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Bubonic Trail Vortex Ignite Elementalist [Evolved Edition]

Searching Eye JewelGhastly Eye JewelSmall Cluster JewelMedium Cluster JewelGhastly Eye JewelVoicesKurgal's GazeImpossible EscapeMedium Cluster JewelSingularityAngelic Kite ShieldFenumus' ShroudProphet CrownFenumus' WeaveTwo-Stone RingUnset RingThe AnvilBubonic TrailPyroshock Clasp
Eternal Life FlaskQuicksilver FlaskThe Wise OakAtziri's PromiseRumi's Concoction

Greetings exiles.

Some of you may noticed my build post last week so I decided to update you guys on whats going on with the build as its progressing quite nicely (and I know some of you started it so I feel obligated to not leave you guys hanging in the dark lol xd)

~~https://pobb.in/G7PM6E6PTdAS~~
https://pobb.in/mHVBABpi8v3S - changed for more ES leech nodes.

Anyway, this build is definitely something.

Just broke lvl 96 all on my own, no 5way gay bullshit, did Eater of Worlds and Shaper, still have to do Maven and Exarch (non ubers ofc). Even tho dps seems attrociously low, shaper and EoW fight lasted maybe 2-3 mins.

But thats highly irrelevant, cuz this build is certified OG when it comes to comfortable and forgiving gameplay with 0 button spamming. It might even be HC viable since I didn't even die between lvl 95-96. And I am really pushing the limits with acceptible map mods.

I literally run everything, don't care, 0 regen, reflects, whatever, just put it and run it. Sure, you won't BREEZE through the every map with bad mods but you gain mana on block so it replenishes your skill use even without mana leech. Unfortunatly life gain on block doesn't work with petrified blood over 50% life :( since anvil is worded gained as opposed to skill tree nodes "recover" life on block.

But yea now for the juicy upgrade parts.

Ditched the whole branching to the right part of the tree and replaced it with Lathe Shade Impossible Escape (100c) jewel to reach ES/Life wheel and ES leech nodes. Fitted in (15c) 5 passives Voices to fit in new small Determination efficiency jewel that allows us to run discipline with the new helm melevolence mana efficiency enchant (did like 25 lab runs to get it - took around 4-5 minutes a run).

I also got some nice currency by fracturing sells for 3x divine orb shields and managed to buy kick ass Synthesis Base thats in my weapon swap offhand, currently crafting it - shield will have 51% BASE block (with 1% per 5% block mastery it will give 61% BLOCK CHANCE on its own). Together with Anvil +13 block we already at 74% base block chance and with +2% attack block jewels when hit we hit the 78% block chance cap without rumis and it will allow me to ditch 6 skill points for attack block cluster near Glancing Blows.

Maybe even couple of aura points, or I will maybe even ditch Fenumus Shroud and go for Charisma Annointed SporeGuard that will give us less ES but much more Armor and shitton of more reservation efficiency to probably fit in Purities and go for max resistances.

Endgame bosses and uniques are no problem, I swear I don't even notice Soul Stealer mobs. Life regen / ignite resistant can be annoying a bit, but they die just as well just not as fast as other rares. I have yet to read "cycling dmg reduction" on a rare that didn't die lol.

One thing you can do is ignore resistant rares and just make them chase you as you are killing hordes of thrash mob they will die behind you due to corpse explosions from walking lol.

Only thing that really really really takes time to kill is super juiced up 100% lethal Crucible bosses on juiced up t16's and fights can take couple of minutes depending on the mods but most people skip the content anyway - I just do it to see if its possible lol.

The build is tanky as fuck for regular gameplay - it won't allow you to facetank ubers but it will allow you to have good enough defenses to learn the endgame mechanics of fights since you won't die if something looks at you the wrong way.

I really go out of my way to get myself killed, play on 10-15 FPS screen and literally have to play blind and on hunch half the time my screen freezes and I still don't die.

Starving for sockets but managed to buy good unset base ring for 30c that had item rarity suffix i managed to yolo annul - craft cold / light res to make all my res 92% so it opened up the use of Wise Oak which made us siginificantely more tankier since Pyroclasp makes almost 30% of enemy dmg be lightning/fire.

Once i craft the shield with good defense mods will craft +2 of socketed support gems for total of +3 to enlightened and hopefully corrupt one of 2 that dropped into lvl 4 for lvl 7 enlightened on determination and malevolence and run Petrified Blood on top of it which will probably make us close to immortal as it gets.

Also it will allow me to drop Rumis as my shield and anvil will put me at max block and spell block will be at 74% (maybe squeeze in small cluster for 3%/3% block and get +2% max spell block mastery).

All in all this build is insanity for mapping and just mindless delving and content running - i literally smoke joints half the time and don't even click my flasks, like i'm literally trying to die and its not happening unless I really stand still in too fucked up mod combo map. But we never stand still since ignite and corpse explosions deal damage on the go so you are pretty much fucking immortal as far as regular gameplay goes.

Even the shaper eater of worlds didn't put me bellow full HP, best they did was fuck up my es that regens to full easily.

Idea is to also drop rumis and run the zealot oath flask that will make our life recovery from flasks apply to ES and once I drop block runes get more max res nodes and branch out to that small ES leech cluster thats 3 points away.

But yea build is top tier, could probably swap out arcanist brand utility, 6L the chest and swap out some gems to get a decent single target skill but don't got time for those experiments now, will see in the future tho. Thinking about also getting some life recoup on tree to see how it behaves.

The character is completely self made - 100% solo play, 6 days total play time of which 1 day is at least total afk - meaning if you are stuck playing sus glass cannon builds that prevent you from reaching the endgame - this build is just for you - if you want something low maintainance, 0 effort, walking stimulator that doesn't die to random bullshit every fucking step and that requires you to carefully read all the map mods cuz you just wanna put in map slot and go? Then look no further.

Also build takes like 50-100c to get going, i'm probably 10 divines in deep by now and its mostly been spent on crafts and random shit - that shield i currently got is godlike tho for my needs and it costed me 3 divs a week ago, solid 20% inc efficiency synth bases are 2divs (dude seriously mispriced this one lol) and it takes around 1000 alteration agument regals to hit 15/15 block (but even t2 will do for starters - much easier to roll). Helmet was also 3 div, enchant was done by me runing lab.

All in all, this will be my league starter forever on now since its stupidly easy to get going and once you get going literally almost nothing is stopping you so if you wanna play something off meta, tanky but not with slow clear this just might be the thing for you.

Also bossing is not that bad as it looks in POB, yea ubers would probably take 10 minutes or something but I really don't like boss fights in poe anyway due to my bad PC so maybe I will get into it once I do upgrade it hopefully soon. My goal is to just defeat all the base endgame bossess to get voidstones and fill atlas to prove this build is legit in that department as well and that it can get you comfortably to engame if you a new or newb player.

Again, if anyone got any suggestions or tips ideas for improvement or just straight up theorycrafting let me know since it hard to keep up with all the shit they added.

There are some notes in notes section for leveling as well as 2 trees (the old and new one), will finalize the POB to be a full guide in week or two hopefully and will put matching items for tree progressions but currently my POBS are all over the place but this one is somewhat polished so anyone who been playing the build in the meantime can keep up with it :D or maybe gives some of you guys inspiration to go run it if you got nothing better to play then what everyone else is playing lol.

Take care exiles

Deathless Double Boss Shrine Vulnerability Less Armor Reduced Block Drox Kill.

1st phase around 2 mins, once he summons adds and you wipe them out he insta dies from corpses when you walk over his dead minions. Sick.

Read Comments
Life

3451

Mana

58

Energy Shield

3657

DPS

316K

Effective Hit Pool

288.55K

Chaos Res

4

Fire Res

75

Cold Res

75

Lightning Res

76

Armour

11K

Evasion

838

Block

72 | 74

Crit Chance

7%

Crit Multi

100%

Rage

0

Strength

202

Intelligence

269

Dexterity

156

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

26%

Heart of Destruction
Heart of Destruction
Shaper of Flames
Shaper of Flames
Shaper of Storms
Shaper of Storms
Mastermind of Discord
Mastermind of Discord
Divine Shield
Divine Shield
Elemental Overload
Elemental Overload
Arcane Guarding
Arcane Guarding
Breath of Flames
Breath of Flames
Cruel Preparation
Cruel Preparation
Deep Thoughts
Deep Thoughts
Devotion
Devotion
Discipline and Training
Discipline and Training
Divine Judgement
Divine Judgement
Ethereal Feast
Ethereal Feast
Faith and Steel
Faith and Steel
Heart of Flame
Heart of Flame
Holy Dominion
Holy Dominion
Holy Fire
Holy Fire
Purity of Flesh
Purity of Flesh
Safeguard
Safeguard
Sanctity
Sanctity
Sanctuary
Sanctuary
Sanctum of Thought
Sanctum of Thought
Sovereignty
Sovereignty
Unnatural Calm
Unnatural Calm
Written in Blood
Written in Blood
View full passive skill tree

  • VortexVortex
  • Cold to FireCold to Fire
  • Deadly AilmentsDeadly Ailments
  • Ignite ProliferationIgnite Proliferation

  • FlammabilityFlammability

  • Aspect of the Spider
  • EnlightenEnlighten

  • Commandment of Inferno

  • Fire PenetrationFire Penetration
  • Increased Critical StrikesIncreased Critical Strikes
  • Energy LeechEnergy Leech

  • Death Walk
  • Fire PenetrationFire Penetration
  • Increased Critical StrikesIncreased Critical Strikes
  • Energy LeechEnergy Leech

  • Petrified BloodPetrified Blood
  • Tempest ShieldTempest Shield

  • DeterminationDetermination
  • Vaal DisciplineVaal Discipline
  • MalevolenceMalevolence
  • EnlightenEnlighten

  • DesecrateDesecrate
  • Spell CascadeSpell Cascade
  • Faster CastingFaster Casting

  • Enduring CryEnduring Cry
  • Temporal RiftTemporal Rift
  • SteelskinSteelskin

  • FrostblinkFrostblink

  • DesecrateDesecrate
  • Frost BombFrost Bomb
  • PunishmentPunishment
  • Arcanist BrandArcanist Brand
  • Flame SurgeFlame Surge
  • LifetapLifetap

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BumblebeeDense9438

Divinia collected this build from this reddit post.

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