With the changes in 3.21 that gave us back an additional projectile and access to the additional strike mastery I decided to create a lighting strike pathfinder having played it back in 3.16 with nightblade elusive abuse. Also with the change to projectile nature and vengant cascade it gave lightning strike back its triple hit.
However, with the nerf to night blade, I decided to avoid this pitfall and find my damage more consistently while being tanky as hell and dealing impressive dot dps. So the I went with self-chill. This is achieved with the combination of winterweave icefang orbit and golden rule while using a malevolence poison unaffected watcher's eye to make sure this doesn't kill us.
The build is pretty tanky as you can see in the showcase with triple elemental flasks with pathfinder abuse as well as a progenesis we can take nearly any hit in the game and come out just fine. On top of that we have changes to life gain on hit on the tree so the pneumatic dagger can have regen equal to that of a claw for only 3 points.
Thanks to the spirit of kaom's gloves we can consistently have berserk up allowing us to achieve movement speeds to 300 while having the clear of lightning strike and poison proliferation
Showcase:https://www.youtube.com/watch?v=kn9lNZ7rK7g
POB:https://pobb.in/O7IX6z_a2_0D