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PoE 3.21·Crucible·Hierophant

Hit immunity with new jewel, Bloodnotch

by Electrical_Sort_55863 years ago409

DPS
77.95K
Effective HP
50.54K
Life
2.02K
Level
92
Min budget

Overview

Hit immunity with new jewel, Bloodnotch is a Path of Exile Hierophant build by Electrical_Sort_5586, made for the Crucible league (3.21). It is centered on Armageddon Brand and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 77.95K DPS with 50.54K effective HP, 2.02K life. Key uniques include Wyrmsign, Honourhome, Valyrium.

Electrical_Sort_5586's Notes

Posting Here as Well. Basically the interaction is this:

When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. Taking the ES mastery which makes your Stun Threshold based on your ES and taking Agnostic to set your ES to 0, basically every hit stuns you. Therefore you are 'effectively' immune to hits. Adding the Immutable Force jewel (up to 1000% stun recovery) basically allows you to move around and attack/cast, business as usual.

HOWEVER. You still want a large enough life pool as the life recovery happens a tick after the damage. If a large hit is capable of one-shotting you from one hit it will still do so. Obviously dots will completely destroy you unless you account for them as well.

This also lets you play around when the newly added 'when stunned' interaction, like gain 25% more spell damage when stunned when casting, etc.

EDIT: A quick little POB of something I'm trying with my limited funds and my armabrand league starter: https://pobb.in/MkcGiQnlABTG

Gear

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Doom Charm
Honourhome
Morbid Skin
Brood Scarab
Dragon Circle
Valyrium
Wyrmsign
Carrion Tether
Maelstrom Stride
Dire Duty
Grim Vision
Brutal Restraint
Bloodnotch
Immutable Force

Skills

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Body Armour

  • Armageddon BrandArmageddon Brand20WMain
  • ImmolateImmolate20/20W
  • Elemental FocusElemental Focus20/20W
  • Fire PenetrationFire Penetration20W
  • Increased Area of EffectIncreased Area of Effect19/20W
  • Controlled DestructionControlled Destruction19/20W

Gloves

  • Flame SurgeFlame Surge16/20W
  • Summon Chaos GolemSummon Chaos Golem1W
  • Cast when StunnedCast when Stunned4W

Weapon 1

  • Wave of ConvictionWave of Conviction20W
  • Elemental ProliferationElemental Proliferation19/20W
  • CombustionCombustion19/20W

Boots

  • Molten ShellMolten Shell16W
  • Cast when Damage TakenCast when Damage Taken11W

Boots

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks18/20W

Weapon 2

  • FrostblinkFrostblink20W
  • Brand RecallBrand Recall6/14W

Helmet

  • DeterminationDetermination20W
  • AngerAnger20W

Helmet

  • Herald of AshHerald of Ash20/20W
  • ArroganceArrogance21W

Weapon 2

  • FlammabilityFlammability20W

Gloves

  • Petrified BloodPetrified Blood21/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
77.95K
Hit DPS
77.95K
With Poison DPS
77.95K
With Ignite DPS
77.95K
With Bleed DPS
77.95K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
68.78K
Burst Damage
68.78K

Attack & Crit

Attack/Cast Rate
4.25/s
Hit Rate
1.13/s
Hit Chance
100%
Crit Chance
3%
Crit Multiplier
100%
Mana Cost
0
Life Cost
33

Defence

Effective Hit Pool
50.54K
Life
2.02K
Energy Shield
0
Mana
29
Ward
0
Armour
6.85K
Evasion
629
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
34%
Spell Block
0%
Spell Suppression
20%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+18%)
Cold Resistance
76% (+19%)
Lightning Resistance
76% (+17%)
Chaos Resistance
33%

Max Hit Taken

Physical
6.41K
Fire
16.94K
Cold
16.94K
Lightning
16.94K
Chaos
6.07K

Recovery

Life Regen
478.6/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
-312.3/s
Life Leech
371.47/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
177
Intelligence
311
Dexterity
106
Movement Speed
32%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0
Item Rarity
34%