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Hierophant ascendancy

Follow Up: Bloodnotch T16 Crucible Tanking

Armageddon Brand·Hierophant

357KDPS26.3KEHP2.47KLife~9.4divine orbsBudget

Electrical_Sort_5586·3 years ago33

Posting Here as Well. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. Taking the ES mastery which makes your Stun Threshold based on your ES and taking Agnostic to set your ES to 0, basically every hit stuns you. Therefore you are 'effectively' immune to hits. Adding the Immutable Force jewel (up to 1000% stun recov

PoE 3.21 · Crucible
Hierophant ascendancy

Hit immunity with new jewel, Bloodnotch

Armageddon Brand·Hierophant

78KDPS50.5KEHP2.02KLife~5.5divine orbsBudget

Electrical_Sort_5586·3 years ago409

Ever since the Timeless Jewel Chainbreaker Keystone rework last league (Grants 1 Rage regenerated for every 25 Mana Regeneration per second) I've wanted to make a mana-regen stacking character that takes advantage of nearly permanent berserk. This seems too challenging with available sources of flat mana per second, so mana stacking was the way I chose. Berserk favors attacks so Mind of the Council was a no brainer. However, not being able to regenerate mana because of Chainbreaker makes it hard to sustain typical Mind over Matter defenses, so I instead decided to make use of the Hiero

PoE 3.20 · Sanctum
Hierophant ascendancy

Chainbreaker (Near-)Permanent Berserk Hierophant

Consecrated Path·Hierophant·Mapping·Sanctum

6.58MDPS48KEHP8.39KES~31divine orbsBudget

Electrical_Sort_5586·3 years ago114

The basic tech here feels like it became popular with dissolution of the flesh builds. Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time effect with life recouped. If Progenesis stacks additively with the petrified blood, stacking enough recoup and flask effect can basically give you REALLY high amount of hit nullification. Some basic framework like this: (25% of Life Loss From Damage Occurs Over 4

PoE 3.19 · Kalandra
Pathfinder ascendancy

The Progenesis Flask + Petrified Blood + Life Recoup may allow hit immunity

Petrified Blood·Pathfinder

804EHP693Life~1.8divine orbsBudget

Electrical_Sort_5586·3 years ago4