PoB ArchivesPoB Archives
PoE builds

PoE 3.21·Crucible·Hierophant

Fire Shockwave Totem (70% phys as extra fire)

by throwerere3 years ago1

DPS
451.56K
Effective HP
73K
Life
3.59K
Level
95
Min budget

Overview

Fire Shockwave Totem (70% phys as extra fire) is a Path of Exile Hierophant build by throwerere, made for the Crucible league (3.21). It is centered on Shockwave Totem and plays as a totem, strength, spell, area archetype. In Path of Building it reaches 451.56K DPS with 73K effective HP, 3.59K life, 356 energy shield. Suited for: Mapping, Bossing. Key uniques include Circle of Guilt, Skin of the Lords, Astral Projector.

throwerere's Notes

I can get someone to help me with my Fire Shockwave Totem build?

So the weapon/shield has 35% phys as extra fire while cast linked to searing bond totem (70% extra).

Skin of the lords, +2 wand, +1 shield, +2 amulet gets me lvl 33 shockwave totem. I could eek out another level with lvl 4 empower or two with awakened. With my setup I have max 1 searing + 6 shockwave totems. with all totems up, tooltip dps shows 250k per totem so about 1.5m? I'm sure it's a little higher if I could properly check on pob. I honestly had higher hopes with the gear.

There are some gems that still need leveling, flasks, annointing whispers of doom, and stuff, but not sure what the best way to scale would be. Currently sitting at about 55% crit chance, 333% mult so that's one potential avenue? Should I try to scale aura effect for herald of purity? Should I just drop all defenses (should i drop suppression?) for damage helm, glove, boots? Should I find a crucible unique helm for another 35% phys as extra fire? Should I drop my passives for totem/crit cluster jewels instead? any gear upgrade suggestions? any +1 all corrupted chest worth replacing the skin with?

I was hoping this would be a good bosser, but feels kinda shit unless I can scale it to do far more damage. Totem health is shit so bosses keep wiping them out which kills dps and sometimes the synergy. Searing Bond totem also has a shorter duration than shockwave totem, fucking up the rotation, and making it awkwardly replace totems because it needs to be cast with multiple totem support or I lose 1 max totems. The clunkyness could be okay if the damage was better though. If I never need to searing bond to map at all that would be nice

https://pobb.in/964Hw6dY4psf

Gear

Tap an item to open trade.

Behemoth Thirst
Phoenix Peak
Skin of the Lords
Beast Medallion
Astral Projector
Circle of Guilt
Cataclysm Fingers
Rift Cord
Anarchy Dash
Cataclysm Emblem
Hollow Leer
Empyrean Curio
Soul Shard
The Green Nightmare
Watcher's Eye
Carrion Essence
Stormshroud
Lethal Pride
Brood Bliss
The Interrogation
Oblivion Shard

Skills

Tap a skill to open trade.

Body Armour

  • Shockwave TotemShockwave Totem21/20WMain
  • Increased Critical DamageIncreased Critical Damage15/20W
  • Multiple TotemsMultiple Totems15/20W
  • EmpowerEmpower3W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/23W
  • Increased Critical StrikesIncreased Critical Strikes17/20W

Helmet

  • ZealotryZealotry20W
  • Herald of PurityHerald of Purity20W
  • HatredHatred20W
  • EnlightenEnlighten3/16W

Boots

  • VitalityVitality19W
  • Searing BondSearing Bond16/20W
  • ArroganceArrogance20W
  • Multiple TotemsMultiple Totems15/20W

Gloves

  • PrecisionPrecision1W
  • Flame DashFlame Dash16/20W
  • Herald of AshHerald of Ash16/20W
  • EnlightenEnlighten3/10W

Weapon 1

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken2W
  • Increased DurationIncreased Duration8/20W

Weapon 2

  • Arcanist BrandArcanist Brand3/20W
  • Assassin's MarkAssassin's Mark16/20W
  • FlammabilityFlammability21W

Gloves

  • Edict of Flames1W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
451.56K
Hit DPS
394.11K
With Poison DPS
394.11K
With Ignite DPS
451.56K
With Bleed DPS
394.11K
Damage over Time
57.45K
Ignite DPS
57.45K
Culling DPS
0
Reservation DPS
0
Average Hit
181.9K
Burst Damage
181.9K

Attack & Crit

Attack/Cast Rate
2.17/s
Hit Chance
100%
Crit Chance
56%
Crit Multiplier
336%
Totem Limit
6
Mana Cost
98.7
Life Cost
42

Defence

Effective Hit Pool
73K
Life
3.59K
Energy Shield
356
Mana
127
Ward
0
Armour
2.3K
Evasion
1.68K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
86%
Evade (Melee)
6%
Evade (Projectile)
6%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+39%)
Cold Resistance
75% (+28%)
Lightning Resistance
75% (+53%)
Chaos Resistance
13%

Max Hit Taken

Physical
7.25K
Fire
21.64K
Cold
21.64K
Lightning
21.64K
Chaos
4.13K

Recovery

Life Regen
547.3/s
ES Regen
0/s
ES Recharge
356/s
Mana Regen
97.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
345
Intelligence
187
Dexterity
96
Movement Speed
23%
Endurance Charges
5
Frenzy Charges
3
Power Charges
4
Devotion
0