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Magic Finding on EA DeadEye - How Long can you Go?

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Lioneye's FallCrimson JewelThread of HopeCobalt JewelLarge Cluster JewelViridian JewelSpine BowBroadhead Arrow QuiverHyrri's IreNecromancer CircletSadima's TouchVentor's GambleVentor's GambleHyrri's TruthGoldwyrmHeadhunter
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I built an LA Deadeye and acquired a Headhunter. Since tuning for MF, I've dropped from 5.5M DPS to 3.5M. Main questions:

  1. How low can you go on DPS?
  2. I feel slow until HH kicks in - is that expected?
  3. Legion payoffs are lackluster so far. Is it really worthwhile?

Long form:

I realized a great use for LA Deadeye was Magic Find on juiced maps, especially Legion in Cemetery. So I started swapping into MF gear. Most MF builds seem to have Flesh/Flame for Master Surgeon, presumably to sustain Divination Distillate. That's currently outside my budget, but I slapped together some decent Ventors, Goldwyrm, Sadima's etc.

The build feels so much slower and clunkier, except when HH gets rolling. I'm at 224 IIR and 48 IIQ, with 3.7M DPS and barely making my resist caps.

I could go further down this path, dropping my Hyrri's Ire for a MF chest, dropping my Hyrri's Truth for a MF amulet, etc. But I'm starting to feel like a turtle until the HH gets going. Is that really what you have to do in order to have a profitable time grinding Legion Cemetery with scarabs and compasses?

On a related note, I've dropped somewhere around 1 div per map (averaged over a dozen maps), but the big drops (two Brother's Gift) weren't legion drops, and neither were the natural divines. How much is the Legion really worth? It seems to mostly be some Maraketh splinters/stones and a few stacked decks.

Current build. Just swapped Helmets, that was the 2-minute craft and needs to be improved.

https://pobb.in/lLifI9ffGKiV

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Life

4073

Mana

72

Energy Shield

109

DPS

4M

Effective Hit Pool

26.32K

Chaos Res

-25

Fire Res

75

Cold Res

76

Lightning Res

75

Armour

0

Evasion

20K

Block

0 | 0

Crit Chance

93%

Crit Multi

432%

Rage

0

Strength

156

Intelligence

175

Dexterity

552

Ward

0

Item Quantity

48%

Item Rarity

110%

Movement Speed

179%

Gathering Winds
Gathering Winds
Far Shot
Far Shot
Endless Munitions
Endless Munitions
Focal Point
Focal Point
Aspect of the Eagle
Aspect of the Eagle
Assassination
Assassination
Backstabbing
Backstabbing
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Claws of the Magpie
Claws of the Magpie
Coordination
Coordination
Farsight
Farsight
Finesse
Finesse
Forces of Nature
Forces of Nature
Frenetic
Frenetic
Heart of Oak
Heart of Oak
Heartseeker
Heartseeker
Herbalism
Herbalism
Infused
Infused
Intuition
Intuition
Inveterate
Inveterate
King of the Hill
King of the Hill
Lethality
Lethality
Longshot
Longshot
Master Fletcher
Master Fletcher
Multishot
Multishot
One With Nature
One With Nature
Piercing Shots
Piercing Shots
Primeval Force
Primeval Force
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Survivalist
Survivalist
Thick Skin
Thick Skin
Trickery
Trickery
View full passive skill tree

  • Vaal Lightning ArrowVaal Lightning Arrow
  • InspirationInspiration
  • Item RarityItem Rarity
  • TrinityTrinity
  • Mirage ArcherMirage Archer
  • Elemental Damage with AttacksElemental Damage with Attacks

  • PrecisionPrecision

  • Enduring CryEnduring Cry
  • LifetapLifetap
  • Mark On HitMark On Hit
  • Flame DashFlame Dash
  • Sniper's MarkSniper's Mark

  • FrenzyFrenzy
  • Manaforged ArrowsManaforged Arrows
  • Power Charge On CriticalPower Charge On Critical

  • BerserkBerserk

  • PortalPortal
  • Cast on DeathCast on Death

  • Purity of ElementsPurity of Elements
  • EnlightenEnlighten
  • GraceGrace

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Aranthar

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