PoE 3.22 Ancestor - Shockwave Totem Hierophant vs 1K Ranking Round 8
Shockwave Totem·Hierophant
29.4MDPS16.4KEHP1.92KLife~16
Budget
Pyroclast Mine Saboteur - A Cheap Tanky Stopgap Before Hexblast Mines [PoE 3.22 League Starter]
Pyroclast Mine·Saboteur·Essence·Abyss
2.52MDPS167KEHP4.32KLife~20
Budget
Hexblast Mine Occultist PoE 3.22 League Starter
Stormblast Mine·Occultist·Mapping
1.51KDPS3.79KEHP1.14KLife~13
Budget
3.21 - A10 Pts+Lab - Pyroclast Mines Saboteur - 3h38m14s
Pyroclast Mine·Saboteur·Lab Runner·Delve
10.4KDPS5.7KEHP2.17KLife~127
Budget
Pyroclast Saboteur Leaguestart Leveling Guide for 3.22
Pyroclast Mine·Saboteur·Sanctum
19.3KDPS12.6KEHP2.98KLife~177
Budget
Is Shockwave Totem Good on Leaguestart?
Shockwave Totem·Hierophant·Sanctum
119KDPS49.7KEHP3.77KLife~1.5
Budget
Was thinking of cool interactions with the new returning projectiles support gem. Frostbolt ice nova came to mind because as the frostbolt bolts come back they would overlap and then cause the ice novas to overlap. I don't foresee this not working. But wouldn't be shocked if I missed something, I threw together a very quick minimal POB:
Pre-patch note build idea (returning projectile support)
Ice Nova·Occultist
1.08MDPS4.44KEHP3.12KLife~6.2
Budget
Hi, I've been looking at some pyroclast miners over on poeninja and I noticed 2 lvl 100 ones were running High-Impact mine support on top of their pyroclast mine. I'm assuming it's because pyroclast mine has a duration and thus allows you to easily get to the 100% chance to deal double damage, thus making it a great support gem? Does anyone know if that's how that interaction works? Another thing I noticed whilst looking at both characters was that on top of running High-Impact mine (I'm assuming) for the double damage, they're running Annihilating light, but doesn't that cancel out the doubl
High-impact mine on normal mine skills
Pyroclast Mine·Saboteur
889KDPS12KEHP3.35KLife~2.8
Budget
282KDPS14.7KEHP4.32KLife~5
Budget
Pyroclast Saboteur Slaps on Leaguestart
Pyroclast Mine·Saboteur
21.4KDPS103KEHP3.75KLife~151
Budget
POE 3.21 FRENZY COC FROST BOLT ICE NOVA 1.6M DPS SHOWCASE
Vaal Ice Nova·Inquisitor·Mapping·Ritual
1.64MDPS39.3KEHP5.03KES~15
Budget
I can get someone to help me with my Fire Shockwave Totem build? So the weapon/shield has 35% phys as extra fire while cast linked to searing bond totem (70% extra). Skin of the lords, +2 wand, +1 shield, +2 amulet gets me lvl 33 shockwave totem. I could eek out another level with lvl 4 empower or two with awakened. With my setup I have max 1 searing + 6 shockwave totems. with all totems up, tooltip dps shows 250k per totem so about 1.5m? I'm sure it's a little higher if I could properly check on pob. I honestly had higher hopes with the gear. There are some gems that still need leveling,
Fire Shockwave Totem (70% phys as extra fire)
Shockwave Totem·Hierophant·Mapping·Bossing
452KDPS73KEHP3.59KLife~12
Budget
A few weeks a go I was theorizing what I wanted to play for the next league, and I made this thread: I had a set or requirements for the build, mainly a totem playstyle, high quality of life, and zero-to-hero possibility in terms of scaling. Eventually I landed on Hierophant as an ascendancy, simply because it provides the most straightforward access to damage and totem placement speed, and because it has a good position on the passive tree. This allows me to focus more gear into defens
Optimising a Shockwave Totem Hierophant (theorycraft)
Shockwave Totem·Hierophant·Essence
103MDPS72.1KEHP4.13KLife~839
Budget
POE 3.21 INQUISITOR ICE NOVA 1.1M DPS FULL GUIDE
Vaal Ice Nova·Inquisitor
1.15MDPS9.41KEHP4.49KES~13
Budget
Shockwave Totem Hierophant - 1 Div challenge! PoE 3.21
Shockwave Totem·Hierophant
8.13MDPS40.9KEHP3.07KLife~2.3
Budget
28MDPS104KEHP4.86KLife~35
Budget
16.1MDPS15KEHP4.56KES~244
Budget
Divinarius : (3DIV) Shield: (1DIV) Helmet : (3 DIV) Chest : (2DIV) Gloves :
Shockwave totems build and power charges?
Shockwave Totem·Hierophant·Essence·Sanctum
1.83MDPS28.1KEHP3.09KLife~5.1
Budget
[3.21] My Mageblood Manabond Mjolner Build on POE ! Any content ! Super Damage + Super Tanky !
Shock Nova·Hierophant·Delve
382KDPS629KEHP13.2KES~267
Budget
TLDR I'm theorycrafting an Ascendant Shockwave Totem character and don't know how to get a decent amount of damage (let's say 30M), while retaining high levels of tankyness and mobility. Any help or suggestions are welcome. Unoptimized pob: ( Background I like to play allrounders. What I mean by that is that I like to play a build that I can scale up to do all content somewhat comfortably. Speedclearing maps in less than a minute or deleting bosses in 3 seconds doesn't particularly interest me, but I like to be able to do 98% of map mods comfor
How to build a tanky allrounder with Shockwave Totem
Shockwave Totem·Ascendant·Mapping·Sanctum
2.03MDPS131KEHP3.84KLife~100
Budget
【10 Div Full-Unique】Self-Cast Ice Nova is crazy FUN & can MELT BOSSES! Power Charge Raider 3.21
Vaal Ice Nova·Raider·Mapping·Bossing
5.07MDPS15.2KEHP3.14KLife~25
Budget
【Discharge Ignite 39M DPS】100% Deli mapping | 3.21 Path of Exile Elementalist Build
Discharge·Elementalist·Simulacrum·Mapping
39.5MDPS55.3KEHP3.03KLife~258
Budget
Hi there! Taking profit of the new crucible tree I’ve decided to squeeze a well rounded discharge build taking both damage and defenses to the maximum reaching 14 power, frenzy and endurance charges. I don’t use the ralakesh glitch boots, I generate endurance and frenzy charges with aspect of the cat and power with storm brand. The uptime is almost permanent. I’ve 3.9k hp 90% phys mitigation 37k evasion 100% spell suppression 76% ele res 60% chaos res (working on it) Ailments immune
Endgame league Discharge project
Discharge·Slayer
27MDPS52.2KEHP3.91KLife~284
Budget
Gear Helmet - 4div Body Armour - 10 div Shield - 45 div Sceptre - 140 div Boots - 2 div Gloves - 5 div Amulet - Free Rings (1) 4 div (2) Free Belt - Mageblood Gems 4lv Enlighten X2 20 div 4lv Enhance 3.5div 4lv Awakened Empower 6 div divergent Herald of ash 1 div Elemental penetration 1 div divergent inspiration 2 div Awakened AOE 2 div without all 2 div Jewels Bloodnotch 12 div immutable force 7div Lage cluster 25div Watcher 35 div 4Critical multi X3 15 div 3critcal multi +@ X2 6div Medium cluster 10 div without all Free Flask
Here is the current character. It's shock nova ignite elementalist: I also have kind of a"dream" POB that I came up while theorycrafting before actually making the character in game: The build works pretty simply, just map with shock nova by running into a pack or nearby and cast flammability + shock nova to ignite basically the whole pack. Clear supported by fire mastery explode and maven boots. For bosses I throw fire traps as well. I think I'm dying due to repetit
Anybody know why I am dying and how I can fix it without doing zdps?
Shock Nova·Elementalist·Mapping
4.24MDPS35.6KEHP3.09KLife~6.7
Budget
POE 3.21 - Cold DoT Scion
Vortex·Ascendant
27.2MDPS97.2KEHP4.85KLife~35
Budget
[3.21] 39 Charge Discharge Slayer - 30+ Mil Average Hit - Build Guide (Non-Ralakesh)
Discharge·Slayer·Simulacrum·Mapping
2.69MDPS67.8KEHP5.03KLife~27
Budget
POE 3.21 Manabond hierophant Depth 456 Turbo AUL with 38% Reduced Damage
Shock Nova·Hierophant·Delve
34.4MDPS103KEHP15KES~232
Budget
PoE 3.21 Cold Shockwave Totems, The Feared
Shockwave Totem·Hierophant·Mapping
4.91MDPS20.8KEHP3.55KLife~36
Budget
Trigger Discharge without consume charges on Flicker
Discharge·Slayer·Simulacrum·Delirium
13.1MDPS50.7KEHP4.13KLife~362
Budget
PoE 3.21 Cold Shockwave Totems, Elderslayers
Shockwave Totem·Hierophant
6.43MDPS20.8KEHP3.55KLife~36
Budget
PoE 3.21 Cold Shockwave Totems, Mapping
Shockwave Totem·Hierophant·Mapping
4.61MDPS20.4KEHP3.58KLife~23
Budget
33MDPS41.6KEHP4.03KLife~31
Budget
4 Divine Budget CoC Ice nova Elementalist ( Trading for portal Scroll) 40% Delirious cemetery
Ice Nova·Elementalist·Simulacrum·Mapping
1.63MDPS8.81KEHP3.24KLife~4.6
Budget
PoE 3.21 - Voltaxic Burst Isn't Just a Meme - @guitaraholic 's New Build
Voltaxic Burst·Occultist
20.7MDPS49.8KEHP3.79KLife~63
Budget
My Coc Flicker Strike Ice Nova/Frostbolt Occultist.
Ice Nova·Occultist·Simulacrum·Delirium
3.18MDPS43.2KEHP5.35KES~24
Budget
I'm liking the playstyle but I'm having a hard time planning on upgrades beyond better weapons/amulet. I also thought about switching to ignite vortex, using proliferation in the glove. The main thing is: What tips to improve my damage (I wanted to have something around 6\~7 million in guardians), and mainly, the movespeed (is it possible something around 120\~130%?). My current POB:
Any way to improve in cold DOT?
Vortex·Elementalist
3.88MDPS47.9KEHP4.23KLife~5
Budget
PoE 3.21 ShockWave Totem 6-Version guide! Blight ravage/mapper/bosser and Magic find! PoB's included
Shockwave Totem·Hierophant·Mapping·Bossing
38.1MDPS14.6KEHP3.73KES~18
Budget
Leveling Tips Act 1 - 5 Rush Elemental Overload on skill tree, if needed pick up Health Mana nodes on right side of witch starter area, i go for life on top right first then branch left to templar area. Buy Minion damage / Infernal Legion support in Act1. Socket in Summon Skitterbots in Act 2. Also optional to level Spiritual Aid during leveling to boost both your and skitter DPS then respec out of it later. On lvl 28 equip 4L Vortex + Deadly Ailments + Cold to Fire + Ignite Prolif
Bubonic Trail Vortex Ignite Elementalist [Evolved Edition]
Vortex·Elementalist·Lab Runner·Mapping
316KDPS289KEHP3.66KES~9.8
Budget
Shockwave Totem - Uber Shaper
Shockwave Totem·Hierophant·Mapping
172MDPS17.3KEHP3.81KLife~239
Budget






































