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PoE 3.23·Affliction·Juggernaut

Nearly DOT Cappped + Super Tank HoAG Juggernaut mini build write-up (no Mageblood)

by Damian_Killard2 years ago3

Effective HP
191.27K
Life
3.89K
Level
97
Min budget

Overview

Nearly DOT Cappped + Super Tank HoAG Juggernaut mini build write-up (no Mageblood) is a Path of Exile Juggernaut build by Damian_Killard, made for the Affliction league (3.23). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. Defensively it sits at 191.27K effective HP, 3.89K life, 320 energy shield. Suited for: T17, Mapping. Key uniques include Darkness Enthroned, Defiance of Destiny, The Fourth Vow, Circle of Nostalgia, Circle of Nostalgia.

Build Video

Damian_Killard's Notes

I just wanted to put the build I've been playing this league onto people's radar, as I think it's strong, fun, and the way I'm building is novel in this meta as far as I know. According to Poe Ninja, I'm THE ONLY HoAG player that is using a rare bow, which I feel is a super strong (dare I say best?) choice for slotting HoAG into. Not wasting your body armor slot on a corrupted Lioneye's or Skin of the Lords lets you use the Fourth Vow, which is one of the best defensive packages in the game, ESPECIALLY with the Juggernaut ascendency.


Here is my current set up: https://pobb.in/_nWHkPPBfvkI

I'm just a bit shy of 17 mil DPS, and have 190k EHP. I know EHP is viewed as a somewhat obtuse number with varying usefulness, but I can attest that game feel wise I feel incredible tanky, and once I got defiance of destiny I'm nearly unkillable outside of Ubers.

It's not low budget by any means, but I crafted everything myself, and it's scaleable from VERY low investment. I transitioned the build from boneshatter in late yellows/early reds all the way to Ubers, T17s, etc. Slowly investing more and more felt really smooth. The build basically got going on just a two link Pragmatism (21/20 HoAG and Minion Damage) and a quill rain, so it is truly dirt cheap to start, not even requiring a six link.


This set-up is my next step: https://pobb.in/-0upwFYupoO1

It's mainly just rejigging things with a Devouring Diadem, and getting an Empower 4. The Empower 4 is only a bit more damage. Using a diadem lets me drop some reservation nodes and invest into a third cluster set up for more Pure Agony notables. My only concern for this version is keeping up 85 virulence stacks, as I'd need to try it out and see how fast they fall off. Currently I have no problem keeping up 70, and with getting wither from Balance of Terror we should be able to slot mirage archer into Storm Rain for more poisons. Getting EB will also let us slot in a Divine Blessing Malevolence. The issue with this is sockets, but by my count dropping life tap from the chest and recrafting the quiver (just attributes, res, life) onto an ornate quiver base should solve everything.


A lot of people seem to hate the HoAG playstyle, and while it's not the MOST fun build (no explodedy :( ), it's still 1-button build with only slightly, slightly delayed damage. I just swap Vicious Proj for Pierce when mapping and everything feels pretty smooth.

If people are interested I can explain how to craft the bow and gloves, as everything else is just stats, res, life, etc.

EDIT: I recorded a video showcase of a two death (skill issue) Uber Cortex with pretty easy mods. Please ignore my fucked up loot filter, I am incredibly lazy.

https://youtu.be/-6Y9rPFu_0w?si=Y7VKAJ9It_uabinh

Gear

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Brimstone Rain
Woe Visor
The Fourth Vow
Defiance of Destiny
Circle of Nostalgia
Circle of Nostalgia
Sol Vise
Darkness Enthroned
Morbid Goad
Dusk Shot
Morbid Stare
Morbid Orb
The Golden Rule
Megalomaniac
Whispering Vision
Amanamu's Gaze
Voices
Plague Desire
Voices
Stormshroud
Foul Orb
Glorious Vanity
Notable Medium Cluster Jewel of the Newt
Entropy Vessel
Damnation Sliver
Damnation Splinter
Morbid Stare

Skills

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Weapon 1

  • Herald of AgonyHerald of Agony21/20WMain
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/23W
  • Awakened Void ManipulationAwakened Void Manipulation5/23W
  • EmpowerEmpower3W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Body Armour

  • DespairDespair20W
  • Temporal ChainsTemporal Chains20W
  • Summon Holy RelicSummon Holy Relic9W
  • Feeding FrenzyFeeding Frenzy20W
  • LifetapLifetap2W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • GraceGrace20W
  • Defiance BannerDefiance Banner19/20W
  • DeterminationDetermination20W
  • EnlightenEnlighten4/20W

Gloves

  • Storm RainStorm Rain3/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles1W
  • Withering TouchWithering Touch2W
  • Life Gain on HitLife Gain on Hit20W

Boots

  • ConvocationConvocation1W
  • Flame DashFlame Dash12W
  • Molten ShellMolten Shell20W

Passive Tree

Passive tree 3.23
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
191.27K
Life
3.89K
Energy Shield
320
Mana
24
Ward
0
Armour
74.14K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
1%
Spell Block
0%
Spell Suppression
2%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+47%)
Cold Resistance
75% (+24%)
Lightning Resistance
76% (+23%)
Chaos Resistance
85%

Max Hit Taken

Physical
31.65K
Fire
67.87K
Cold
66.01K
Lightning
67.87K
Chaos
111.73K

Recovery

Life Regen
451/s
ES Regen
25.7/s
ES Recharge
320/s
Mana Regen
21.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
311
Intelligence
140
Dexterity
187
Movement Speed
44%
Endurance Charges
8
Frenzy Charges
3
Power Charges
3
Devotion
0