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New draft. 3.21 STARTER, MID AND ENDGAME - Forbidden Rite Pathfinder - Poison Self Chill - It looks very promissing! Really - 14M starting dps.

Pathfinder

4.33K85.75K14.85M

(371)

Ghastly Eye JewelThe Golden RuleCobalt JewelCobalt JewelProfane WandApep's SlumberDendrobateLion PeltSlink GlovesIcefang OrbitWinterweaveAgate AmuletStealth BootsStygian Vise
Divine Life FlaskRuby FlaskSapphire FlaskAmethyst FlaskTopaz Flask

Edit. New draft on this link: https://www.reddit.com/r/PathOfExileBuilds/comments/12dqsid/3rd_draft_of_the_self_chill_forbidden_rite/

ust a continuation of this first draft in this post::

https://www.reddit.com/r/PathOfExileBuilds/comments/128y8is/comment/jepebgb/?context=3

Second draft:

https://pobb.in/4_U_cK3wyPF3 (3 trees, equipment sets and skill sets there).

The new iteration after many hours tweaking and thinking the little things!This is still only a second draft of the build for start and midgame, i bet it will be able to do all content, ubers included, but I will need help and others ideas to try to push it to the limit, as I don't know how to craft.

To level go watever you want and switch when you can affort the sustain - 75%+ chaos resistance and tons of recover or doppelganger guise.

Keypoints:

  • 10-14M DPS with less than 5DIV, 30-35M DPS at 10DIV and 40M DPS while being way tankier at 100DIV+.
  • 1 BUTTON PLAYSTYLE, plus movement skill (shield charge or other).
  • Recover =1500HP/s flasks at start, going to about 3000hp/s at endgame PLUS 4% life on being hit with flaggelants flasks (like the old pathfinder). If you want to go overkill you can try LgoH Vitality as we use ball lightning to wither enemies.
  • Automatic wither with Nature's Reprisal -> Cwdt ball lightning + GMP plus the Forbidden Rite, and 5% chance to 15 stacks of wither. Dunno if it is overkill...
  • Automatic Curses with CWDT.
  • 234% MOVEMENT SPEED WITH 30% SELFCHILL...boosted by Affliction Charges.
  • AILMENT IMMUNE.
    • Protection mastery - you can't receive ailments if you already have one (you are chilled and poisoned).
  • You can open way to equip the new Tainted Pact amulet, but dunno if you will need it.
  • Mitigate selfpoison at the start through several ways: Malevolence watchers, helmet or boots or Pantheon.
  • PETRIFIED BLOOD + 60%INC EFFECT PROGENESIS+78%/84% chaos resistance... spell supression cap.
  • Grace or haste on Blessing, watever you want.
  • Required Items:
    • Icefang Orbit + Winterweave+Golden Rule.
    • Apep's Slumber for +3% ALL RESISTANCES and ES sustain.

I will apreciate any help.I Have played Forbidden Rite few leagues before on Occultist, but this seems it will be WAY WAY better... looks really promising. The hardest part is to fix attribute requeriments, both strenght(if you want to use guard) and intelligence.

What I realized while doing this, that this has so much potential that maybe you can even scale HIT Damage, because you can CAP the DOT dps easily.

Read Comments
Life

4330

Mana

54

Energy Shield

729

DPS

15M

Effective Hit Pool

85.75K

Chaos Res

79

Fire Res

79

Cold Res

79

Lightning Res

79

Armour

5K

Evasion

6K

Block

24 | 0

Crit Chance

7%

Crit Multi

150%

Rage

0

Strength

196

Intelligence

232

Dexterity

373

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

100%

Nature's Reprisal
Nature's Reprisal
Master Toxicist
Master Toxicist
Nature's Adrenaline
Nature's Adrenaline
Master Surgeon
Master Surgeon
Eldritch Battery
Eldritch Battery
Atrophy
Atrophy
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Careful Conservationist
Careful Conservationist
Charisma
Charisma
Coordination
Coordination
Crystal Skin
Crystal Skin
Entrench
Entrench
Entropy
Entropy
Fatal Toxins
Fatal Toxins
Field Medicine
Field Medicine
Finesse
Finesse
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Inveterate
Inveterate
Natural Remedies
Natural Remedies
Revenge of the Hunted
Revenge of the Hunted
Serpentine Spellslinger
Serpentine Spellslinger
Thick Skin
Thick Skin
Trickery
Trickery
Wasting
Wasting
Whispers of Doom
Whispers of Doom
Written in Blood
Written in Blood
View full passive skill tree

  • Forbidden RiteForbidden Rite
  • Unbound AilmentsUnbound Ailments
  • Deadly AilmentsDeadly Ailments
  • Spell EchoSpell Echo
  • Void ManipulationVoid Manipulation
  • Greater Multiple ProjectilesGreater Multiple Projectiles

  • Shield ChargeShield Charge
  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken
  • VitalityVitality

  • Divine BlessingDivine Blessing
  • HasteHaste
  • Increased DurationIncreased Duration
  • DeterminationDetermination

  • Cast when Damage TakenCast when Damage Taken
  • Greater Multiple ProjectilesGreater Multiple Projectiles
  • Culling StrikeCulling Strike
  • Ball LightningBall Lightning

  • DespairDespair
  • Temporal ChainsTemporal Chains
  • Cast when Damage TakenCast when Damage Taken

  • Herald of AgonyHerald of Agony
  • MalevolenceMalevolence
  • Petrified BloodPetrified Blood
  • Blood RageBlood Rage

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Arqium

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