PoE 3.24·Necropolis·Juggernaut
I have to build to showcase. The first one is my league starter, and second is just an art build.
by SubToThundercloudSB2 years ago1
- DPS
- 820.38K
- Effective HP
- 121K
- Life
- 1.53K
- Level
- 88
- Min budget
Overview
I have to build to showcase. The first one is my league starter, and second is just an art build. is a Path of Exile Juggernaut build by SubToThundercloudSB, made for the Necropolis league (3.24). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 820.38K DPS with 121K effective HP, 1.53K life. Suited for: Delve, Mapping. Key uniques include Immortal Flesh, Carnage Heart, Berek's Grip, Dawnbreaker.
Build Video
SubToThundercloudSB's Notes
First
https://pobb.in/Nr0tiqooteyT https://youtu.be/YTkvGTH7dDE?feature=shared This my league starter. I spent around 15 hours on it. Except for the uniques all the gear is crafted. It's pretty much made for delve, but I can do pretty well in maps as well. It feels very comfortable, and when making the pob in the beginning it said I had an infinite HP lol. The damage is amazing not expecting too much, but I'm having trouble with survivability. This build usually gets one shot by very big attacks but small ones they can just outpaste it with the life recoup I want to at least make it into the 300s in depth. This build can go further down but I don't have enough time to check that. I have a few questions. Can anybody suggest any tips on the skill tree? I'm trying to keep the same gear since it's the best that I can craft I tried making more but I got unlucky and have no more currency. May I please have your first thoughts when looking at this build? Can somebody help me in making this League starter build into a chieftain if possible? the reason why is I tried to do so but I couldn't get enough defenses to get me to Red maps the only good thing I want to keep from the chieftain is easy resistance and life regen. On top of the chieftain I think an ignite build will work best. This is just a week starter so I plan to evolve it into a small armor stacker. Rank (low red)
Second
https://pobb.in/OBiBKG2FBcM8 https://youtu.be/WlHBaXpvNv4?feature=shared This is my art build of Frieren. Please keep in mind that this is supposed to be an art build and not functional and actual game. I can't come up with a bill if I do not know the mechanics behind it, which means I'm not too good at making spell builds, or anything other than melee. From the video given and put in some clips trying to mimic some of the magic that Frieren uses. Of course this build will work a lot better if I had a couple microtransactions mostly for the totems and to remove anything other than blue surrounding the character. Other than that the clips that show the microtransactions or the challenge skins you don't need anything else for the build to look like Frieren. This build is extremely squishy and very uncomfortable to play. Other than this build playing bad I very much enjoyed the aesthetics. Note I tried looking up many different mechanics, but I couldn't understand any of them. Rank (low white)
Regarding this to build if there's anything you want to comment or know please inform me. Responses will take a while.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 88
Damage
- Full DPS
- 820.38K
- Combined DPS
- 777K
- Hit DPS
- 459.7K
- With Poison DPS
- 459.7K
- With Ignite DPS
- 459.7K
- With Bleed DPS
- 502.44K
- With Impale DPS
- 734.26K
- Damage over Time
- 42.74K
- Bleed DPS
- 42.74K
- Impale DPS
- 274.56K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 132.55K
- Burst Damage
- 132.55K
Attack & Crit
- Attack/Cast Rate
- 3.47/s
- Hit Chance
- 100%
- Accuracy
- 3.25K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 13
- Life Cost
- 6
Defence
- Effective Hit Pool
- 121K
- Life
- 1.53K
- Energy Shield
- 50
- Mana
- 244
- Ward
- 0
- Armour
- 41.76K
- Evasion
- 24
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+87%)
- Cold Resistance
- 75% (+81%)
- Lightning Resistance
- 75% (+70%)
- Chaos Resistance
- -6%
Max Hit Taken
- Physical
- 21.75K
- Fire
- 43.98K
- Cold
- 43.98K
- Lightning
- 43.98K
- Chaos
- 9.71K
Recovery
- Life Regen
- 1.58K/s
- ES Regen
- 0/s
- ES Recharge
- 50/s
- Mana Regen
- 58.5/s
- Life Leech
- 808.08/s
- ES Leech
- 0/s
- Mana Leech
- 197.13/s
Attributes & Utility
- Strength
- 312
- Intelligence
- 95
- Dexterity
- 199
- Movement Speed
- 192%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 0
- Devotion
- 0