28.7M
DPS
31.24K
Effective HP
2.36K
Life
Overview
Lightpoacher Charge Stacking is a Path of Exile Trickster build by Peggle2, made for the Crucible league (3.21). It is centered on Wave of Conviction and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 28.7M DPS with 31.24K effective HP, 2.36K life, 1.49K energy shield. Suited for: Abyss, Breach. Key uniques include Lightpoacher, Darkness Enthroned, Progenesis, Shroud of the Lightless, Mark of the Shaper.
Peggle2's Notes
CwC WoC Lightpoacher Spirit Charge Stacking Concept (end-game non min-maxed gear PoB)
edit: most updated pobs
- https://pobb.in/b8Cia4-Bhw6k (Low Life)
- https://pobb.in/wL_wK-ev2-vn
- https://pobb.in/DF7Atns5XzUu (Low Life with Suppress)
This is to hoping the reworked abyss uniques are not all super rare.
- Trickster 200% increased charge duration + 100% charge duration mastery for 40 second spirit charges.
- Physical spell converted to elemental. Wave of Conviction was my choice.
- Generating spirit charges in boss arenas with Vaal Breach having a 40 second soul prevention timer. There will be small downtime
- Spirit charges are not expended from the triggered skill while channeling cyclone.
- Defenses are mediocre IMO. Some offense could be sacrificed to bulk up.
- The abyssal jewels are probably the most unrealistic items as most other items have semi-deterministic crafting methods. Still have opportunity of 6 mod/synthesized/corrupted abyss jewels.
- Sockets are scarce and some abyssal jewels might need sacrificed for more utility gems.
Had various ideas of low-life, petrified blood, 1h/shield, Heirophant, etc.
Feedback and ideas are welcomed and appreciated.
Gear
































Skills
Passive Tree


Character Stats
- Level
- 100
Damage
- Full DPS
- 28.7M
- Combined DPS
- 28.63M
- Hit DPS
- 28.63M
- With Poison DPS
- 28.63M
- With Ignite DPS
- 28.63M
- With Bleed DPS
- 28.63M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 8.59M
- Burst Damage
- 8.59M
Attack & Crit
- Attack/Cast Rate
- 3.33/s
- Trigger Rate
- 3.33/s
- Hit Chance
- 100%
- Crit Chance
- 95%
- Crit Multiplier
- 573%
- Mana Cost
- 68
- Life Cost
- 0
Defence
- Effective Hit Pool
- 31.24K
- Life
- 2.36K
- Energy Shield
- 1.49K
- Mana
- 247
- Ward
- 0
- Armour
- 13.36K
- Evasion
- 24K
- Phys Damage Reduction
- 68%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 76%
- Evade (Projectile)
- 76%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+22%)
- Cold Resistance
- 76% (+22%)
- Lightning Resistance
- 76% (+25%)
- Chaos Resistance
- 76% (+9%)
Max Hit Taken
- Physical
- 8.65K
- Fire
- 20.06K
- Cold
- 20.06K
- Lightning
- 20.06K
- Chaos
- 20.58K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 1.49K/s
- Mana Regen
- 39.7/s
- Life Leech
- 1.04K/s
- ES Leech
- 148.8/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 148
- Intelligence
- 273
- Dexterity
- 176
- Movement Speed
- 26%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 5
- Devotion
- 0