PoE 3.21·Crucible·Elementalist
Anybody know why I am dying and how I can fix it without doing zdps?
by Jbomber433 years ago1
- DPS
- 4.24M
- Effective HP
- 35.57K
- Life
- 3.08K
- Level
- 94
- Min budget
Overview
Anybody know why I am dying and how I can fix it without doing zdps? is a Path of Exile Elementalist build by Jbomber43, made for the Crucible league (3.21). It is centered on Shock Nova and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 4.24M DPS with 35.57K effective HP, 3.08K life, 1.05K energy shield. Suited for: Mapping. Key uniques include Atziri's Promise, Eye of Malice, Prism Guardian, Stormfire, Polaric Devastation.
Jbomber43's Notes
Here is the current character. It's shock nova ignite elementalist: https://pastebin.com/ZaCVpFgt
I also have kind of a"dream" POB that I came up while theorycrafting before actually making the character in game: https://pastebin.com/UbycZ9pe
The build works pretty simply, just map with shock nova by running into a pack or nearby and cast flammability + shock nova to ignite basically the whole pack. Clear supported by fire mastery explode and maven boots. For bosses I throw fire traps as well.
I think I'm dying due to repetitive hits, which is usually the problem with going Glancing Blows. But I thought I put a good amount of regen in the build to counteract it. Maybe I drop malevolence for grace and go Ghost Dance? I never usually make my own builds, but all the fun crucible nodes this league have made me want to try it. Apparently I still have a lot to learn because I thought this character would be somewhat tanky for softcore. Anyone have ideas?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheon
- Soul of the Brine King
Character Stats
- Level
- 94
Damage
- Full DPS
- 4.24M
- Combined DPS
- 1.84M
- Hit DPS
- 7.6K
- With Poison DPS
- 7.6K
- With Ignite DPS
- 1.84M
- With Bleed DPS
- 7.6K
- Damage over Time
- 1.83M
- Ignite DPS
- 1.83M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 4.51K
- Burst Damage
- 4.51K
Attack & Crit
- Attack/Cast Rate
- 1.69/s
- Hit Chance
- 100%
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Mana Cost
- 53.2
- Life Cost
- 25
Defence
- Effective Hit Pool
- 35.57K
- Life
- 3.08K
- Energy Shield
- 1.05K
- Mana
- 124
- Ward
- 0
- Armour
- 13.57K
- Evasion
- 2.16K
- Phys Damage Reduction
- 75%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 76%
- Spell Suppression
- 0%
- Evade (Melee)
- 12%
- Evade (Projectile)
- 12%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+31%)
- Cold Resistance
- 76% (+33%)
- Lightning Resistance
- 76% (+9%)
- Chaos Resistance
- 9%
Max Hit Taken
- Physical
- 8.69K
- Fire
- 32.25K
- Cold
- 32.25K
- Lightning
- 32.25K
- Chaos
- 4.88K
Recovery
- Life Regen
- 462/s
- ES Regen
- 20.9/s
- ES Recharge
- 1.05K/s
- Mana Regen
- 69.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 196
- Intelligence
- 333
- Dexterity
- 124
- Movement Speed
- 22%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0