- DPS
- 4.96M
- Effective HP
- 36.22K
- Energy Shield
- 1.65K
- Level
- 96
- Min budget
Overview
Next Upgrade Steps for Spark (Goal of No-hit Sanctum) is a Path of Exile Inquisitor build by Aranthar, made for the Sanctum league (3.20). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 4.96M DPS with 36.22K effective HP, 938 life, 1.65K energy shield. Suited for: Heist, Sanctum. Key uniques include Nebulis, Mageblood, Bottled Faith, Aegis Aurora, Singularity.
Aranthar's Notes
I'm trying to determine the next cost-effective upgrades for my Spark Aura-stacker Inquisitor. I have Mageblood and just acquired Ashes. I'm mostly doing Sanctum and occasional Heists. Full-time Dad, so currency flow is kind of slow.
I'm currently at about 5M DPS.
After browsing PoeNinja, the next major upgrade packages look like:
- Gloves with Faster + Slower Projectiles and Fast Casting. 20-100 Div, 25%-50% DPS
- Divine Blessing package (Div Blessing/Inspiration/Arcane Surge). This moves an aura (Wrath?) into Blessing and allows Haste into the main aura set. 6 Div, 25% DPS.
- Nebulis w/ 10% Double Damage. 50 Div, 10% DPS
- Helmet with +4/6 gem levels. 8% DPS and survivability
- Unnatural Selection jewel. 7 Div, 8% DPS
- Militant Faith, Forbidden Flame/Flesh package. 70 Div, ~20% DPS (hard to calculate)
- Awakened Spell Echo. 12 Div, 8% DPS
- Boots w/ Tailwind etc. ? Div, 8% DPS
- Impossible Escape (Supreme Ego). 41 Div, 3% DPS and more Res Efficiency
- Assorted alt quality gem swaps. 2-4 Div each, 1-2% DPS each.
- Enlighten lvl4. 12 Div. Assists with aura balance and adding Haste.
There are so many moving parts, and I'm trying to make sure I haven't missed some critical piece.
Any input or tips on balancing the build are appreciated.
PoB: https://pobb.in/G49x5szsHOYA
Just upgraded weapon and dropped Precision, so there's an empty socket in the chest aura set.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Abberath
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 4.96M
- Hit DPS
- 4.96M
- With Poison DPS
- 4.96M
- With Ignite DPS
- 4.96M
- With Bleed DPS
- 4.96M
- Damage over Time
- 122.55
- Ignite DPS
- 122.55
- Culling DPS
- 0
- Average Hit
- 951.1K
- Burst Damage
- 951.1K
Attack & Crit
- Attack/Cast Rate
- 5.22/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 445%
- Mana Cost
- 6
- Life Cost
- 0
Defence
- Effective Hit Pool
- 36.22K
- Life
- 938
- Energy Shield
- 1.65K
- Mana
- 30
- Ward
- 0
- Armour
- 40.59K
- Evasion
- 18
- Phys Damage Reduction
- 78%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 60%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+18%)
- Cold Resistance
- 88% (+87%)
- Lightning Resistance
- 88% (+28%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 8.45K
- Fire
- 25.33K
- Cold
- 25.33K
- Lightning
- 25.33K
- Chaos
- 6.25K
Recovery
- Life Regen
- 742.2/s
- Net Life Regen
- 742.2/s
- ES Regen
- 742.15/s
- ES Recharge
- 1.65K/s
- Mana Regen
- 35.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 319.81/s
Attributes & Utility
- Strength
- 322
- Intelligence
- 326
- Dexterity
- 111
- Movement Speed
- 112%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0