Popular Unreal_Daltonic skills: Hexblast, Lacerate, Incinerate, Glacial Hammer, Consecrated Path, Boneshatter.
Introduction. The intention behind this post, is to mostly make a guide for players with some experience that wish to dabble into build making, As such this post is not just about the build itself, but also about the process behind why I made the decisions behind it, to also help those that are somewhat scared to make builds. If you just want to pob and the tldr, there will be one at the end of this post. Also, two things to keep in mind, I am not an experienced build maker, in fact this is my first time even doing an actually serious build guide, and second, I'm not an english native so I
A build guide about Glacial Hammer, aimed to explain the decisions made behind the build itself.
18.86M
DPS
33.57K
EHP
4.12K
Life
~2.5![]()
Min Budget
Let me preface this with two things. 1. This is an update to the build I posted 2 days ago. Although now I feel it is not just decent, but actually good. 2. I believe this build will have slightly better numbers in 3.20 since we are getting some pretty big buffs to curses but we are also losing base effects of curses, hexblast just has worse numbers for self cast and occultist is getting some minor nerfs. But it will feel much better, since now you don't have to manage doom mechanics. Now into the build itsef. The build has three levels, based around investment. 1. The first level i
Occultist, Self Cast Hexblast Ignite build that looks promising.
12.78M
DPS
29.58K
EHP
4.3K
Life
~2.4![]()
Min Budget
Tinkering around a bit with the build I managed to get over 2 million sirus dot dps with pretty low investment (pretty much all of it is used on blackflame). But honestly that works for me considering how shitty all the gear is + and the fact that is dot dps. Defensively the build is lacking, but I feel that the capped glancing blows + temporal chains as an aura makes it tolerable for softcore. The build is mainly centered around 2 things, blackflame and doomblast to trigger elemental overload. With better gear like a cane of kulemak and actually decent rares I feel like the build can be go
A somewhat decent Hexblast Ignite build I made.
22.55M
DPS
29.58K
EHP
4.12K
Life
~2.2![]()
Min Budget
First of all here is the build: So, I have an overall pretty standard earthbreaker build with strenght stacking and all the usual things you see in the common build. It reaches almost 20m sirus dps with endgame gear (although nothing too crazy) and around 8m dps with mediocre gear, now this is with vaal ancestral warchief active without it its 10m dps and 4m dps respectively. Now the thing is that with minor adjustments to the build, it can use tukohama fortress by changing a bit the tree (you need to get accuracy rating from the
An earthbreaker build with an extra serving of copium
318.76M
DPS
41.4K
EHP
6.24K
Life
~24![]()
Min Budget
I don't think lacerate overall is optimal but I think I have pretty decent results with what I have. 1.2m dps against sirus with poop gear for league start, 4.9k hp and 60% block. 2.5m dps against sirus with a bit of investment in uniques. (although I lose around 400 life) I would love if anybody would tell me how to reach an even higher ceiling (+3m dps) or just any sort of improvement for the build, Im not the best at pathing and I am learning to craft items.
I made a bleeding lacerate build that I plan to league start with. Any improvements are welcome.
12.52M
DPS
24.65K
EHP
4.44K
Life
~2.1![]()
Min Budget
So I've always been interested in playing boneshatter since the skill got released but being a softcore player that likes to go fast and use all the portals I am allowed to use I always put that idea to the side. But the new skill really made me wanted to try it since it was a way to play without crit for once and also try both JUGG and boneshatter. &x200B; I am really not used to tanky builds so I suppose there is a lot to do/change but for now this is what I've got. almost 8k hp (reduced to 4k due to PB) and almost
Boneshatter build using the new "Precise technique" keystone
4975.34K
DPS
-
EHP
3.93K
Life
~2.3![]()
Min Budget
The build pastebin: Currently its sitting at 2 million ignite dps against sirus with a bandaid jewel to simulate the bonus ignite damage for the new patch but without EQ. Considering what we know about the new flame surge I really don't think it will lack damage but I am absolutely worthless when it comes to items and not the best when it comes to optimizing the tree. So if anybody knows a way to improve the build just let me know.
Im trying to make an incinerate ignite build, for now it doesen't look too bad but I would like to know what would you improve.
12.07M
DPS
-
EHP
4.54K
Life
~4.1![]()
Min Budget