
POE 3.21 Necromancer Summon Phantasm vs. Sirus
411.4M
DPS
31.56K
EHP
3.79K
Life
~7.7![]()
Min Budget

I AM GOING TO PLAY GARBAGE, SORRY NOT REALLY SORRY | ep 7
58105.56K
DPS
45.64K
EHP
3.8K
Life
~181![]()
Min Budget

Exploding totems: phys conversion leadership's price chieftain (small boss collage)
44550.6M
DPS
68.46K
EHP
5.34K
Life
~8![]()
Min Budget

POE 3.21 Necromancer Summon Phantasm vs Minotaur
2310.75M
DPS
29.72K
EHP
3.66K
Life
~8.4![]()
Min Budget

Path of Exile Crucible RF Jugg Gameplay P.3
31.04M
DPS
116.43K
EHP
4.13K
Life
~1.6![]()
Min Budget
Penance brand as hierophant using the reworked arcane surge on the cheaper side. Just sad that Penance brand is not much used and overlooked over the past several leagues, currently only 6 visible on the poe.ninja crucible ladder including me. It's often seen as a scaling build only used with great investment or with an aurabot. Bonus point, the mtx is wonderful and penance brand is one of my favorite skill. I understand it's hard to make it feels good and you can feel discouraged when you first try it but with a good understanding it's lovely to play (but beware you need to click a lot),
Penance brand hiero - Wandering path Altar farming T16 & 70+% pack size (low investment)
11454.74K
DPS
46.58K
EHP
4.07K
Life
~3.8![]()
Min Budget

Exploding totems part 2: phys conversion chieftain
220479.92M
DPS
48.06K
EHP
5.16K
Life
~29![]()
Min Budget

Follow Up: Bloodnotch T16 Crucible Tanking
103357.09K
DPS
26.32K
EHP
2.47K
Life
~9.4![]()
Min Budget

Either PoE felt pity for me or it accepted my suffering as sacrifice | ep2
8153.14K
DPS
39.64K
EHP
3.47K
Life
~112![]()
Min Budget

POE 3.21 Necromancer Summon Phantasm (League Starter)
123.18M
DPS
32.09K
EHP
2.86K
Life
~5.2![]()
Min Budget

PoE 3.21: Fire Trap Frostblink League Start Build Update
290
DPS
7.26K
EHP
2.24K
Life
~142![]()
Min Budget

Fire Trap Day 2 Update - Low Budget Red Maps
6181.01M
DPS
51.65K
EHP
4.4K
Life
~2![]()
Min Budget

Path of Exile 3.21 Crucible Finishing the Campaign
30
DPS
3.35K
EHP
1.4K
Life
~113![]()
Min Budget
Posting Here as Well. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. Taking the ES mastery which makes your Stun Threshold based on your ES and taking Agnostic to set your ES to 0, basically every hit stuns you. Therefore you are 'effectively' immune to hits. Adding the Immutable Force jewel (up to 1000% stun recov
Hit immunity with new jewel, Bloodnotch
40977.95K
DPS
50.54K
EHP
2.02K
Life
~5.5![]()
Min Budget

Early Mapping Defenses - Fire Trap Day 1
765163.85K
DPS
69.6K
EHP
3.75K
Life
~182![]()
Min Budget

【Shotgun Galvanic】is literally the best CARRY bow build for league-starters! -1st day progress 3.21
304531.9K
DPS
15.98K
EHP
2.36K
Life
~1.7![]()
Min Budget
Build Philosophy I haven't played my favorite ailment builds in a while - ignite. Chieftain is much more tanky than Elementalist, with less damage. Chieftain, however, leverages its physical damage reduction with decent damage. It also is my most played ascendancy pog. This build utilizes the shift from phys to fire on gear, with a combination of the consistency of Endurance Charges, to pretty much tank all phys damage. Dawnbreaker is a two-fold synergy, as it does not only shift phys to fire and cold/ lightning to fire, but also supplies the only sour
Ignite Reaperman - Igntie Reap Chieftain
3783.29K
DPS
333.14K
EHP
5.6K
Life
~4.6![]()
Min Budget
One last minute guide that I made after seeing Ziggy's video on Exile Levelling and the AHK script, updated my Hierophant POB with levelling trees and thought I'd share: I plan to level with Rolling Magma into Wintertide Brand till level 38, where I swap to Ball Lightning and continue using it from there. ~~Muling Arcane Surge from Witch is probably worth it if the servers are stable tonight.~~ brainfart, you get it from vendor after Mercy Mission. It's not a record breaker but it should be pretty decent, if Wintertide Brand starts feeling bad in Act 3 you can s
Hierophant Ball Lightning Starter Microguide
182.24M
DPS
29.3K
EHP
2.68K
Life
~5.4![]()
Min Budget

Detonate Dead Elementalist League Start Guide - This Build Never Dies [3.21]
2084.37M
DPS
19.71K
EHP
4.88K
Life
~2.3![]()
Min Budget
Which build would be better as a league starter? I'm leaning towards Hot DoT Trickster but I'm unsure if totem health will be an issue. Gear in both is a filler so don't be concerned about not being resist capped or not having sufficient attributes, though I am intending to use their bases. Hot DoT Trickster: Explosive Concoction Raider:
Searing Bond Trickster vs Explosive Concoction Raider
2296.3K
DPS
14.76K
EHP
4.74K
ES
~3.2![]()
Min Budget

3.21 Spark Trickster Leaguestart Discussion
45325.17K
DPS
17.21K
EHP
2.47K
ES
~4![]()
Min Budget

Hierophant Incinerator - My League Start (DONT PLAY THIS)
6855.16M
DPS
52.37K
EHP
2.96K
ES
~10![]()
Min Budget
made by dariidar
Incinerate could be BUSTED with its new weapon passive.
641.14M
DPS
16.38K
EHP
3.65K
Life
~1.6![]()
Min Budget
Been trying to build a Storm Brand Raider for HCSSF because of the following synergies: - Onslaught gives MS and damage - Frenzy Charges double dip with More Damage and Cast Speed - Easy acces to Spell Suppression & Elemental Ailment Avoidance - Can path through Armour and Evasion nodes on my way to the Brand Nodes - Can path to a lot of Mana Reservation Efficiency However I seem to hit a ceiling in both damage and survivability. Especially Damage. I'm looking for a secondary skill that could boost single target, but I don't see it. Tried Lightning Spire

【Stronger Pulse Reworked】might has some JUICY DPS (100% Crit) as a League-Starter? - Build idea 3.21
2772.48M
DPS
23.97K
EHP
4.21K
Life
~1.7![]()
Min Budget
I've been trying to cook and pretty much have concluded that using Prismatic Burst as a main skill will end up underwhelming (without Shako at least). (Rolling Magma has similar base damage and same damage effectiveness so should pretty accurately reflect PB DPS) Here's my non-budget lvl 100 take using mine auras to get almost 7x damage as well as Annihilating Light. I've gotten enough CDR so PB has a 2.52 hit rate which matches perfectly with lvl 1 Static Strike's 2.5 beam hit rate. This ends up with a build that has a clunky play
For all the Prismatic Burst theorycrafters out there
154.43M
DPS
120.74K
EHP
4.95K
Life
~114![]()
Min Budget

Wave of Conviction Ignite Elementalist Ruthless Sanctum League Path of Exile
30
DPS
242.68K
EHP
4.65K
ES
~3.5![]()
Min Budget
Basically scale Damage with the cookie cutter uniques like rathpith, vulconus, anathema, marylenes and the magnate belt. Slap on some Regen rolls on gear+vitality to sustain RF. Opt for heralds to scale damage further, opt into determination+some max res scaling to get a bit of spell damage mitigation. Die Instantly to chaos (at this gear level, its not unsolvable). Without conc effect you're at 20 radius which should be fine for clearing, can use awakened aoe as a swap later. Build has many conditions attached to the damage e.g. b
18 Mil DPS BV Inquisitor (may involve some PoB-warrioring)
18.77M
DPS
46.83K
EHP
4.64K
Life
~7![]()
Min Budget

ImExile's Detonate Dead ignite Elementalist
1513.32M
DPS
103.9K
EHP
5.35K
Life
~7![]()
Min Budget

Absolution Boss Destroyer for 3.21 Path of Exile Crucible League Start Build Guide
476.41K
DPS
5.49K
EHP
1.57K
Life
~17![]()
Min Budget
Disclaimer: I take no responsibility for anyone trying to incorporate any of this into a real build and failing miserably! Unless that person is me... I have: Tried to include most of the obvious sources of cooldown recovery from the tree and items, at their maximum value. Tried to include all relevant gems that have cooldowns (excluding most reservation gems. Tried to colour code skill groups and item groups to make it easier to find what you're interested in. Tried to generalize as much as possible. Most gems are sitting at level 20 or 21 and only have quality if it relates to coold
I made a PoB designed to play around with cooldowns of skills/items. Inspired by the new Sabo node. Details and link in the post for anyone interested.
150
DPS
13K
EHP
1.93K
Life
~3.8![]()
Min Budget
CwC WoC Lightpoacher Spirit Charge Stacking Concept (end-game non min-maxed gear PoB) edit: most updated pobs (Low Life) (Low Life with Suppress) This is to hoping the reworked abyss uniques are not all super rare. Trickster 200% increased charge duration + 100% charge duration mastery for 40 second spirit charges. Physical spell converted to elemental. Wave of Conviction was my choice. Generating

POE 3.21 Crucible: Spark Totem Build Guide (POB Updated)
861.52M
DPS
15.75K
EHP
3.4K
Life
~1.3![]()
Min Budget
Atlas tree : Shrine / Ritual / Strongboxes / Essences Shrine / Ritual / Strongboxes / Expeditions
Cold Exsanguinate Trap Assassin | max 1 div budget | 6.5M Shaper DPS | 2M Uber DPS | Freeze Every Uber
79.34M
DPS
24.07K
EHP
3.61K
Life
~16![]()
Min Budget

My BEST League Starter Yet - Fire Trap Elementalist Guide
6.11K45.37K
DPS
25.6K
EHP
1.31K
Life
~137![]()
Min Budget

PoE 3.21 - Spark Still In The Ring (Gauntlet Forged & Approved)
691.02M
DPS
30.69K
EHP
4.58K
Life
~1.9![]()
Min Budget

Jungroan's Arma Brand Recaller League Start Build Guide
1287.48M
DPS
103.74K
EHP
3.96K
Life
~6.9![]()
Min Budget

EB MoM Righteous Fire Inquisitor League Starter Guide [Path of Exile 3.21 Crucible]
1.2K3.39M
DPS
40.14K
EHP
4.11K
Life
~4.3![]()
Min Budget

SPARK TRICKSTER - Leaguestarter Guide (3.22 Overhaul Video in the Works)
662325.17K
DPS
17.21K
EHP
2.47K
ES
~4![]()
Min Budget

POE Elementalist Herald of Thunder Autobomber, 6.6M DPS, Super Fast Mapping
6766.6M
DPS
38.18K
EHP
4.31K
Life
~24![]()
Min Budget




