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PoE 3.19·Kalandra·Inquisitor

Frozen Legion 69m damage leveling trees gear & atlas

by SimplyTesting3 years ago479

DPS
28.61M
Effective HP
29.58K
Life
5.15K
Level
95
Min budget

Overview

Frozen Legion 69m damage leveling trees gear & atlas is a Path of Exile Inquisitor build by SimplyTesting, made for the Kalandra league (3.19). It is centered on Sweep and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 28.61M DPS with 29.58K effective HP, 5.15K life, 376 energy shield. Suited for: Heist, Legion, Sanctum, Expedition, Bossing, Ritual. Key uniques include Marohi Erqi, The Magnate, Atziri's Promise, Heatshiver, Taste of Hate.

Build Video

SimplyTesting's Notes

poe hades?!?! frozen legion inquisitor written by AnarchoFLCL based on Jungroan's theorycraft https://www.youtube.com/watch?v=TtK02H2UrPk =========== general goals =========== poe has been bad? copium hades was goty! resolve is weird? stack life / life regen / res chill/freeze to slow block/armor/evasion doesn't work in chambers, maybe swap determination during chambers start earthquake / glacial cascade transition to FL in act 4 or whenever it feels good ====== ATLAS ====== heist will be stellar ironically great for legion and exiles/bossing/chambers https://www.pathofexile.com/fullscreen-atlas-skill-tree/AAAABgAAegfiD2MQ4ReQF-4ZghtOHn0fxB_rIWsmiijpKtErfix6LoswNTIkM-Q0iDSmO58-X0IlQ6lEmkgiSbxKDk9dUYJWRlkUWn1azlvZXbdfGF_rYCFif2LVZExmtWbKZy5otmnVbNRxC3Erc6V2wncse6d8z30TgBCAZIB4gQ-CioQRhG6FJ4XEiG2Jz4sYjSmOIo6IkOORfZIskkyXRZvYnYeheKOFo4mjxqSspXio_a4CsXO0hrfMuhe7Cbsqu17FAsX-xjjG0NCi0KnUh9ce2bjdHOKn5Y_l-uYm5vTnKOkf767yTPJl82z3T_jO-vz89v7e_7gAAA== expedition is great ritual is okay bestiary is okay incursion might be good? ============= SUGGESTIONS ============= defense: res life life regen (conc ground) molten shell enduring cry elemental reflect immunity (awakened elemental damage support) 100% reduced effect of curses (conc ground) determination (swap during chambers) offense: damage for any of physical, 2h, mace, elemental, cold cast time or cooldown recovery ancestral warchief 100% hit chance (precision, ice golem) crit chance to 85-90% (ice golem) then searing exarch implicit 'drops brittle ground while moving' crit multi can be sacrificed for survival or qol cast speed for smooth zoom zoom 400 str for magnate to triple damage, str mostly from the tree 108-155 dex for auras/utility, especially Phase Run 155 int for glacial cascade adjust skill gem levels as needed to accomodate your current gear gear: searing exarch implicit 'drops brittle ground while moving' asap Heatshiver asap The Magnate buy/chance Marohi Erqi Taste of Hate Atziri's Promise for chaos res maybe Bottled Faith will free up room from crit chance ========= CDR mods ========= of the Crusade (crusader boots) of the Crusade (crusader belt) GlobalCooldownRecoveryEldritchImplicit6 GlobalCooldownRecoveryEldritchImplicitPinnaclePresence6 GlobalCooldownRecoveryEldritchImplicitUniquePresence6 of Elevated Shaping (shaper boots) of Shaping (shaper belt) of the Order (belt) ======= post text ======= Heyo! I found inspiration from Jungroan's Frozen Legion "not a league starter". https://www.youtube.com/watch?v=TtK02H2UrPk Hopefully FL will prove to be a strong bosser that's good at content like Heist, Legion, and Expedition. Just getting into the build, Glacial Cascade compliments FL while providing knockback. Ice Golem helps meet crit/hit requirements. The Inquis ascendancy provides plenty of crit chance and defenses while setting enemy resistance to 0%. Chill/freeze should be powerful in The Forbidden Sanctum. Ancestral Warchief is high damage and creates a distraction. Heatshiver is a huge source of damage, as is Marohi Erqi. Mana might be an issue. Cast speed and CDR help a lot. FL has a shotgunning effect with stacking AOE, making 3 statues have full coverage and 6 statues a high amount of overlap. With 37% cast speed, it should take 2s to cast 3 statues and 4s to cast 6 statues. There's also the secondary delay of waiting for the statues to attack. Quite slow, but the gaps can be filled by glacial cascade, wave of conviction, or absolution. Anyway, it's just a theory -- everything's changing. Good luck & have fun! E

Loadouts

Gear

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Marohi Erqi
Heatshiver
Expedition's End
New Item
New Item
New Item
New Item
The Magnate
New Item
generic crit / survivability / stats
generic crit / survivability / stats

Skills

Tap a skill to open trade.

Weapon 1

  • SweepSweep20/20WMain
  • PulverisePulverise20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W

Body Armour

  • Glacial CascadeGlacial Cascade20W
  • Arcane SurgeArcane Surge20W
  • BonechillBonechill20W
  • HypothermiaHypothermia20W
  • Culling StrikeCulling Strike20W
  • Spell EchoSpell Echo20W
  • UnleashUnleash20W

Helmet

  • HatredHatred20W
  • PrecisionPrecision20W
  • Phase RunPhase Run20/20W
  • Herald of IceHerald of Ice20W
  • Summon Ice GolemSummon Ice Golem20W

Boots

  • FrostblinkFrostblink20W
  • Assassin's MarkAssassin's Mark20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • DeterminationDetermination20W

Gloves

  • Molten ShellMolten Shell10W
  • Infernal CryInfernal Cry20W
  • Enduring CryEnduring Cry20W
  • Cast when Damage TakenCast when Damage Taken1W

Amulet

  • Summon Spectral Wolf10W

Passive Tree

Passive tree 3.19
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
28.61M
Hit DPS
28.14M
With Poison DPS
28.14M
With Ignite DPS
28.61M
With Bleed DPS
28.14M
Damage over Time
469.91K
Ignite DPS
469.91K
Culling DPS
0
Average Damage
56.86M

Attack & Crit

Attack/Cast Rate
0.49/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
573%
Totem Limit
1
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
29.58K
Life
5.15K
Energy Shield
376
Mana
54
Ward
0
Armour
13.48K
Evasion
1.85K
Phys Damage Reduction
66%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+510%)
Cold Resistance
78% (+476%)
Lightning Resistance
78% (+518%)
Chaos Resistance
9%

Max Hit Taken

Physical
24.18K
Fire
34.98K
Cold
32.39K
Lightning
32.39K
Chaos
8.62K

Recovery

Life Regen
581.84/s
ES Regen
581.84/s
ES Recharge
376/s
Mana Regen
29.2/s
Life Leech
509.75/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
467
Intelligence
194
Dexterity
186
Movement Speed
100%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0