- DPS
- 356.67K
- Effective HP
- 14.04K
- Energy Shield
- 2.5K
- Level
- 90
- Min budget
Overview
Spark Inquisitor for Mapping/Sanctum in GSF is a Path of Exile Inquisitor build by Aranthar, made for the Sanctum league (3.20). It is centered on Vaal Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 356.67K DPS with 14.04K effective HP, 596 life, 2.5K energy shield. Suited for: Mapping, Sanctum, Harvest, Essence. Key uniques include Rise of the Phoenix, Call of the Brotherhood, Karui Ward.
Aranthar's Notes
I'm playing a Spark Inquisitor in a small private league. My goal is to build towards no-hit Sanctum runs.
I have been looking at cluster builds for achieving high speed & duration projectiles for clearing Sanctum around corners. Naturally this also requires clearing T14/16 maps. But my overall damage is very low, projected 360K DPS at level 90.
The top builds on PoeNinja are many millions of DPS, and they are all heavily aura-stacking. I'm trying to figure out what I can achieve in without access to lots of reservation clusters. I haven't been able to pinpoint where the core of their damage comes from. A bit from Nebulis, some from running RF. But nothing that increases damage by 10x.
Currently I just finished Act 10 and am level 70, but leveling very quickly in yellow maps. Here is my expected PoB at level 90, assuming no new gear is found. Any suggestions about ways to boost damage are appreciated, as well as reaching 100% crit for guaranteed freezing enemies in Sanctum.
I already have a lvl 97 for farming (everything but uber-level) and can complete most other Sanctum challenge runs. I have plenty of harvest juice to reroll clusters for better notables. I have a bit of experience in crafting, and related experience farming Divines, Aisling, essences, etc.
Any input is appreciated, thanks!
Gear
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Skills
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Gloves
- Word of Fury1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ryslatha
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 356.67K
- Hit DPS
- 356.61K
- With Poison DPS
- 356.67K
- With Ignite DPS
- 356.61K
- With Bleed DPS
- 356.61K
- Damage over Time
- 64.57
- Poison DPS
- 113.69
- Culling DPS
- 0
- Average Hit
- 67.19K
- Burst Damage
- 67.19K
Attack & Crit
- Attack/Cast Rate
- 5.31/s
- Hit Chance
- 100%
- Crit Chance
- 95%
- Crit Multiplier
- 382%
- Mana Cost
- 26
- Life Cost
- 0
Defence
- Effective Hit Pool
- 14.04K
- Life
- 596
- Energy Shield
- 2.5K
- Mana
- 217
- Ward
- 0
- Armour
- 12.34K
- Evasion
- 18
- Phys Damage Reduction
- 59%
Mitigation & Avoidance
- Block
- 60%
- Spell Block
- 8%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+14%)
- Cold Resistance
- 75% (+9%)
- Lightning Resistance
- 75% (+22%)
- Chaos Resistance
- -53%
Max Hit Taken
- Physical
- 7.54K
- Fire
- 20.62K
- Cold
- 17.18K
- Lightning
- 17.18K
- Chaos
- 649
Recovery
- Life Regen
- 559.1/s
- ES Regen
- 606/s
- ES Recharge
- 2.5K/s
- Mana Regen
- 39.6/s
- Life Leech
- 403.2/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 291
- Intelligence
- 318
- Dexterity
- 113
- Movement Speed
- 53%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0