I made a PoB designed to play around with cooldowns of skills/items. Inspired by the new Sabo node. Details and link in the post for anyone interested.
by Pintash3 years ago15
- Effective HP
- 13K
- Life
- 1.93K
- Level
- 100
- Min budget
Overview
I made a PoB designed to play around with cooldowns of skills/items. Inspired by the new Sabo node. Details and link in the post for anyone interested. is a Path of Exile Saboteur build by Pintash, made for the Crucible league (3.21). It is centered on Immortal Call and plays as a strength, spell, duration, guard archetype. Defensively it sits at 13K effective HP, 1.93K life, 620 energy shield. Suited for: Simulacrum. Key uniques include The Torrent's Reclamation, Choir of the Storm, The Eternal Apple, Gifts from Above, Tinkerskin.
Pintash's Notes
Hello there, Exiles.
I set up a PoB that has a large list of Gems and Items related to cooldown to try and figure out if there's anything cool we can do with the new Sabo node that provides a new source of cooldown recovery. I thought I would post it here for anyone who is interested.
Disclaimer: I take no responsibility for anyone trying to incorporate any of this into a real build and failing miserably! Unless that person is me...
I have:
- Tried to include most of the obvious sources of cooldown recovery from the tree and items, at their maximum value.
- Tried to include all relevant gems that have cooldowns (excluding most reservation gems.
- Tried to colour code skill groups and item groups to make it easier to find what you're interested in.
- Tried to generalize as much as possible. Most gems are sitting at level 20 or 21 and only have quality if it relates to cooldown in a positive way. So to really push some skills to their cooldown limits you will likely need to start scaling further than I have with gem levels and/or quality stats.
- Set the quality of 4 War Cry gems to 40% to simulate the buff they got in the patch notes.
- Used alternate quality gems over the base gem if they provide Increased Cooldown Recovery.
- Tried to included some of the more interesting unique items that have some kind of cooldown tied to them, or a skill they provide. Some unique items are also present because they allow you to augment cooldown through another means, such as gem quality on Ashes of the Stars.
This is NOT an exhaustive list of all possible sources of cooldown recovery for all skills and items.
I have NOT included:
- Second Wind support.
- Many unique items that have a cooldown tied to them in some way.
- Any cooldown that may be found on cluster gems.
- The eldritch boot implicit modifiers for War Cries.
- Timeless jewels. I'm not aware of any cooldown they provide, but if they do it is not included here.
- Any alt quality support gems that may provide cooldown recovery to the Skills they support. Again, I'm not aware of any.
- Likely some other things I have overlooked or am completely unaware of.
With that out of the way here it is if you'd like to check it out: https://pobb.in/yDow8ClSh8eT
Finally, if you find anything interesting please share. I'd love to hear about it!
Gear
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Skills
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Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.22s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 36
- Life Cost
- 0
Defence
- Effective Hit Pool
- 13K
- Life
- 1.93K
- Energy Shield
- 620
- Mana
- -232
- Ward
- 0
- Armour
- 1.98K
- Evasion
- 2.96K
- Phys Damage Reduction
- 15%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 21%
- Evade (Projectile)
- 21%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+65%)
- Cold Resistance
- 75% (+65%)
- Lightning Resistance
- 75% (+35%)
- Chaos Resistance
- -25%
Max Hit Taken
- Physical
- 6.25K
- Fire
- 21K
- Cold
- 21K
- Lightning
- 21K
- Chaos
- 4.09K
Recovery
- Life Regen
- 59.3/s
- ES Regen
- 0/s
- ES Recharge
- 620/s
- Mana Regen
- 26.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 254
- Intelligence
- 318
- Dexterity
- 263
- Movement Speed
- 173%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 10
- Devotion
- 0