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PoE 3.20·Sanctum·Juggernaut

Boneshatter Juggernaut 6K+ Regen with Untiring?

by Aranthar3 years ago1

DPS
5.57M
Effective HP
119.07K
Life
4.12K
Level
95
Min budget

Overview

Boneshatter Juggernaut 6K+ Regen with Untiring? is a Path of Exile Juggernaut build by Aranthar, made for the Sanctum league (3.20). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 5.57M DPS with 119.07K effective HP, 4.12K life. Key uniques include The Magnate, The Brass Dome, Aul's Uprising.

Aranthar's Notes

Juggernaut's Untiring ascendancy regenerates "1.5% damage prevented from hits in the past 10 seconds."

I can reach 30 trauma stacks with Boneshatter. At that level, each weapon hit kicks back 6517 damage to me, which is reduced by 90% by my damage reduction.

With 5 attacks per second, that is 6517 * 0.9 * 5 = 29327 damage prevented per second, thus 293K prevented over 10 seconds. Untiring regenerates 293K * 1.5% = 4399 of that damage as life. Untiring also provides 40% additional regen for 4399 * 1.4 = 6159 regen per second.

Is this math accurate? That seems like a ridiculous amount of regen.

PoB: https://pobb.in/gnC5i4VpVuDM

Loadouts

Gear

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Chimeric Star
Storm Shelter
The Brass Dome
Aul's Uprising
Rune Coil
Death Whorl
Phoenix Fist
The Magnate
Empyrean Span

Skills

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Body Armour

  • BoneshatterBoneshatter20/20WMain
  • Awakened Melee Physical DamageAwakened Melee Physical Damage4/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20/20W
  • Awakened BrutalityAwakened Brutality4/20W
  • RuthlessRuthless20/20W
  • HypothermiaHypothermia20W

Weapon 1

  • Leap SlamLeap Slam20/20W
  • Ancestral WarchiefAncestral Warchief20W
  • Ancestral ProtectorAncestral Protector20/20W
  • Faster AttacksFaster Attacks20/20W
  • Multiple TotemsMultiple Totems20/20W

Helmet

  • BerserkBerserk20/20W
  • Flesh and StoneFlesh and Stone20/20W
  • Herald of PurityHerald of Purity12/20W
  • Ancestral CryAncestral Cry20/20W

Gloves

  • Molten ShellMolten Shell10/20W
  • VulnerabilityVulnerability5W
  • Blood RageBlood Rage7/20W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • PrecisionPrecision15W
  • ArroganceArrogance20/20W

Boots

  • DeterminationDetermination20W
  • PridePride20/17W

Weapon 1

  • War BannerWar Banner20/20W

Passive Tree

Passive tree 3.20
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Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Gruthkul

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
5.57M
Hit DPS
3.59M
With Poison DPS
3.59M
With Ignite DPS
3.59M
With Bleed DPS
4.43M
With Impale DPS
4.17M
Damage over Time
848.24K
Bleed DPS
848.24K
Impale DPS
579.87K
Culling DPS
557.06K
Average Damage
708.59K
Burst Damage
708.59K

Attack & Crit

Attack/Cast Rate
5.06/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
119.07K
Life
4.12K
Energy Shield
0
Mana
84
Ward
0
Armour
81.08K
Evasion
436
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+23%)
Cold Resistance
79% (+47%)
Lightning Resistance
79% (+29%)
Chaos Resistance
36%

Max Hit Taken

Physical
33.38K
Fire
61.26K
Cold
58.9K
Lightning
58.9K
Chaos
22.06K

Recovery

Life Regen
607.3/s
Net Life Regen
476.38/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
16.8/s
Life Leech
942.62/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
130.92/s

Attributes & Utility

Strength
415
Intelligence
53
Dexterity
195
Movement Speed
102%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0