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PoE 3.18·Sentinel·Trickster

Poison Hexblast + Alchemist's Mark Concept

by imsmashy4 years ago5

DPS
600.62K
Effective HP
52.35K
Energy Shield
5.38K
Level
90
Min budget

Overview

Poison Hexblast + Alchemist's Mark Concept is a Path of Exile Trickster build by imsmashy, made for the Sentinel league (3.18). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 600.62K DPS with 52.35K effective HP, 1 life, 5.38K energy shield. Suited for: Mapping, Simulacrum. Key uniques include Doedre's Scorn, Ashes of the Stars.

imsmashy's Notes

Disclaimer: Take this with a grain of salt since we don't know the exact mechanics of Alchemist's Mark yet.

https://pastebin.com/5VAFrHyu

Other people have realized this already, but Alchemist's Mark should work extremely well with very large single instances of poison/ignite.

I've mocked up an Occultist version and a Trickster version (with a jewel to simulate the new ascendancies), both of which use Low Tolerance (and the identical Poison Mastery) plus Hound's Mark curse clusters to ramp Alchemist's Mark's damage into the sky.

I've made a few assumptions here:

  1. That Alchemist's Mark does truly base its damage on the ailment's DPS, not its total damage (I've seen some people say the latter)
  2. That it functions as a more multiplier for these builds (aka, while it isn't affected by damage mods, it SHOULD just copy the damage of the ailment at whatever curse effect)
  3. A 30% increased mark effect enchant will exist for Alchemist's Mark

A few problems I'm not totally sure how to solve:

  1. Mana - for Occultist I take Mind Drinker, and Trickster also has the option of taking that + the reduced mana cost mastery, but I opted to drop it because Polymath gives so much mana on kill. Shaper shield w/ efficiency on it for the 3 big auras would be good. Otherwise, this might just be a mana flask build.
  2. Physical mitigation - Gravicius mod does a lot of work, but you definitely need more phys taken as ele/chaos, or a source of endurance charges. Endurance per X seconds on chest or an accumulator wand might work
  3. Clunk - I personally haven't played a build like this before, but it SHOULD be pretty much identical to ignite hexblast...except no prolif. Pathfinder MIGHT be viable if you want prolif (and you can steal Focal Point), but I haven't tinkered with it. I also don't know the exact feel of Doomsday + Hexblast.

A few other notes:

  1. The hinder curse mastery should be interchangeable for the blind curse mastery for mapping, but you'd need another source of hinder for Touch of Cruelty. I also kind of prefer the hinder just because it helps keep more mobile enemies in the Alchemist's Mark poop.
  2. Soul Drinker vs One Step Ahead is kind of personal preference for the Trickster version, but the recovery is a little iffy to me so I prefer Soul Drinker.
  3. The advertised DPS is likely to be quite a bit lower for Trickster, since Hexblast will eat Despair and your poisons only last ~1 second. Occultist gets around this by having an extra curse for Temp Chains; if you can get a third curse on Trickster then it should work out the same.

This MIGHT be league start viable as Trickster, although I have Ashes of the Stars in the PoB, and without it you have to drop Malevolence. I also only built CI versions without life/hybrid versions to get there, so I probably wouldn't unless you're confident. I definitely wouldn't start the Occultist version because while she has more damage, she's a LOT squishier due to a lack of suppression. I DEFINITELY wouldn't start either version in SSF because of the reliance on clusters. We also don't know how rare the new Doedre's Scorn will be, but it's easily replaceable and I mostly just picked it to juice Alchemist's Mark even further, assuming it scales well with levels.

I'm personally probably going to start Boneshatter since they've lightened up the archnemesis mods a bit, but I'll keep this on the backburner just in case, and I'm definitely gonna try it 2nd or 3rd build.

edit: Sorry for the giant chunk of text, I don't post a lot on reddit and I'm not totally sure how to format better.

Loadouts

Gear

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Doedre's Scorn
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Ashes of the Stars
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Watcher's Eye
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Skills

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Body Armour

  • HexblastHexblast21/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • CrueltyCruelty20/20W

Gloves

  • MalevolenceMalevolence20W
  • GraceGrace20W
  • Defiance BannerDefiance Banner20W
  • DisciplineDiscipline20W

Helmet

  • Sniper's MarkSniper's Mark20W
  • Increased DurationIncreased Duration20W
  • EmpowerEmpower4W
  • EnhanceEnhance4W

Boots

  • WitherWither20W
  • Spell TotemSpell Totem20W
  • Faster CastingFaster Casting20W
  • Multiple TotemsMultiple Totems20W

Weapon 1

  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains20W
  • FrostblinkFrostblink20W
  • Shield ChargeShield Charge20W
  • SteelskinSteelskin20W
  • Faster AttacksFaster Attacks20W

Passive Tree

Passive tree 3.18
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
90

Damage

Full DPS
0
Hit DPS
600.62K
Damage over Time
8.33M
Poison DPS
8.33M
Culling DPS
0
Average Hit
241.7K

Attack & Crit

Attack/Cast Rate
2.48/s
Crit Chance
4%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
98
Life Cost
0

Defence

Effective Hit Pool
52.35K
Life
1
Energy Shield
5.38K
Mana
109
Ward
0
Armour
0
Evasion
34.91K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
73%
Evade (Melee)
87%
Evade (Projectile)
87%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+13%)
Cold Resistance
77% (+13%)
Lightning Resistance
77% (+13%)
Chaos Resistance
-33%

Max Hit Taken

Physical
9.09K
Fire
28.56K
Cold
28.56K
Lightning
28.56K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
5.38K/s
Mana Regen
13.3/s

Attributes & Utility

Strength
147
Intelligence
201
Dexterity
216
Movement Speed
35%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0