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The insane happened and I dropped a Mirror on my Lightning Arrow Deadeye. Now I have to decide what to do with it. My current gear LA is about a 4/10 plus Headhunter. I only play an hour or two a day, uber bossing w/ PF Totems or doing light Magic Find on the LA Deadeye. I really enjoy zooming on the LA character, but MF gear slowed me down and I was about ready to quick MF entirely. I'm seeing two options: 1. Sell the Mirror for 550 Div and upgrade to gear that is 9/10. Maybe go TS instead of LA. 2. Head to SpicySushi's mirror shop and get the very best Elemental DPS bow in the league

PoE 3.21 · Crucible
Deadeye ascendancy

One Mirror Budget: Get SpicySushi's LA Mirror Bow or Build a High-Budget LA/TS?

Vaal Lightning Arrow·Deadeye·Bossing

1.71MDPS46.9KEHP4.62KLife~97divine orbsBudget

Aranthar·3 years ago1

I built an LA Deadeye and acquired a Headhunter. Since tuning for MF, I've dropped from 5.5M DPS to 3.5M. Main questions: 1. How low can you go on DPS? 2. I feel slow until HH kicks in - is that expected? 3. Legion payoffs are lackluster so far. Is it really worthwhile? Long form: I realized a great use for LA Deadeye was Magic Find on juiced maps, especially Legion in Cemetery. So I started swapping into MF gear. Most MF builds seem to have Flesh/Flame for Master Surgeon, presumably to sustain Divination Distillate. That's currently outside my budget, but I slapped together some

PoE 3.21 · Crucible
Deadeye ascendancy

Magic Finding on EA DeadEye - How Long can you Go?

Vaal Lightning Arrow·Deadeye·Legion·Magic Find

3.74MDPS26.3KEHP4.07KLife~98divine orbsBudget

Aranthar·3 years ago5

Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet

PoE 3.21 · Crucible
Pathfinder ascendancy

Totem Explosion Mana Approach - Cost Reduction

Rejuvenation Totem·Pathfinder

68KEHP4.44KLife~4.5divine orbsBudget

Aranthar·3 years ago17

Tora in Research Boots Implicit to Action Speed Fertile Catalyst for Amulet Essentia ping for doryani's

PoE 3.21 · Crucible
Pathfinder ascendancy

Totem Explosion DPS Calcs with the new PoB Explosions Display

Pathfinder

65.5KEHP4.41KLife~6.6divine orbsBudget

Aranthar·3 years ago5

level 51, 12 points to spend

PoE 3.21 · Crucible
Pathfinder ascendancy

New Pathfinders Guide for 100% Flask Uptime

Vaal Rejuvenation Totem·Pathfinder·Mapping

46.9KEHP4.84KLife~1.3divine orbsBudget

Aranthar·3 years ago210

Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast

PoE 3.20 · Sanctum
Inquisitor ascendancy

Next Upgrade Steps for Spark (Goal of No-hit Sanctum)

Spark·Inquisitor·Heist·Sanctum

4.96MDPS36.2KEHP1.65KES~247divine orbsBudget

Aranthar·3 years ago2

Inscriptions to save a skill node (10+ Div) - Inscription of Glancing Blows - Inscription of Pain Attunement Smite - Anon 20% duration - Phan 5% attack/cast speed Leap Slam - Phantasmal 10% speed Faster Attacks - Default 10% speed Tempest Shield - Div for +2% spell block Wrath - Div for 4% reservation efficiency Petrified Blood - Default 5% addtl life loss prevented Hatred - Anon for 10% freeze/chill duration Righteous Fire - Div for 20% incr spell damage Blood and Sand - Projectile Speed Crit Damage - Default for 10% Crit Multi Spell Echo - Default 1% damage - Anom cast

PoE 3.20 · Sanctum
Inquisitor ascendancy

Spark Inquisitor with new +2 Pierce Sanctified Relic

Spark·Inquisitor·Sanctum

4.02MDPS19.1KEHP1.63KES~247divine orbsBudget

Aranthar·3 years ago1

An aspirant can afford to be promising. An emperor must keep those promises.

Lord Izaro, On Ads, circa Act III

I was very fortunate to be gifted a Mageblood. My Inquisitor power level shot way up, but still has a very long way to go to my goal if no-hit Sanctum runs. I have an excellent Relic (stolen from my main char) which helps a lot with the auras. I've got clusters set up for aura stacking, and about 6 Divines worth saved up. I'm hoping for input on what I should improve next. I think my gloves are in a good spot, and clusters are pretty close. But I'm not sure where to focus next. Some ideas: 1) Swap in a 2nd Snowstorm Cluster, about 4% improvement 2) Buy/Craft a better +3 Spark helmet

PoE 3.20 · Sanctum
Inquisitor ascendancy

Optimizing a Low-Budget Spark Inquistor... with a Mageblood

Spark·Inquisitor·Sanctum

2.59MDPS27.8KEHP1.59KES~246divine orbsBudget

Aranthar·3 years ago7

I'm playing a Spark Inquisitor in a small private league. My goal is to build towards no-hit Sanctum runs. I have been looking at cluster builds for achieving high speed & duration projectiles for clearing Sanctum around corners. Naturally this also requires clearing T14/16 maps. But my overall damage is very low, projected 360K DPS at level 90. The top builds on PoeNinja are many millions of DPS, and they are all heavily aura-stacking. I'm trying to figure out what I can achieve in without access to lots of reservation clusters. I haven't been able to pinpoint where the core of the

PoE 3.20 · Sanctum
Inquisitor ascendancy

Spark Inquisitor for Mapping/Sanctum in GSF

Vaal Spark·Inquisitor·Mapping·Sanctum

357KDPS14KEHP2.5KES~4.8divine orbsBudget

Aranthar·3 years ago2

20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery

PoE 3.20 · Sanctum
Juggernaut ascendancy

Boneshatter Juggernaut 6K+ Regen with Untiring?

Boneshatter·Juggernaut

5.57MDPS119KEHP4.12KLife~4.7divine orbsBudget

Aranthar·3 years ago1

20 qual gems: Endurance Charge on hit = 20% duration Any other support = 20% increased damage Leap Slam = 20% duration Faster Attck = 10% attack speed Multiple totems = 20% deploy speed Molten Shell = 20% duration Blood rage = 5% attack speed War Banner = 2.2% DPS Ancestral Cry = 10% cooldown recovery

PoE 3.20 · Sanctum
Juggernaut ascendancy

Finishing Boneshatter Juggernaut Mace Craft

Boneshatter·Juggernaut·Essence

2.72MDPS60.9KEHP4.5KLife~2.2divine orbsBudget

Aranthar·3 years ago1

I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo

PoE 3.20 · Sanctum
Juggernaut ascendancy

Boneshatter SSF: Gear Swaps for Sanctum?

Boneshatter·Juggernaut·Sanctum·Mapping

242KDPS73.5KEHP3.78KLife~93chaos orbsBudget

Aranthar·3 years ago

My SSF TR Trickster is level 78 and just getting into Yellow maps. I'm working on farming a 6L via Porcupine cards, but w/out favored map slots that is slow going, so for now I'm on a 5L. My biggest question is about what node wheels/areas to focus on. I also have a Cluster gem that could be good, although I'm not 100% sure it is worthwhile. PoB: Profile: Questions: 1) The Duration Mast

PoE 3.19 · Kalandra
Trickster ascendancy

SSF Toxic Rain Trickster: Tuning into Yellow Maps

Toxic Rain·Trickster·Mapping·Bossing

28.3KDPS7.3KEHP3.83KLife~154chaos orbsBudget

Aranthar·3 years ago5

Searing Heat Annoint? Elder in Shaper's realm, Shaper, Venarious, The Feared

PoE 3.19 · Kalandra
Elementalist ascendancy

Best Eldritch Implicits for EA Elementalist

Explosive Arrow·Elementalist

304KDPS59.2KEHP4.99KLife~8.5divine orbsBudget

Aranthar·3 years ago2

I'm running an Ice Crash Berserker, and focusing almost entirely on Grand Heists. The build is of course rage-based, which makes it poorer for bossing and their downtime. I've integrated a lot of AoE radius nodes, and have it up to 39 units. I've got about 1 million DPS, and am wondering what tweaks or substantial changes I might have overlooked. The PoB (linked below) has some of the obvious changes integrated, such as maxing gem skills and qualities. Several changes I'm considering and would appreciate input regarding: 1. On Ice Crash 6L: Swap lowest DPS Support (Faster Attacks) for Ao

PoE 3.19 · Kalandra
Berserker ascendancy

Optimizing an Ice Crash Berserker build for Grand Heists

Ice Crash·Berserker·Heist·Bossing

1.35MDPS51.8KEHP4.63KLife~3.8divine orbsBudget

Aranthar·4 years ago2