First off, let me get this out of the way. This isn't going to be a meta build, there's probably better selfcast builds than this too, and i'm sure mines will do better damage. I just hate mines and don't want to play it, and wanted to see what I can do with Archmage on leaguestart. Also many of the more popular ways to scale hexblast involve some very expensive uniques, and since most traditional archmage items are relatively cheap (Ivory Tower <5c launch day). I thought it might be a decent league starter, so lets give it a try. It does roughly 20M Pinnacle Boss DPS, and some PoB warr

3.20 Hexblast Saboteur Trapper LEAGUE STARTER Sanctum League
391.5M
DPS
30.34K
EHP
4.69K
Life
~6.9![]()
Min Budget
Let me preface this with two things. 1. This is an update to the build I posted 2 days ago. Although now I feel it is not just decent, but actually good. 2. I believe this build will have slightly better numbers in 3.20 since we are getting some pretty big buffs to curses but we are also losing base effects of curses, hexblast just has worse numbers for self cast and occultist is getting some minor nerfs. But it will feel much better, since now you don't have to manage doom mechanics. Now into the build itsef. The build has three levels, based around investment. 1. The first level i
Occultist, Self Cast Hexblast Ignite build that looks promising.
12.78M
DPS
29.58K
EHP
4.3K
Life
~2.4![]()
Min Budget
Tinkering around a bit with the build I managed to get over 2 million sirus dot dps with pretty low investment (pretty much all of it is used on blackflame). But honestly that works for me considering how shitty all the gear is + and the fact that is dot dps. Defensively the build is lacking, but I feel that the capped glancing blows + temporal chains as an aura makes it tolerable for softcore. The build is mainly centered around 2 things, blackflame and doomblast to trigger elemental overload. With better gear like a cane of kulemak and actually decent rares I feel like the build can be go
A somewhat decent Hexblast Ignite build I made.
22.55M
DPS
29.58K
EHP
4.12K
Life
~2.2![]()
Min Budget

CoC Hexblast is my Build of the League, Finished Upgrades | PoE 3.19
34938.13M
DPS
31.55K
EHP
4.29K
Life
~271![]()
Min Budget
I'd like to share my slightly non-meta build - hexblast ignite chieftain. Dominant archetype is chaos converted occultist, but I wanted to check fire route with some chieftain's beefiness. I hope it may act as a benchmark or inspiration for others that would like to explore this skill. PoB: [
Hexblast Ignite Chieftain - build recap
1943.34K
DPS
39.44K
EHP
5.86K
Life
~3.6![]()
Min Budget

[3.19]ONE-TAP Poison Hexblast Pathfinder Path of Exile Build Guide
8071.15K
DPS
83.56K
EHP
4.36K
Life
~21![]()
Min Budget

Subtractem's Bow CoC Hexblast Occultist
1687.23M
DPS
30.34K
EHP
4.32K
Life
~35![]()
Min Budget

One-Shot Poison Hexblast Raider (Low Tolerance Stacker)
94356.2K
DPS
93.9K
EHP
3.83K
Life
~17![]()
Min Budget
I kinda made this build on my own, it kills 5/7 ubers (exarch too hard, awakener haven't tried). I have ralakesh's impatience in my inventory and double tap it to get max charges instantly in pinnacle boss fights, since the ramp is pretty painful otherwise. Once you get to max you sustain with pcoc though. I proc EE with an abyss jewel that adds a miniscule amount of lightning damage which triggers from impending doom/doom blast (source of cull as well) I mainly posted because i feel like i hit a wall on scaling it further, so im open to suggestions. Also sha

[3.19] TheDeathBeam's Hexblast Poison + Alchemist Mark Occultist
468.19M
DPS
59.16K
EHP
3.65K
Life
~8.5![]()
Min Budget

[PoE] 3.19 Hexblast Inquisitor bossing DPS tips and strategy
10394.75K
DPS
49.3K
EHP
6.14K
Life
~8.1![]()
Min Budget

[PoE] 3.19 Hexblast Inquisitor bossing SSF (no Spell Supression or Shield)
2478.31K
DPS
49.3K
EHP
5.84K
Life
~6.7![]()
Min Budget

900% inc. damage vs non-poisoned enemies. Poison Hexblast build - Path of Exile (3.19 Kalandra)
3472.26M
DPS
75.85K
EHP
4.72K
Life
~2.6![]()
Min Budget

Archmage 75 Doom Hexblast Templar Build
2813.33M
DPS
67.23K
EHP
2.84K
Life
~10![]()
Min Budget

[PoE] 3.19 Hexblast Inquisitor SSF league start review, 7 day progress
143.33M
DPS
39.44K
EHP
6.11K
Life
~4.2![]()
Min Budget

PoE 3.19 - Shaper - Occultist Hexblast Crit
197.88M
DPS
42.87K
EHP
5.17K
Life
~5.1![]()
Min Budget
This is a build i have been playing for a few leagues in a row, decided to share for anyone interested hmu with questions if you have any &x200B; POB:

POE 3.19 Ignite Hexblast League Starter.
292.89M
DPS
78.88K
EHP
4.36K
Life
~6.2![]()
Min Budget
Alchemist Mark Base: .79 for poison .26 for ignite x 1.76 = 139.04 for poison 45.76 for ignite Without wither Poison without 300% increased (238,956 1.39) + 238,956 = 571,104 With 300% increased (390,1951.39) + 390,195 = 932566 Ignite (447,657 .46) + 447,657 = 653579 Poison/Ignite/Pools: 1,586,145 Bossing ED&Blight: 873,348 Mapping Impending Doom: 264,524 (1 sec poison + hit) Witherless Bossing DPS: 2,459,493 Witherless Mapping DPS: 1,850,699 ---------------------------------------------- 15 stacks wither Poison without 300% in
My Attempt at Building Out Fire/Poison Hexblast Alchemist's Mark
13.48M
DPS
44.82K
EHP
4.12K
Life
~7.6![]()
Min Budget
Make sure you pick the right tree, gear set and skills (disable others) for whatever part of the build you're at, also change doom accordingly (30 is base) If you want to use Berek's Respite or Abberath's Hooves, make sure you're not using Ignite Proliferation or it breaks the chains. Get Singularity when you can, otherwise use an item like the rare wand in the PoB items Emperor's Vigilance is disgustingly strong and lets us have max spell/attack block until we go to staff with no downside from GB In transition, either enlighten main auras
[3.19] Hexblast Ignite Lake of Kalandra Starter
105926.91K
DPS
49.3K
EHP
4.18K
Life
~1.6![]()
Min Budget
get alchemists mark effect enchant if it exists (30% mark effect is from this, otherwise get hexblast aoe, despair effect or an aura reservation ig) problems that im willing to drop some damage for: - no phys mitigation (grav mod on chest) - no spell suppression (gonna write this off as too hard to cap without dropping too much ES for comfort) max res on shield - mana (no room for clarity, can't go EB and CI) - maybe swap to life and go EB? idk - recovery sucks - maybe.........drop profane bloom.....................yikes maybe swap wand base to accumulator if ur nasty, i just used driftw
Poison Hexblast + Alchemist's Mark Concept
5600.62K
DPS
52.35K
EHP
5.38K
ES
~18![]()
Min Budget
Hi all! So I've decided to try to theorycraft something simple for my first leaguestart without using a guide made by ziz, jungroan, pathofmath, and the like. I'm interested in an ignite build and eventually settled on hexblast ignite because playing with curses also seemed fun. I made a POB and it's hitting 8mill ignite dps on guardians on gear that shouldn't cost more than 7 or 8 ex I think by the second or third week of league. Is this too good to be true? Maybe I invested too little in defenses or something. &x200B; Any input would be appreciated ! :) &x200B; POB:[
Occultist Hexblast ignite league starter
569.59K
DPS
46.4K
EHP
4K
Life
~1.1![]()
Min Budget

Seeking Off Meta Value: MoM Archmage Ignite Hexblast Elementalist
53026.4K
DPS
0
EHP
0
ES
~11![]()
Min Budget
Hexblast non crit version I need some help or Advice for my homebrew Hexblast build. What kind of jewels should i aim for ? What i can do better ? When all the gems are on max level then i get 5 mio damage per hit. The next skill point will get in the Chaos mastery for increased wither effekt. Its kind of a work in progress :D But so far i'm quite impressed, tankiness is somewhat way better than expected. Thanks to all the curses and less damage dealt. Thanks in advance
Hexblast work in progress, any advice is welcome
16.75M
DPS
36.98K
EHP
3.21K
Life
~11![]()
Min Budget

Darkxellmc has updated his Hexblast Occultist guide for 3.18
92.08M
DPS
51.67K
EHP
2.89K
Life
~4.1![]()
Min Budget
My skeleton POB: I like playing ignites, but still want something that plays a bit smoother than EA totems. I currently have 1.3mil Sirus ignite dps with around 30-40c league start investment. &x200B; POB has level 20 gems with no quality, 90%inc life and 140% ES, plus almost capped chaos res from just ascendancy and Blackflame. So there is plenty of room for improvement. Ideas include getting ashes of the stars and divergent Hexblast to help boost dps a lot. Then I have pathed down into the trickster area, but I th
3.18 Ignite Hexblast Occultist Starter
4396.77K
DPS
12.33K
EHP
2.18K
Life
~178![]()
Min Budget

Path of Exile 3.17 Occultist Hexblast Ignite
85104.31K
DPS
135.59K
EHP
4.93K
Life
~23![]()
Min Budget

Ignite Hexblast Occultist. From the Beach, to melting all end-game content. From a 1ex budget, to astronomical levels. What a fun Journey
546.93M
DPS
86.28K
EHP
4.46K
Life
~20![]()
Min Budget
So I got some helpful feedback and decided to change to Hexblast Hierophant, and would love some more opinions and thoughts. thanks guys!
thoughts and possible changes for the better?
1104.01K
DPS
38.12K
EHP
3.12K
Life
~8.1![]()
Min Budget
Hi Everyone! I hope you're all having an amazing league! I'm back with another follow-up on my league starter, which was an Ignite Hexblast Elementalist. Recently I've swapped into Occultist, hence a few things have changed. 1. Blackflame - Enemies ignited take chaos damage 2. Replace Windshreek with a solid pair of boots, life, res, Ignites deal damage faster implicit and Increased action speed implicit 3. +1 curse body armor to replace the additional curse from Windshreek 4. Ashes of the Stars is a solid amulet, will help with mana reservation, must be very well rolled and prob a
Ignite Hexblast Occultist. 1 button mapper, 2 button bosser with a safe playstyle.
9462.83K
DPS
73.96K
EHP
4.56K
Life
~5.5![]()
Min Budget

Ignite Hexblast, day 2+3 follow-up. All the new bosses lay dead, Maven's next and UE. Future plans
732.54M
DPS
86.28K
EHP
4.37K
Life
~4.6![]()
Min Budget

Path of Exile [3.17] Archnemesis - Hexblast ignite Build | T16 map
327.65K
DPS
25.61K
EHP
4.48K
Life
~1.8![]()
Min Budget

Ignite Hexblast as a league starter, super smooth, super clean, one of the best I've had in a while.
1061.75M
DPS
31.97K
EHP
3.56K
Life
~1.9![]()
Min Budget

[3.17] My Hexblast Ignite Starter updated to Archnemesis Starter
1182.28M
DPS
-
EHP
3.48K
Life
~1.9![]()
Min Budget

Path of Exile [3.17] Hexblast Ignite Elementalist | Archnemesis Starter Build
229104.8K
DPS
36.98K
EHP
4.39K
Life
~47![]()
Min Budget

PoE 3.17 Hexblast Ignite Elementalist League Starter. Including leveling tree and step by step prog!
751.82M
DPS
-
EHP
4.32K
Life
~5.5![]()
Min Budget
Hey all, saw the huge Hexblast buffs and I think it is a sleeper skill for ignite anyway so decided to pull the trigger and build out an inquisitor version of the popular ignite build. I've included trees for level 100, 95, 90, and 80. Updated PoB: Notes on configuration: I simulated the hexblast buffs by adding in the custom modifiers tab. Also wanted to simulate Flaming Surge burning ground effect. Minimum shock effect is applied, although you may get higher given the huge hits from HB. Chill and shock comes from Hexblast itself since it can shock/ignite/f
3.17 League Start - Inquisitor Hexblast Ignite HCSSF 1.2m sDPS
29974.69K
DPS
-
EHP
6.14K
Life
~1.1![]()
Min Budget

[Atlas Invasion] Hexblast Ignite Occultist, A8 Sirus
42.4M
DPS
-
EHP
3.65K
Life
~6.9![]()
Min Budget

[3.16 Atlas Invasion] Hexblast Ignite Occultist
82.06M
DPS
-
EHP
3.7K
Life
~3.7![]()
Min Budget

[POE 3.16] Hex Blast Build Guide And Sirus Beam Tanker
15215.81M
DPS
-
EHP
9.83K
ES
~5.1![]()
Min Budget

[3.16] Hexblast Ignite Occultist Final Update
1428.24M
DPS
-
EHP
4.33K
Life
~7.6![]()
Min Budget

[3.16] Hexblast Ignite Update (Occultist)
661.69M
DPS
-
EHP
3.81K
Life
~9.7![]()
Min Budget

[3.16] Hexblast Ignite Elementalist Day 2-3 Build Diary
561.52M
DPS
-
EHP
3.93K
Life
~6.4![]()
Min Budget

Hexblast Ignite Elementalist/Occultist [Final PoB update] (PoE 3.16)
781.28M
DPS
-
EHP
4.11K
Life
~8.1![]()
Min Budget

Hexblast Ignite Leaguestarter [Extra Thicc Edition] (PoE 3.16)
351.25M
DPS
-
EHP
4.03K
Life
~8.1![]()
Min Budget
Hi, guys! I've been POBing this build since the Flame Surge rework was announced. I think after the recent pob push, I can share it. I play SSSFHC so this build is quite tanky. If that's not your thing, simply go clusters and get 3-10x the DPS. 10/21 Edit: I don't plan to update this even after LocalIdentity1 pushes out the new POB. I will simply make another post a week after league start concerning my progress. If you have questions, IGN: LefthandedIRL &x200B; With decent SSF gear (Day 8 or 9 or lvl 97-98) ^(The
SSF Inquisitor: Battlemage Hexblast Ignite
241.62M
DPS
-
EHP
6.55K
Life
~8![]()
Min Budget


