- DPS
- 5.57M
- Effective HP
- 119.07K
- Life
- 4.12K
- Level
- 95
- Min budget
Overview
Boneshatter Juggernaut 6K+ Regen with Untiring? is a Path of Exile Juggernaut build by Aranthar, made for the Sanctum league (3.20). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 5.57M DPS with 119.07K effective HP, 4.12K life. Key uniques include The Magnate, The Brass Dome, Aul's Uprising.
Aranthar's Notes
Juggernaut's Untiring ascendancy regenerates "1.5% damage prevented from hits in the past 10 seconds."
I can reach 30 trauma stacks with Boneshatter. At that level, each weapon hit kicks back 6517 damage to me, which is reduced by 90% by my damage reduction.
With 5 attacks per second, that is 6517 * 0.9 * 5 = 29327 damage prevented per second, thus 293K prevented over 10 seconds. Untiring regenerates 293K * 1.5% = 4399 of that damage as life. Untiring also provides 40% additional regen for 4399 * 1.4 = 6159 regen per second.
Is this math accurate? That seems like a ridiculous amount of regen.
Loadouts
Gear
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Skills
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Passive Tree












- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Gruthkul
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 5.57M
- Hit DPS
- 3.59M
- With Poison DPS
- 3.59M
- With Ignite DPS
- 3.59M
- With Bleed DPS
- 4.43M
- With Impale DPS
- 4.17M
- Damage over Time
- 848.24K
- Bleed DPS
- 848.24K
- Impale DPS
- 579.87K
- Culling DPS
- 557.06K
- Average Damage
- 708.59K
- Burst Damage
- 708.59K
Attack & Crit
- Attack/Cast Rate
- 5.06/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- 119.07K
- Life
- 4.12K
- Energy Shield
- 0
- Mana
- 84
- Ward
- 0
- Armour
- 81.08K
- Evasion
- 436
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+23%)
- Cold Resistance
- 79% (+47%)
- Lightning Resistance
- 79% (+29%)
- Chaos Resistance
- 36%
Max Hit Taken
- Physical
- 33.38K
- Fire
- 61.26K
- Cold
- 58.9K
- Lightning
- 58.9K
- Chaos
- 22.06K
Recovery
- Life Regen
- 607.3/s
- Net Life Regen
- 476.38/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 16.8/s
- Life Leech
- 942.62/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 130.92/s
Attributes & Utility
- Strength
- 415
- Intelligence
- 53
- Dexterity
- 195
- Movement Speed
- 102%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0