PoE 3.22 | Self Chill CoC FR | Day 2-3
Forbidden Rite·Pathfinder·Mapping
7MDPS20.1KEHP1.62KLife~2.8
Budget
PoE 3.22 | Self Chill CoC FR | Testing in Heist, Delve, Expedition
Forbidden Rite·Pathfinder·Delve·Mapping
12.9MDPS30.8KEHP2.04KLife~3.6
Budget
Hi All. Preamble first...I'm fully aware I won't have the exact items in this build. I should be able to get a decent 3 mod watchers since I have a ton of auras, but I'm aware it 99.99% won't be exactly the one I have listed. I know I should swap the spiked gloves since eater/exarch overwrite, but I'm lazy so I just took off the melee phys. I've been playing a long time, and I just use my initial pob as a guide to what I'm looking for. Most of this shit should be rather cheap, with the most expensive stuff being the watchers (can even go budget on this) and the gems. I plan to grind out
Glacial Hammer Self Chill Chieftain
Glacial Hammer·Chieftain
8.23MDPS42.5KEHP3.96KLife~38
Budget
Modernizing an old Fulcrum build.
Wave of Conviction·Elementalist·Legion·Mapping
363KDPS∞EHP3.91KLife~229
Budget
“While the cogs believe, the Imperial machine marches on.”
First Time Elder | Path Of Exile 3.21
Vaal Ice Shot·Ascendant
9.86MDPS19.2KEHP2.7KLife~5.4
Budget
Self Chill CoC Forbidden Rite! Ward version! PoE 3.21
Forbidden Rite·Pathfinder·Mapping
13.8MDPS43.9KEHP1.88KLife~5.8
Budget
Self Chill CoC Forbidden Rite - low budget (Not final version!)
Forbidden Rite·Pathfinder·Simulacrum·Mapping
792KDPS17.3KEHP1.83KLife~2
Budget
Only a proof-of concept as I had a previously leveled witch. I haven't played a self-chill build before so I did some reading of possible builds. I know that people usually do it with Lightning/molten strike for attacks or spark for spells. I have another combo I want to try this with: Hydrosphere Vortex. The idea is to use vortex on m1 which should clear trash but also inflict a freeze/brittle on Hydro. Hydro has a bunch of extra levels + crit so should be good enough for map bosses/guardians. The method for Self-chill is Winterweave, Call of the Void + FR
Self-Chill builds (Hydrosphere)
Forbidden Rite·Occultist·Mapping
4.96KDPS∞EHP3.28KLife~15
Budget
Ice shot Self chill Rage Elementalist | Path Of Exile 3.21
Vaal Ice Shot·Elementalist
875KDPS15.5KEHP2.91KLife~5.7
Budget
Just here to let ya'll know I tried xD The damage is low, the aoe suffered greatly, and its still a very squishy build without progenesis or hh to carry it. All in all, would not recommend but here's the pob if for some reason someone is interested. Take care exiles
Self-Chill BV Map Showcase
Blade Vortex·Elementalist·Mapping
10.2MDPS24.8KEHP1.83KLife~212
Budget
Self Chill COC FR Pathfinder UPDATE! 80% Deli Showcase PoE 3.21
Forbidden Rite·Pathfinder·Simulacrum·Mapping
5.21MDPS22.9KEHP1.8KLife~2.2
Budget
Build still coming together, but I have a rough pob of what I'm aiming for.
The build in coming to fruition! Self-Chill BV Elementalist in the works
Vaal Blade Vortex·Elementalist
16.5MDPS27.5KEHP2.15KLife~157
Budget
POB: to change, not final form\ Final pob I ended up with:
PoE 3.21 Storm Call Radius51 DPS210M Delirium100% test
Storm Call·Inquisitor·Simulacrum·Delirium
215MDPS46.3KEHP2.18KLife~300
Budget
(Be careful of glare)PoE3.21 Storm Call Radius51 DPS 210Mil vs Uber Maven
Storm Call·Inquisitor·Mapping
215MDPS32.2KEHP2.18KLife~300
Budget
Righteous Fire Racecar Explanation
Righteous Fire·Elementalist
3.18MDPS39.3KEHP3.5KLife~288
Budget
PoE 3.21 | Self chill COC Forbidden RIte Pathfinder Simu wave 15-23
Forbidden Rite·Pathfinder·Simulacrum·Delirium
8.53MDPS83.9KEHP3.18KLife~36
Budget
[PoE 3.21] 14div/hr - Secrets to Speed Running Uber Shaper. Loot from 200 runs.
Explosive Trap·Trickster
193MDPS90.9KEHP2.78KLife~257
Budget
“An empire should sparkle like ice upon the winter stone.”
How to get good clearspeed on Explode Totems for Cheap(ish)
Rejuvenation Totem·Saboteur·Legion·Mapping
8.79KEHP3.7KLife~4.4
Budget
Clear Faster On This Meta Build - Explode Totems Saboteur - Path of Exile Crucible
Rejuvenation Totem·Saboteur·Legion
8.79KEHP3.7KLife~4.3
Budget
Not when I shift into Maximum Overdrive (779% Movespeed CF Gladiator) [PoE 3.21 Crucible League]
Corrupting Fever·Gladiator·Simulacrum·Legion
5.92MDPS49.1KEHP3.92KLife~27
Budget
[3.21] Self Chill/Ignite Explode Autobomber Showcase
Wave of Conviction·Elementalist
12.8MDPS65.1KEHP4.03KLife~239
Budget
Self Chill Pathfinder Poison totems
Ethereal Knives·Pathfinder·Legion·Simulacrum
46.8MDPS194KEHP3.44KLife~82
Budget
[3.21] Rejuvenation Totem Ignite Occultist, Build Completion + Guide
Spirit Burst·Occultist
11.1KDPS44.7KEHP4.56KES~22
Budget
Poison Forbidden Rite Pathfinder (Contestant #1) (10 Divine Build Contest in KR)
Forbidden Rite·Pathfinder
8.3MDPS96.2KEHP4.1KLife~6.8
Budget
So I always kinda found Stasis Prison interesting but never made a build with it and since I had a failed project before and lots of currency laying around, I decided to go for it. And then I had some ideas, and some more, and now we have this. This is a one-button build with lots of screen eye candy, insane amount of regen (if you don't get one-shot, you will survive 99% of the time), pretty good clear and probably pretty bad bossing abilities. It's kinda like ward loop but without ward and also no loop. How it works: You stack a lot of recou
[3.21] Rejuvenation Totem Ignite Occultist, Build update + T16 Vaal temples
Spirit Burst·Occultist
16.5KDPS32.9KEHP4.08KES~23
Budget
[3.21] Rejuvenation Totem Ignite Occultist, Delrium Phoenix
Spirit Burst·Occultist
15.5KDPS39KEHP4.06KLife~6.3
Budget
Pathfinder Poison Lightning Strike Showcase (Grand Design Expedition)
Vaal Lightning Strike·Pathfinder·Expedition·Abyss
20.2MDPS120KEHP3.32KLife~55
Budget
[3.21] Rejuvenation totem self-chill/ignite Occultist, Brief introduction and T16 clear
Spirit Burst·Occultist
15.8KDPS33.3KEHP3.45KLife~19
Budget
[Build Showcase] Crit based Elemental Overload Reap Inquisitor with Self Chill
Vaal Reap·Inquisitor
1.4MDPS33.5KEHP4.62KLife~6.2
Budget
POISON LS PATHFINDER 100% maze of the deli showcase
Vaal Lightning Strike·Pathfinder·Simulacrum·Delirium
24.4MDPS107KEHP4.53KLife~94
Budget
Hey, I've seen many variations of poison FR floating around this subreddit, but nothing similar to this build I've made over the past few days. Let me showcase the damage/gameplay/tankiness first: &x200B; Showcase: 80% Deli Cemetery, fully charged Crucible: &x200B; Highlights of the build: • Progenesis w/ 60% flask effect + Anom Petrified Blood \- 85% damage taken from hits occurs over 4 seconds instead [permanent uptime](
Mahu Self-Chill Poison Forbidden Rite Pathfinder - VERY TANKY, 80% Deli Showcase
Forbidden Rite·Pathfinder·Simulacrum·Delirium
24MDPS172KEHP2.33KLife~150
Budget
I've noticed a lot of people prefer to run Pathfinder for the totem explosion build that seems to all the rage right now. Built this a week or so ago before the videos began popping up and wanted to point out that the Hiero ascendancy can be a simpler route to quick totem damage. All that's needed for this build to function is Multiple Totems Support. The first particularly huge damage upgrade will be the Pursuit of Faith after your first lab, and the only thing to worry about otherwise is HP, Res, and Damage mitigation until you're prepared to begin bossing. I was running t13 maps with minima
Totem 'splosion Hierophant
Determination·Hierophant·Mapping·Bossing
26.8KEHP3.19KLife~4.2
Budget
“An emperor must know precisely where he stands.”
Self-Chill Poison Molten Strike Pathfinder
Poacher's Mark·Pathfinder·Mapping·Bossing
40.3MDPS27.9KEHP4.25KLife~7.8
Budget
[3.21] SELF-CHILL Forbidden Rite poison Pathfinder showcase - 100% Delirium/Wave 30 Sim/Feared
Forbidden Rite·Pathfinder·Simulacrum·Delirium
35.9MDPS105KEHP5.28KLife~4.5
Budget
[POE 3.21] Poison Molten Strike Pathfinder | Self-Chill Zooming through Uber Shaper / Uber Maven
Molten Strike·Pathfinder
40.3MDPS29.3KEHP4.29KLife~7.6
Budget
Forbidden Rite Poison Pathfinder - 3.21 Leaguestart Diary Day 5/6
Forbidden Rite·Pathfinder
36MDPS103KEHP5.28KLife~4.5
Budget
[POE 3.21] Poison Molten Strike Pathfinder - Comparing POB's from ladder players
Molten Strike·Pathfinder
151KDPS52KEHP4.12KLife~4.5
Budget
Self-Chill Forbidden Rite Pathfinder - delirious t12 - Crucible 3.21
Forbidden Rite·Pathfinder·Simulacrum
4.07MDPS20.5KEHP4.05KLife~1.9
Budget
Self-Chill lightning conduit league starter build. It needs the Call of the Void Ring, but completely playable without it. Compared to my last explodey lightning conduit starter, it runs faster, is tankier, but has less damage and worse clear. It won't be able to start end-game boss farming on day 1-2, but I don't think that's a goal for most players. Here's an example first week gear:
A Tankier Lightning Conduit League Starter - Self Chill Zoomer.
Lightning Conduit·Elementalist
8.03MDPS98.5KEHP4.66KLife~1.4
Budget
STARTER - Pantheon Lunaris/Gruthkul REQUERIMENTS TO SWAP TO FORBIDDEN RITE: - Winterweave, Apep's Slumber, Icefang Orbit and Golden Rule. - Required for chaos res, mana sustain, and doubles your dps. - At least 50% chaos resistance with very good recovery to sustain. - It isn't possible to easily sustain mana cost at early game, unless you use a enduring mana flask or life flask. Recommended to get all unique itens first. - Necessary to have at least a Bismuth with elemental resists with max roll to begin, or elemental flasks instead of quicksilver and silver flask to ca
3rd Draft of the Self Chill Forbidden Rite Pathfinder
Forbidden Rite·Pathfinder
4.37MDPS34.7KEHP4.14KLife~3.6
Budget
Hi guys!, wanted to share an idea I had with Saboteur. So for the people that don't know, certain mines, such as Pyroclasp and Icicle mine, the former gives a decent chunk of fire damage based on how many mines are near an enemy, while the last one gives crit chance up to 500%. So what's the deal, well, Sabo has 150% Aura effect of mines on the ascendancy, the tree offer 30%, the alt quality pyroclasp gives 20%, Ashes boost it to 50%, for a total of 230% Aura Effect. This is a 3.3 Multiplier for the following: [3.3x](
Theorycraft about Pyroclasp mines self support, including 100% DD +135% AoE + etc.
Pyroclast Mine·Saboteur·Mapping·Bossing
120KDPS1.4KEHP1.2KLife~3.4
Budget
Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It
113MDPS134KEHP4.3KLife~66
Budget
Edit. New draft on this link: ust a continuation of this first draft in this post:: Second draft: (3 trees, equipment sets and skill sets there). The new iteration after many hours tweaking and thinking the little things!This is still only a second d
New draft. 3.21 STARTER, MID AND ENDGAME - Forbidden Rite Pathfinder - Poison Self Chill - It looks very promissing! Really - 14M starting dps.
Forbidden Rite·Pathfinder
14.9MDPS85.8KEHP4.33KLife~5.5
Budget


































