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POISON LS PATHFINDER 100% maze of the deli showcase

Murderous Eye JewelMurderous Eye JewelWatcher's EyeMedium Cluster JewelForbidden FleshLarge Cluster JewelThe Golden RuleForbidden FlameCobalt JewelMedium Cluster JewelPneumatic DaggerDawnbreakerThe CovenantBlizzard CrownKaom's SpiritIcefang OrbitWinterweaveJade AmuletHydrascale BootsStygian Vise
ProgenesisQuicksilver FlaskTaste of HateTopaz FlaskRuby Flask

With the changes in 3.21 that gave us back an additional projectile and access to the additional strike mastery I decided to create a lighting strike pathfinder having played it back in 3.16 with nightblade elusive abuse. Also with the change to projectile nature and vengant cascade it gave lightning strike back its triple hit.

However, with the nerf to night blade, I decided to avoid this pitfall and find my damage more consistently while being tanky as hell and dealing impressive dot dps. So the I went with self-chill. This is achieved with the combination of winterweave icefang orbit and golden rule while using a malevolence poison unaffected watcher's eye to make sure this doesn't kill us.

The build is pretty tanky as you can see in the showcase with triple elemental flasks with pathfinder abuse as well as a progenesis we can take nearly any hit in the game and come out just fine. On top of that we have changes to life gain on hit on the tree so the pneumatic dagger can have regen equal to that of a claw for only 3 points.

Thanks to the spirit of kaom's gloves we can consistently have berserk up allowing us to achieve movement speeds to 300 while having the clear of lightning strike and poison proliferation

Showcase:https://www.youtube.com/watch?v=kn9lNZ7rK7g

POB:https://pobb.in/O7IX6z_a2_0D

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Life

4526

Mana

0

Energy Shield

565

DPS

24M

Effective Hit Pool

106.77K

Chaos Res

76

Fire Res

76

Cold Res

76

Lightning Res

76

Armour

3K

Evasion

11K

Block

44 | 0

Crit Chance

10%

Crit Multi

150%

Rage

40

Strength

159

Intelligence

150

Dexterity

321

Ward

0

Item Quantity

0%

Item Rarity

15%

Movement Speed

311%

Master Toxicist
Master Toxicist
Nature's Adrenaline
Nature's Adrenaline
Nature's Boon
Nature's Boon
Nature's Reprisal
Nature's Reprisal
Acuity
Acuity
Adder's Touch
Adder's Touch
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Careful Conservationist
Careful Conservationist
Charisma
Charisma
Entrench
Entrench
Excess Sustenance
Excess Sustenance
Fatal Toxins
Fatal Toxins
Fervour
Fervour
Flaying
Flaying
Frenetic
Frenetic
From the Shadows
From the Shadows
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Inveterate
Inveterate
Multishot
Multishot
Natural Remedies
Natural Remedies
Primal Spirit
Primal Spirit
Revenge of the Hunted
Revenge of the Hunted
Swift Venoms
Swift Venoms
Thick Skin
Thick Skin
Wasting
Wasting
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Author

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jazzking50

Divinia collected this build from this reddit post.

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