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PoE 3.21·Crucible·Pathfinder

Totem Explosion Mana Approach - Cost Reduction

by Aranthar3 years ago17

Effective HP
67.99K
Life
4.44K
Level
95
Min budget

Overview

Totem Explosion Mana Approach - Cost Reduction is a Path of Exile Pathfinder build by Aranthar, made for the Crucible league (3.21). It is centered on Rejuvenation Totem and plays as a totem, aura, strength, spell archetype. Defensively it sits at 67.99K effective HP, 4.44K life. Key uniques include Taste of Hate, Ming's Heart, Lightning Coil, Ming's Heart.

Aranthar's Notes

There are a variety of ways to solve the intense mana cost of Rejuvnation or Devouring Totem in a 6-link. The most ideal is generally the Slavedriver's Gloves from Atzoatl which allow you to pay life. Alternately, you can run Eldritch Battery and pay with energy shield. You can even link a Lifetap.

However for Pathfinders, there is another method - massive mana cost reduction. I'm in a small private league and thus the Atzoatl gloves are out of the question. I tried EB a couple different ways and wasn't satisfied with how it felt.

The strategy for mana cost reduction I've used is pure mana cost reduction. I am currently running 6 of these, which gets my mana cost down to about 7 mana where my natural regen can keep up.

  1. A flask with 100% uptime crafted with Reduced Duration & Increased Effect. Then craft 25% reduced mana cost of skills onto it. This saves a massive amount, 50% in my build.
  2. The Life Mastery for skills cost 30% life instead of mana.
  3. Militant Faith timeless jewel with 1% reduced mana cost per 10 devotion. Placed in the socket near PF starting tree position, you get 14% reduction and don't lose anything important.
  4. The Mana Mastery for 10% reduced mana cost.
  5. Rings/Amulets with "5% reduced cost of skills" and/or "-X mana to non-channeling skill".
  6. Rare Jewels with "5% reduced cost of skills."
  7. Dreamer (anointed) for 10% reduced mana cost.
  8. Watcher's Eye with "-7 to mana costs while affected by Clarity."

Note that currently PoB doesn't properly calculate costs affected by the Life mastery option. It is a little bit off, so verify everything in-game.

For my build's cost reduction I'm running a flask, timeless jewel, life mastery, mana mastery, an amulet with double cost reduction, and one rare jewel. This brings me down to about 9 mana per cast, which I can easily sustain off natural mana regeneration.

So if you don't like designing around energy shield regen, spamming life flasks with zealot's oath, or spending big for the gloves, give this a try!

Current PoB: https://pobb.in/-AhWWOZI653i

Gear

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Viper Twine
Skull Brow
Lightning Coil
Eagle Gorget
Ming's Heart
Ming's Heart
Carrion Nails
Oblivion Cord
Doom Road
Vortex Bite
Enthralling Barb
Carrion Essence
Militant Faith
Watcher's Eye

Skills

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Weapon 1

  • Rejuvenation TotemRejuvenation Totem21/14WMain
  • TrapTrap20/22W
  • EmpowerEmpower3/20W
  • Cluster TrapsCluster Traps19/20W
  • Multiple TrapsMultiple Traps20/20W
  • Charged TrapsCharged Traps20W

Boots

  • VitalityVitality1W
  • ArroganceArrogance18W

Boots

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • Purity of ElementsPurity of Elements20W
  • DespairDespair20/20W

Gloves

  • FrostblinkFrostblink11W

Gloves

  • Temporal ChainsTemporal Chains19/20W

Gloves

  • Herald of AgonyHerald of Agony20/20W

Helmet

  • GraceGrace20W

Helmet

  • Plague BearerPlague Bearer20W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
3.22/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
7
Life Cost
39

Defence

Effective Hit Pool
67.99K
Life
4.44K
Energy Shield
0
Mana
71
Ward
0
Armour
1.44K
Evasion
22.18K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
98%
Evade (Melee)
73%
Evade (Projectile)
73%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+34%)
Cold Resistance
76% (+15%)
Lightning Resistance
76% (+22%)
Chaos Resistance
75% (+34%)

Max Hit Taken

Physical
35.75K
Fire
37.06K
Cold
31.32K
Lightning
37.06K
Chaos
17.77K

Recovery

Life Regen
675.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
31.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
178
Intelligence
130
Dexterity
288
Movement Speed
93%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
140