly for the totems and to remove anything other than blue surrounding the character. Other than that the clips that show the microtransactions or the challenge skins you don't need anything else for the build to look like Frieren. This build is extremely squishy and very uncomfortable to play. Other than this build playing bad I very much enjoyed the aesthetics. Note I tried looking up many different mechanics, but I couldn't understand any of them. Rank (low white)

Regarding this to build if there's anything you want to comment or know please inform me. Responses will take a while.

Gear

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Oblivion Slayer
Ghoul Keep
Dread Keep
Carnage Heart
Dire Grip
Berek's Grip
Wrath Claw
Immortal Flesh
Nemesis Goad

Skills

Tap a skill to open trade.

Body Armour

  • BoneshatterBoneshatter20/20WMain
  • ImpaleImpale20W
  • RuthlessRuthless20W
  • BrutalityBrutality20W
  • FortifyFortify20W
  • MomentumMomentum20W

Weapon 1

  • VitalityVitality20W
  • Dread BannerDread Banner20W
  • ClarityClarity14W
  • ArroganceArrogance20/20W

Helmet

  • Call to Arms20W
  • Ancestral CryAncestral Cry20W
  • Enduring CryEnduring Cry20W
  • Intimidating CryIntimidating Cry20W

Gloves

  • VulnerabilityVulnerability20W
  • Petrified BloodPetrified Blood20W
  • Ancestral WarchiefAncestral Warchief20W
  • Multiple TotemsMultiple Totems20W

Boots

  • Molten ShellMolten Shell20/14W
  • Leap SlamLeap Slam20W
  • AutomationAutomation18W

Weapon 1

  • DeterminationDetermination20W

Boots

  • BerserkBerserk20W

Passive Tree

Passive tree 3.24
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
88

Damage

Full DPS
820.38K
Combined DPS
777K
Hit DPS
459.7K
With Poison DPS
459.7K
With Ignite DPS
459.7K
With Bleed DPS
502.44K
With Impale DPS
734.26K
Damage over Time
42.74K
Bleed DPS
42.74K
Impale DPS
274.56K
Culling DPS
0
Reservation DPS
0
Average Damage
132.55K
Burst Damage
132.55K

Attack & Crit

Attack/Cast Rate
3.47/s
Hit Chance
100%
Accuracy
3.25K
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
13
Life Cost
6

Defence

Effective Hit Pool
121K
Life
1.53K
Energy Shield
50
Mana
244
Ward
0
Armour
41.76K
Evasion
24
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+87%)
Cold Resistance
75% (+81%)
Lightning Resistance
75% (+70%)
Chaos Resistance
-6%

Max Hit Taken

Physical
21.75K
Fire
43.98K
Cold
43.98K
Lightning
43.98K
Chaos
9.71K

Recovery

Life Regen
1.58K/s
ES Regen
0/s
ES Recharge
50/s
Mana Regen
58.5/s
Life Leech
808.08/s
ES Leech
0/s
Mana Leech
197.13/s

Attributes & Utility

Strength
312
Intelligence
95
Dexterity
199
Movement Speed
192%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0