Popular Aranthar skills: Spark, Boneshatter, Vaal Lightning Arrow, Vaal Spark, Vaal Rejuvenation Totem, Toxic Rain.
Popular Aranthar ascendancies: Inquisitor, Pathfinder, Juggernaut, Deadeye, Trickster, Elementalist.
The insane happened and I dropped a Mirror on my Lightning Arrow Deadeye. Now I have to decide what to do with it. My current gear LA is about a 4/10 plus Headhunter. I only play an hour or two a day, uber bossing w/ PF Totems or doing light Magic Find on the LA Deadeye. I really enjoy zooming on the LA character, but MF gear slowed me down and I was about ready to quick MF entirely. I'm seeing two options: 1. Sell the Mirror for 550 Div and upgrade to gear that is 9/10. Maybe go TS instead of LA. 2. Head to SpicySushi's mirror shop and get the very best Elemental DPS bow in the league
One Mirror Budget: Get SpicySushi's LA Mirror Bow or Build a High-Budget LA/TS?
Vaal Lightning Arrow·Deadeye·Bossing
1.71MDPS46.9KEHP4.62KLife~97
Budget
I built an LA Deadeye and acquired a Headhunter. Since tuning for MF, I've dropped from 5.5M DPS to 3.5M. Main questions: 1. How low can you go on DPS? 2. I feel slow until HH kicks in - is that expected? 3. Legion payoffs are lackluster so far. Is it really worthwhile? Long form: I realized a great use for LA Deadeye was Magic Find on juiced maps, especially Legion in Cemetery. So I started swapping into MF gear. Most MF builds seem to have Flesh/Flame for Master Surgeon, presumably to sustain Divination Distillate. That's currently outside my budget, but I slapped together some
Magic Finding on EA DeadEye - How Long can you Go?
Vaal Lightning Arrow·Deadeye·Legion·Magic Find
3.74MDPS26.3KEHP4.07KLife~98
Budget
Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet
Totem Explosion Mana Approach - Cost Reduction
Rejuvenation Totem·Pathfinder
68KEHP4.44KLife~4.5
Budget
Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet Essentia ping for doryani's
Totem Explosion DPS Calcs with the new PoB Explosions Display
Pathfinder
65.5KEHP4.41KLife~6.6
Budget
level 51, 12 points to spend
New Pathfinders Guide for 100% Flask Uptime
Vaal Rejuvenation Totem·Pathfinder·Mapping
46.9KEHP4.84KLife~1.3
Budget
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast
“An aspirant can afford to be promising. An emperor must keep those promises.”
I was very fortunate to be gifted a Mageblood. My Inquisitor power level shot way up, but still has a very long way to go to my goal if no-hit Sanctum runs. I have an excellent Relic (stolen from my main char) which helps a lot with the auras. I've got clusters set up for aura stacking, and about 6 Divines worth saved up. I'm hoping for input on what I should improve next. I think my gloves are in a good spot, and clusters are pretty close. But I'm not sure where to focus next. Some ideas: 1) Swap in a 2nd Snowstorm Cluster, about 4% improvement 2) Buy/Craft a better +3 Spark helmet
I'm playing a Spark Inquisitor in a small private league. My goal is to build towards no-hit Sanctum runs. I have been looking at cluster builds for achieving high speed & duration projectiles for clearing Sanctum around corners. Naturally this also requires clearing T14/16 maps. But my overall damage is very low, projected 360K DPS at level 90. The top builds on PoeNinja are many millions of DPS, and they are all heavily aura-stacking. I'm trying to figure out what I can achieve in without access to lots of reservation clusters. I haven't been able to pinpoint where the core of the
Spark Inquisitor for Mapping/Sanctum in GSF
Vaal Spark·Inquisitor·Mapping·Sanctum
357KDPS14KEHP2.5KES~4.8
Budget
20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery
Boneshatter Juggernaut 6K+ Regen with Untiring?
Boneshatter·Juggernaut
5.57MDPS119KEHP4.12KLife~4.7
Budget
20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery
Finishing Boneshatter Juggernaut Mace Craft
Boneshatter·Juggernaut·Essence
2.72MDPS60.9KEHP4.5KLife~2.2
Budget
I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo
Boneshatter SSF: Gear Swaps for Sanctum?
Boneshatter·Juggernaut·Sanctum·Mapping
242KDPS73.5KEHP3.78KLife~93
Budget
My SSF TR Trickster is level 78 and just getting into Yellow maps. I'm working on farming a 6L via Porcupine cards, but w/out favored map slots that is slow going, so for now I'm on a 5L. My biggest question is about what node wheels/areas to focus on. I also have a Cluster gem that could be good, although I'm not 100% sure it is worthwhile. PoB: Profile: Questions: 1) The Duration Mast
SSF Toxic Rain Trickster: Tuning into Yellow Maps
Toxic Rain·Trickster·Mapping·Bossing
28.3KDPS7.3KEHP3.83KLife~154
Budget
Searing Heat Annoint? Elder in Shaper's realm, Shaper, Venarious, The Feared
Best Eldritch Implicits for EA Elementalist
Explosive Arrow·Elementalist
304KDPS59.2KEHP4.99KLife~8.5
Budget
I'm running an Ice Crash Berserker, and focusing almost entirely on Grand Heists. The build is of course rage-based, which makes it poorer for bossing and their downtime. I've integrated a lot of AoE radius nodes, and have it up to 39 units. I've got about 1 million DPS, and am wondering what tweaks or substantial changes I might have overlooked. The PoB (linked below) has some of the obvious changes integrated, such as maxing gem skills and qualities. Several changes I'm considering and would appreciate input regarding: 1. On Ice Crash 6L: Swap lowest DPS Support (Faster Attacks) for Ao