
Path of Exile 3.20: Chieftain RF - Level 30-73 (low-level maps)
325.6K
DPS
42.64K
EHP
2.64K
Life
~140![]()
Min Budget

[3.20 POE] Printing Blight Maps and Alter Farming!! Insane Profit and Easy Mapping Strats
1861.91M
DPS
126.2K
EHP
3.29K
Life
~5.7![]()
Min Budget
I'm just pushing into Yellow Maps as an Axe Boneshatter Juggernaut, playing SSF. I'm doing fine in my maps (240K DPS and very tanky) although my gear has a long way to go. No Six-Links yet. What I'm trying to do is to increase my viability in Sanctum. I have increased my melee strike range as much as possible, and I'm working on upping my attack speed and average hit. Does anyone have experience trying this approach? I suspect a more end-game sanctum build will do Maces and stuns, but this is where I am right now. In the interim, I'm considering having some gear to swap out when I'm abo
Boneshatter SSF: Gear Swaps for Sanctum?
242.26K
DPS
73.48K
EHP
3.78K
Life
~93![]()
Min Budget

[Boneshatter Slayer lv89] Al-Hezmin Day2 3.20 Forbidden Sanctum
142.28M
DPS
36.67K
EHP
3.92K
Life
~1.3![]()
Min Budget

POE[3.20]Day 3 upgrade with vaal temple farm
757.57M
DPS
25.23K
EHP
3.95K
Life
~24![]()
Min Budget

[3.20] General's Cry Day 1-2 Recap | League Start | Path of Exile The Forbidden Sanctum
557.51M
DPS
49.3K
EHP
4.83K
Life
~4.5![]()
Min Budget

Frozen Legion Chieftain Hitting Like a Truck
70461.03K
DPS
38.73K
EHP
4.72K
Life
~2.9![]()
Min Budget

FLICKER STRIKE? JOURNEY [FROM ZERO TO HERO] PART 1 - FIRST STEPS
2.61K859.89K
DPS
19.06K
EHP
4.27K
Life
~1.6![]()
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HCSSF Vaal Flicker Strike Slayer Day 1 Recap (Plus League and Volcanic Fissure Impressions)
771.04M
DPS
104.68K
EHP
3.89K
Life
~1.2![]()
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VOLCANIC FISSURE TOTEMS CHIEFTAIN | DAY 1 BUILD UPDATE | 3.20 Forbidden Sanctum - Path of Exile
252170.98K
DPS
19.02K
EHP
3.54K
Life
~1.9![]()
Min Budget

How I Melee in The Forbidden Sanctum - Path of Exile 3.20
4074.15K
DPS
17.14K
EHP
3.76K
Life
~1![]()
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BERSERKER + SMITE + STAFF [ POE3.20 LEAGUE STARTER ] day 1 of my league start with staffserker smite
113393.05K
DPS
10.28K
EHP
2.72K
Life
~1.8![]()
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[POE 3.20] BLIGHT FARMING IS KING IN SANCTUM! Day 1 Gear Recap + Atlas Tree!
1000
DPS
40.71K
EHP
4.13K
Life
~2.9![]()
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POE[3.20]First day T16 farm with Slayer Physcial Flicker
1841M
DPS
19.72K
EHP
3.83K
Life
~2.4![]()
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[Path of Exile 3.20] #1 SSF Smite Frozen Legion Juggernaut
471.19K
DPS
131.5K
EHP
3.07K
Life
~1.6![]()
Min Budget
Wanted to play around with Vaal BF while being pretty tanky, so I threw together a pure phys Jugg pob. Can't say I recommend league starting it, but it's what I'll be playing so I figured I'd share in case anyone's interested! Most of the gear is pretty much generic aside from Abyssus and The Brass Dome.

MELEE BUILD ON STANDARD FOR POE 3.20 . Ideas and discussion.
81.4M
DPS
59.16K
EHP
4.99K
Life
~41![]()
Min Budget

Puncture/Split Arrow Bleed Bow Gladiator vs Uber Content | POE 3.19 - 3.20
71181.73K
DPS
59.16K
EHP
5.27K
Life
~7.9![]()
Min Budget
hi everyone, recently the youtube algorithm decided to start showing me videos from the harvest/heist era and among them were zizaran's ground slam and alkaizer's earthshatter build, both champions using impale, and I know what you're thinking "slams are dead, seismic cry was pretty much removed from the game, impaler keystone was also nuked" but after some time on pob and comparing it with those builds, that doesnt seem to be the case especially because of the recently added echoes of creation helmet, which pretty much brings back pre nerf seismic cry effect more or less. would love to h
Trying to resurrect earthshatter impale champion, is this the way to go?
11.51M
DPS
113.83K
EHP
4.54K
Life
~6.8![]()
Min Budget
Build set up for general map clearing, on low budget gear (mostly crafted Dexterity and Intelligence for attribute requirements, and essence crafted Strength).The weapon might be mid-tier, depending on how prices look when getting to this point in progression. Though I'll be running ROG THE POG on EXPEDITION to craft a weapon, so it shouldn't be too difficult / pricey to obtain a 550+ pdps 2h axe. Molten Strike is the temporary place-holder for Vaal Volcanic Fissure. Mostly calculating ball damage as that's probab
League Starter (Vaal Volcanic Fissure)
261.83K
DPS
222.71K
EHP
5.15K
Life
~1.1![]()
Min Budget

[3.20] The TANKIEST League Starter - GIGATANK Boneshatter Juggernaut League Starter
2561.22M
DPS
77.73K
EHP
4.9K
Life
~7.4![]()
Min Budget

Frozen Legion 69m damage leveling trees gear & atlas
28.61M
DPS
29.58K
EHP
5.15K
Life
~5.1![]()
Min Budget

Boneshatter Juggernaut League Starter for 3.20 - DESTROYING CONTENT
1.59K3.7M
DPS
191.64K
EHP
4.84K
Life
~3.2![]()
Min Budget
Hey folks! Would appreciate some of you looking over the PoB I made for what I want to league start - Double Strik Berserker! I tried keeping it as budget as possible and as realistic as possible (5Link, not enabling Totems for clearing DPS, no level 100 Tree shenanigans). Most of the DPS is carried by an Abyssus (no Aspect of Carnage tho) so I'm not 100% on how weak I'll be to physical damage. I'm at 20k Armour without Flasks and next three points would go into either Adamant or Inexorable Wheel. I also invested heavily
Vaal Double Strike Berserker League Start
31.11M
DPS
39.44K
EHP
4.31K
Life
~4.7![]()
Min Budget
So after a bit of messing around, I might have come up with a phys Flicker Strike Slayer that looks like it's SSF viable for a league start. Parameters: 900k+ boss DPS assuming maximum Rage, Pride effect and totems, but no Berserk or Vaal Haste (goes up to 1.5m burst DPS if so). Not that you'd be doing pinnacles on this, but it's a good indication of single target potential. Clear DPS drops to 533k without totems, Vaal Haste, Berserk, or Intimidate, and setting Pride to minimum effect, but is helped along by Tribal Fury's new mel
SSF Leaguestart Flicker Slayer? (AKA am I doing something wrong?)
14982.02K
DPS
39.44K
EHP
4.32K
Life
~1.4![]()
Min Budget
Melee Ignite?! During the league in which they removed Divine Inferno, gutting 60% of the archetypes damage? Yeah, I know. It had to be done. Vaal Smite raining down divine judgement upon the entire screen was something I decided I could not pass up on. Its an Elementalist that takes advantage of both shaper of flames and shaper of storms in a trinity setup to get bonuses to shock and ignite. It also takes advantage of Echoes of Creation, using warcries to augment the skill and increase the damage. Finally, we get fortify from the tree. I'm using two full-strength damage curses triggered
Smite Ignite Elementalist - Off Meta Fun!
33.71M
DPS
36.52K
EHP
3.31K
Life
~1.6![]()
Min Budget

[Zizaran] How to be IMMORTAL and FAST! - @PohxKappa 's Righteous Fire Juggernaut Leaguestarter [PoE 3.20]
102729.9K
DPS
78.88K
EHP
4.91K
Life
~2.2![]()
Min Budget

[PoE 3.20]My Runner-Up League Starter: Incinerate Totems Chieftain
1523.83M
DPS
192.23K
EHP
4.73K
Life
~108![]()
Min Budget

3.20 League Starter | CF PP Gladiator Ultrafast Mapper on nearly Zero Budget
6723.64K
DPS
54.16K
EHP
4.89K
Life
~2.2![]()
Min Budget
Leveling, starter setup, level 83, help Alira, lvl 19 gems: 500k DPS - yellow maps. Using Crit strikes/Crit damage to maintain frenzy charges more easily with near capped crit chance. Main upgrades are Abyssus -> Perseverance -> Lion's Roar -> Additional impales Watcher's eye. End-game budget setup 9M DPS, petrified blood, purity of elements, pride watcher's eye, better terminus, perma adrenaline, 100% suppression, overleech: So that is my take on a low-budget b
Flicker Strike Champion Starter - Impale, Terminus Est - Tanky and budget.
10552.5K
DPS
35.85K
EHP
3.88K
Life
~1.4![]()
Min Budget
&x200B; Edit: The POB's should have had "Is the enemy a boss" setting to no to reflect the maximum mapping damage. I updated these since some were stuck on uber boss settings. I also added "Area" under AOE radius to better illustrate the magnitude of RF's coverage since the radius is squared when calculating area. I couldn't find the exact radius of Consecrated Ground but some of the values for enemy c ground is between 12-18. Based of the poe wiki image
Minmaxing a Righteous Fire Juggernaut….and I finally broke through 20 mil dps (in standard)
101446.81K
DPS
67.81K
EHP
5.53K
Life
~37![]()
Min Budget

3.20 The BEST Week 1 Mapper on nearly Zero Budget. CF PP Gladiator League Starter
10723.64K
DPS
54.16K
EHP
4.89K
Life
~2.2![]()
Min Budget

[PoE 3.20] Top 3 League Starters for Mapping in Forbidden Sanctum - INSANE EXPLODES
5381.02M
DPS
37.21K
EHP
4.71K
Life
~1.1![]()
Min Budget
- Config, currently need a way to get intimidate (awakened gems) - Berserk is not ticked (adds about 30% more dmg) - Single cluster uses ruthless and mastery to proc intimidate - Molten shell is not ticked, but will be active most of the time
3.20 Double Strike Jugg 40k-50k leach per second
42.28M
DPS
71.45K
EHP
3.97K
Life
~5.2![]()
Min Budget

Dual nebuloch volcanic fissure. let me know what you think
12872.74K
DPS
236.64K
EHP
7.17K
Life
~40![]()
Min Budget

HCSSF Vaal Flicker Impaler Slayer - PoE 3.20 Forbidden Sanctum
193107.63M
DPS
97.38K
EHP
5.14K
Life
~7.1![]()
Min Budget

Path Of Exile My Build For 3.20 , Marauder Beserker General's Cry Blade Flurry Build Guide
3915.06M
DPS
155.28K
EHP
5.47K
Life
~25![]()
Min Budget

Ruetoo's CF Champion - Top Tier League Start Mapper
1601.24M
DPS
64.87K
EHP
4.63K
Life
~1.5![]()
Min Budget

UPDATED SOON The BEST League Start Mapper Ruetoo's Corrupting Fever Champion [POE 3.20]
1.29K2.17M
DPS
55.34K
EHP
4.39K
Life
~2.1![]()
Min Budget
Hi All, Inspired by Phreak's spreadsheet breakdown today, I decided to look into a Shield Crush Glad. I looked at POB Ninja's first week of gladiator builds and put a few ideas together and optimized the tree a bit to get the following result: I'll probably be league starting this until I know what the best build is for Sanctum farming. This is a fairly standard Crit Glad build that should crush maps and have enough dps to get through t16s and the first set of bosses comfortably. Why Glad over Slayer? Glad has QOL(10% less damag
Shield Crush Gladiator League Starter (Crit Variant)
81.8M
DPS
92.96K
EHP
5.06K
Life
~3.8![]()
Min Budget
Fazer duelista, split steel e bleed warbanner, onslaught, ancestral totem NM
I've made a volcanic fissure self slammer
182.2M
DPS
39.44K
EHP
4.49K
Life
~10![]()
Min Budget

Path of Exile Pre 3.20 - Ballista Totem Elemental Hit (Hierophant) - All 10 Acts
161.69M
DPS
67.88K
EHP
5.18K
Life
~25![]()
Min Budget

Path of Exile | 3.20 Practice | Vaal Double Strike Gladiator
35.83M
DPS
69.02K
EHP
4.33K
Life
~63![]()
Min Budget

HCSSF Frozen Legion + Vaal Earthquake Staff Inquisitor??? - [PoE 3.20 Forbidden Sanctum]
744.92M
DPS
88.63K
EHP
5.32K
Life
~3.2![]()
Min Budget

❰Path of Exile 3.20 Forbidden Sanctum❱ Righteous Fire JUGG League Starter! Safe from Patch Notes
335.06M
DPS
147.96K
EHP
5.55K
Life
~26![]()
Min Budget
No need to use the expensive Elder helm with this build. If the new fracture items are more common(lets hope) then should be much easier to craft a really nice staff. Not sure how it will feel with leap slam instead of shield charge will have to test this out. You can remove the awakened gems and stuff like that if you want or have hard time getting currency. Can craft a better staff later or even use the searing touch staff to hold u over for a long time. p.s No one really ever takes the mastery for "cover enemies in ash when they hit you" not sure if it doesnt work as I read it or jus
My new RF Jugg Staff/Leap Slam no expensive elder helm needed.
37.06M
DPS
157.76K
EHP
6.07K
Life
~17![]()
Min Budget
A build that you would only want to replicate if you're a true masochist. PoB's : Current Level 76 : Endgame 100 : [
"Quasi-Infinite" Vaal Molten Shell Inquisitor - Do Not Replicate (3.19 Kalandra League)
50
DPS
29.58K
EHP
3.81K
Life
~16![]()
Min Budget

The BEST (melee) League Starter Build in Path of Exile 3.20
2.28K1.87M
DPS
40.46K
EHP
4.88K
Life
~2.3![]()
Min Budget
The idea is to play it similar to the Diablo 2 Necromancer, just let the bodies hit the floor, I mean explode. I think it will have a good clearspeed, but will have problems to kill bosses, something I would be fine with. It would look along the lines of following PoB: Create the first corpses with desecrate totem (to also use the Maurauder Ascendency), the scorch them with scroching ray while let them explode even more with infernal cry.
Is a non-ignite Detonate Dead build viable?
152.18K
DPS
18.12K
EHP
5.32K
Life
~3.4![]()
Min Budget
Introduction Hello there, PinguinTorpedo here with my take on a melee ignite build in 3.20. There was a lot of discussion that melee builds in general are in really bad spot. Especially ignite builds with the removal of the Divine Inferno jewel. I came up with an Ice Crash Ignite Elementalist that should be pumping 5.1m to 26m in a mapping environment, 9m to 17m against standard bosses and arounnd 2.4m to 4.2m Uber dps with 4s ignite uptime. The damage range exisits because of the interaction of the key items. In the Damage Output section i will go in detaill about the dama
[3.20] Ice Crash Ignite Elementalist - from league start to endgame
5825.38M
DPS
76.28K
EHP
4.51K
Life
~8.7![]()
Min Budget