- DPS
- 1.83M
- Effective HP
- 28.14K
- Life
- 3.08K
- Level
- 60
- Min budget
Overview
Shockwave totems build and power charges? is a Path of Exile Hierophant build by PopItNow, made for the Crucible league (3.21). It is centered on Shockwave Totem and plays as a totem, strength, spell, area archetype. In Path of Building it reaches 1.83M DPS with 28.14K effective HP, 3.08K life, 692 energy shield. Suited for: Essence, Sanctum. Key uniques include Divinarius, Darkness Enthroned, Taste of Hate, Carcass Jack, Astral Projector.
PopItNow's Notes
Hey everyone so I am playing shockwave totems, and I am having trouble understanding the power charges. If you look at my tree I allocate points to gain a maximum power charge for 4 total charges. I always have 1 charge up permanently, but I dont seem to ever get more than 1. I use arcanist brand on enemies and figured that would give charges when they die from a totem, but I never get above 1.
Can anyone explain why I would invest in another max charge when I can't get higher than 1 since totems don't generate charges? Thanks!
Gear
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Skills
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Passive Tree












- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Yugul
Character Stats
- Level
- 60
Damage
- Full DPS
- 1.83M
- Combined DPS
- 305.2K
- Hit DPS
- 305.2K
- With Poison DPS
- 305.2K
- With Ignite DPS
- 305.2K
- With Bleed DPS
- 305.2K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 68.58K
- Burst Damage
- 68.58K
Attack & Crit
- Attack/Cast Rate
- 4.45/s
- Hit Chance
- 100%
- Crit Chance
- 61%
- Crit Multiplier
- 510%
- Totem Limit
- 6
- Mana Cost
- 166
- Life Cost
- 0
Defence
- Effective Hit Pool
- 28.14K
- Life
- 3.08K
- Energy Shield
- 692
- Mana
- 428
- Ward
- 0
- Armour
- 16.53K
- Evasion
- 5.67K
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 39%
- Evade (Projectile)
- 39%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+22%)
- Cold Resistance
- 75% (+63%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- -45%
Max Hit Taken
- Physical
- 11.14K
- Fire
- 21.08K
- Cold
- 26.35K
- Lightning
- 21.08K
- Chaos
- 3.27K
Recovery
- Life Regen
- 240.6/s
- ES Regen
- 0/s
- ES Recharge
- 692/s
- Mana Regen
- 126.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 171
- Intelligence
- 243
- Dexterity
- 170
- Movement Speed
- 84%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0