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Modernizing an old Fulcrum build.

3 years ago586

by Barnyard_Pussy

363.48K

DPS

Effective HP

3.91K

Life

Overview

Modernizing an old Fulcrum build. is a Path of Exile Elementalist build by Barnyard_Pussy, made for the Crucible league (3.21). It is centered on Wave of Conviction and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 363.48K DPS with ∞ effective HP, 3.91K life, 175 energy shield. Suited for: Legion, Mapping. Key uniques include The Fulcrum, Mageblood, Ashes of the Stars, Winterweave.

Build Video

Barnyard_Pussy's Notes

First thing first I am not fluent with PoB. I play exclusively on console so I don't really get around to using the program. Because of that my PoB is just a raw rip without the bells and whistles many of you know how to use.

https://pastebin.com/S0FJ4Dp4

I originally saw the build over a year ago on Crouching_Tuna's Youtube Channel and finally got around to trying the build out here recently. I use a Mageblood instead of a Headhunter is probably the biggest difference. I'm still ironing out some parts of my build as well, like this is just me sharing it now that I can actually keep it alive running 30+ quant T16s long enough to gain levels.

If anybody has any advice or new tech I might have missed I'm all ears, I really think there's a lot of potential here. My biggest issues right now are I want to get more life (which will come with better gear) and turn my boots over to an Evasion base. My single target is also complete ass. I can do map bosses and I did a few guardians that took like 3 minutes to kill. Rares aren't really an issue, I blow entire legions up. I also need to get higher ignite proliferation radius on my gloves so my ignites can actually reach between the different legion mobs.

Some of the rarity might seem out of place but the build was originally supposed to be like a soft magic finder, just to play around, but I'm drifting away from that and I'm willing to give it up entirely once I can get the build strong enough to easily kill map bosses.

As a side note I don't want to use Petrified Blood.

Any and all advice is appreciated but I will say just because the character is in Standard does not mean I have access to insane legacy items. Think of it more like I have this character and I'm playing it SSF with a large amount of currency sitting back to craft the items. I actually crafted or acquired all these items myself.

TL;DR Here's a fulcrum autobomber build I saw a few years ago that I got running in the modern game, now I'm looking for some advice on what upgrades I might be missing.

Gear

The Fulcrum
Spirit Corona
Horror Veil
Ashes of the Stars
Maelstrom Nail
Winterweave
Cataclysm Mitts
Mageblood
Gloom Tread
Hotheaded
Eagle Creed
Oblivion Splinter
Grim Stare
Glyph Scar
Watcher's Eye

Skills

Body Armour

  • Wave of ConvictionWave of Conviction21/7WMain
  • Unbound AilmentsUnbound Ailments20/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage2/20W
  • Ignite ProliferationIgnite Proliferation20/20W
  • CombustionCombustion20/20W
  • Deadly AilmentsDeadly Ailments19/20W

Weapon 1

  • MalevolenceMalevolence20W
  • GraceGrace19W
  • VitalityVitality20W
  • EnlightenEnlighten3W

Helmet

  • Herald of AshHerald of Ash20/20W
  • Arctic ArmourArctic Armour19/20W
  • EnlightenEnlighten2/20W
  • Elemental ProliferationElemental Proliferation20/20W

Gloves

  • Arcanist BrandArcanist Brand18W
  • FlammabilityFlammability19W
  • Elemental WeaknessElemental Weakness20/20W
  • LifetapLifetap20W

Weapon 1

  • Burning DamageBurning Damage20W

Boots

  • Cast when Damage TakenCast when Damage Taken20W

Boots

  • Burning DamageBurning Damage20/20W

Boots

  • Flame DashFlame Dash20W

Gloves

  • Commandment of Ire1W

Passive Tree

Passive tree 3.21
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
363.48K
Hit DPS
13.1K
With Poison DPS
13.1K
With Ignite DPS
363.48K
With Bleed DPS
13.1K
Damage over Time
350.38K
Ignite DPS
350.38K
Culling DPS
0
Reservation DPS
0
Average Hit
7.91K
Burst Damage
7.91K

Attack & Crit

Attack/Cast Rate
1.66/s
Hit Chance
100%
Crit Chance
7%
Crit Multiplier
150%
Mana Cost
56.7
Life Cost
24

Defence

Effective Hit Pool
Life
3.91K
Energy Shield
175
Mana
218
Ward
0
Armour
277
Evasion
10.49K
Phys Damage Reduction
89%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
55%
Evade (Projectile)
55%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+169%)
Cold Resistance
75% (+81%)
Lightning Resistance
75% (+80%)
Chaos Resistance
-49%

Max Hit Taken

Physical
5.73K
Fire
22.71K
Cold
22.71K
Lightning
22.71K
Chaos
3.65K

Recovery

Life Regen
789.7/s
ES Regen
0/s
ES Recharge
175/s
Mana Regen
22.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
146
Intelligence
346
Dexterity
209
Movement Speed
155%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
88%