PoE 3.21·Crucible·Hierophant
Optimising a Shockwave Totem Hierophant (theorycraft)
by todacornottodac3 years ago24
- DPS
- 102.64M
- Effective HP
- 72.12K
- Life
- 4.13K
- Level
- 100
- Min budget
Overview
Optimising a Shockwave Totem Hierophant (theorycraft) is a Path of Exile Hierophant build by todacornottodac, made for the Crucible league (3.21). It is centered on Shockwave Totem and plays as a totem, strength, spell, area archetype. In Path of Building it reaches 102.64M DPS with 72.12K effective HP, 4.13K life, 922 energy shield. Suited for: Essence. Key uniques include Heatshiver, Mageblood, Bottled Faith, Ashes of the Stars, Astral Projector.
todacornottodac's Notes
A few weeks a go I was theorizing what I wanted to play for the next league, and I made this thread: https://dd.reddit.com/r/PathOfExileBuilds/comments/140biuw/how_to_build_a_tanky_allrounder_with_shockwave/
I had a set or requirements for the build, mainly a totem playstyle, high quality of life, and zero-to-hero possibility in terms of scaling. Eventually I landed on Hierophant as an ascendancy, simply because it provides the most straightforward access to damage and totem placement speed, and because it has a good position on the passive tree. This allows me to focus more gear into defense compared to more 'naturally defensive' options such as Scion.
My planned endgame setup is this: https://pobb.in/K8G1VhvCDPF7
At an expected investment level of around 400-600 divines, this pob has:
- 100M DPS
- 88% Max res
- 100% Spell Suppression
- 38k Armour
- 180% Movement Speed
And useful secondary stats, such as:
- 1k Life Regeneration, 30% Recoup
- Stun Jewel-based hit defense
- Mageblood-empowered resistance flasks
- 4 Endurance Charges
- Permanent Freeze on basically everything
Some things I have not yet completely solved, such as the exact Int + Str balance for Rational Doctrine, and a good way to craft a Shaper shield (the best I can come up with is spamming spellcrit essences until I hit 2 good suffixes).
That said, I'm pretty happy with what I've thought of so far, and I was wondering if anyone could provide feedback on my choices. Do you see any areas of improvement, or issues with the build? I would love to discuss any part of this, whether it comes to how to craft, the passive tree, or gear choices.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Abberath
Character Stats
- Level
- 100
Damage
- Full DPS
- 102.64M
- Combined DPS
- 17.19M
- Hit DPS
- 17.09M
- With Poison DPS
- 17.09M
- With Ignite DPS
- 17.19M
- With Bleed DPS
- 17.09M
- Damage over Time
- 101.96K
- Ignite DPS
- 101.96K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 3.83M
- Burst Damage
- 3.83M
Attack & Crit
- Attack/Cast Rate
- 4.47/s
- Hit Chance
- 100%
- Crit Chance
- 85%
- Crit Multiplier
- 482%
- Totem Limit
- 6
- Mana Cost
- 205
- Life Cost
- 0
Defence
- Effective Hit Pool
- 72.12K
- Life
- 4.13K
- Energy Shield
- 922
- Mana
- 2
- Ward
- 0
- Armour
- 38.15K
- Evasion
- 4.47K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 32%
- Evade (Projectile)
- 32%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+131%)
- Cold Resistance
- 88% (+80%)
- Lightning Resistance
- 88% (+24%)
- Chaos Resistance
- 75% (+1%)
Max Hit Taken
- Physical
- 14.77K
- Fire
- 60.21K
- Cold
- 60.21K
- Lightning
- 60.21K
- Chaos
- 22.04K
Recovery
- Life Regen
- 1.32K/s
- Net Life Regen
- 993.01/s
- ES Regen
- 0/s
- ES Recharge
- 922/s
- Mana Regen
- 153.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 322.49/s
Attributes & Utility
- Strength
- 264
- Intelligence
- 264
- Dexterity
- 162
- Movement Speed
- 181%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 105