ValhallCL
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Hi guys!, wanted to share an idea I had with Saboteur. So for the people that don't know, certain mines, such as Pyroclasp and Icicle mine, the former gives a decent chunk of fire damage based on how many mines are near an enemy, while the last one gives crit chance up to 500%.
So what's the deal, well, Sabo has 150% Aura effect of mines on the ascendancy, the tree offer 30%, the alt quality pyroclasp gives 20%, Ashes boost it to 50%, for a total of 230% Aura Effect. This is a 3.3 Multiplier for the following:
https://preview.redd.it/945bdoo7j5sa1.png?width=490&format=png&auto=webp&v=enabled&s=98ba8a385820a55cc38e6d5094d51e455cf346b6
At the same time, we get 135% AoE for an AoE Spell of our choice.
The first thing that comes to mind is the pain of throwing mines all the time, for bossing not a big deal, but for mapping, and while I haven't tested this, I decided to go Self-Chill to boost our mine throwing speed, while also boosting our casting and zooming capabilities. Our Pyroclast Mines uses High-Impact mines to get 100% Chance to Deal Double Damage to enemies near it (with the aura effect), Mine Field to throw 4 extra mines per throw + Swift Assembly to get this throwing speed
So once that's sorted, the spell of choice at a first glance is Blazing Salvo, since we benefit for the high fire damage with the alt quality, but honestly can be anything, so I'm pretty much open to suggestions!. If this looks bad also let me know why, for me looks like a good boost for bossing, while occasionally throwing few mines to deal some damage.
Raw PoB (check configuration): https://pobb.in/WPBefBjvdtYF
EDIT: Forgot to mention, mines last for 12 seconds because of Mine Duration in the tree. also this is the mine aura radius.
https://preview.redd.it/7n878gbnl5sa1.png?width=722&format=png&auto=webp&v=enabled&s=17229f0f7a10a1261d05d381f66275bd4764e79e
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