Hello everyone, This is build which is based on assumption that we can get all 3 auras from new Unwavering Crusade ascendancy node. Numbers in custom modifiers are lvl 27 Wrath, Anger and Hatred. Idea was to create aura stacker which would be viable as leaguestarter. We are scaling spark non crit version using call of the brotherhood rings and cold to fire so we can utilize trinity and elemental mastery which inverts resistance value. This build has: Max attack block / 74 spell block 133 k effectivehit pool NO molten shell 239 k effective hit pool with molten shell Aegis scal

PoE 3.22 | Self Chill Explosive Trap Trickster | Speed Bossing League Start Guide
8382.76M
DPS
71.03K
EHP
3.31K
Life
~2![]()
Min Budget
Splitting Steel+(DuelistMule)chance to bleed To Merveil ---Sunder Leveling to A6 Update Axes ASAP when no DMG Update Potions when no Heal/Mana Steel Skin for bleeds A4 Get Auras70%- Hof Ash25, Warbanner10, Hof Purity25, Blood and Sand10 Get Buffs- Blood rage, Beserk Boneshatter after Kitava A6 Second Totem Setup after Panopticon Essence of contempt for Weapon Phys crafts Dont Miss labs sucks to backtrack Uniques to use leveling if found Feastbind Belt of Deceiver Carnage Heart Wanderlust Tabula Goldrim Consider the Following: Clusters(Flask recove
Scion/Ascendant Boneshatter 1 Day SSF Uberlab completed and Endgame build guide
1624.26K
DPS
15.25K
EHP
3.29K
Life
~1.1![]()
Min Budget
evtl eye of innocence nicht n?tig wenn trauma support self igniten kann und gut ist
Infernal Blow Ignite Chieftain with Self-Ignite and Trauma (Destroy my build pls)
13.29M
DPS
23.27K
EHP
4.62K
Life
~4.4![]()
Min Budget
Hi everyone I revised my previously posted al dhih warcry starter build with the numbers provided in the gem reveal. Added 20% less aoe and 4% less damage on the belt to offset corrupting fever damage. Expected base is around 600 dot, so im going for 1.12 twice to simulate two levels from Dialla's Malefaction. Dropped lifetap in favor of increased duration. Someone on the other reddit said the stacks renew duration when reappling, so i'm considering this a key for the build to work. Damage mostly comes from regular jewels, vulnerability and cluster jewels. Also expecting warcry dura
Hi guys, Looking for advice on my sort of meme build for 3.22, I have specific questions listed after the build description. Main concept is stacking mana and using Mind of the Council + Lucky Lightning from Voice of the Storm + Shaper of Flames/Storms + Manastorm triggered by Arcane Cloak for lots of flat lightning dmg big ignites and max shock. There's a bit of set up for max DPS and I may forgo Frenzy entirely if it feels too iffy (had sockets to spare), but you hit once and refresh it with Flammability for as long as you nee
Mana Stacking Mind of the Council Doryani's Touch Ignite Elementalist
114.33M
DPS
29.31K
EHP
2.21K
Life
~7.1![]()
Min Budget

Seismic Exsanguinate Assassin 3.22 - Jungroan
11.52M
DPS
39.24K
EHP
5.18K
Life
~5.2![]()
Min Budget

[Path of Exile 3.21] Baron Zombie VS Uber Shaper
1027.31M
DPS
202.29K
EHP
20.22K
ES
~69![]()
Min Budget
PoB Link : I have been toying with the idea of playing a hybrid HoP - Absolution Guardian with a main focus on phys dmg and this is what i came up with. Of course it is the more endgame version of it which includes some crafting but still it would have some more room to grow ( +1 all minion on shield, kingmaker /ephemeral garb on AG etc). I also tried to go with the traitor and keep 3 flasks to have a decent uptime on bottled faith and vaal haste via soul ripper on bosses. Furthermore, the rational doctrine balancing of stats i
Any remarks / suggestions on my HoP -Absolution Guardian build idea?
1107.28M
DPS
21.78K
EHP
4.58K
Life
~170![]()
Min Budget

Discharge Autobomber Without Alt Quality (ft. Stormblast Mines)
2293.99K
DPS
10.91K
EHP
2.13K
Life
~4.3![]()
Min Budget

PoE 3.21 SSFSC (3:58) Fresh League,Leveling Necromancer Animate Weapons.
26177.38K
DPS
7.21K
EHP
2.47K
Life
~1.7![]()
Min Budget
I'm going to try to keep it short and sweet, Inferno blow with controlled blaze is very good on paper. Open to any criticism and changes, the tree kinda triggers me lol. Controlled blaze in calcs setup to 70% more ignite for single target. Day 1 level 80 Swap: You level as arma/crema/Woc then change when you get story of the vaal. Multistrike and ruthless do not work well with Infernal blow sadly so Haste is mega important to get good attack speed numbers. Possible endgame setup: Calc stuff is just tatoos with red nightmare
&x200B; I made this PoB, the idea is to use Storm Brand with Galvanic field for a dancing avoiding gameplay, 3M damage with Singularity. The problem is the defenses, I can't find ways to put in more defenses and still keep that 3M damage, any expert can help on this? Really want to play something off-meta next league. &x200B;
Stormbrand Galvanic field max shock Elementalist feedback
13.03M
DPS
10.62K
EHP
3.65K
Life
~1.8![]()
Min Budget

[POE 3.22] Heatshiver Tornado Shot Leaguestarter | Build Update | 日本語解説
7416.19M
DPS
16.28K
EHP
3.08K
Life
~5.6![]()
Min Budget

Pathfinder Impending Doom 3.22 Guide - Allie
131.28M
DPS
102.59K
EHP
4.22K
Life
~9.8![]()
Min Budget

PoE 3.22 League Starter Build Guide - Guardian/Necromancer Summon Skeleton Mages - Leveling/End Game
3104.18M
DPS
117.26K
EHP
4.66K
Life
~3.2![]()
Min Budget

Seismic Exsanguinate Assassin - Best EARLY Game Boss Killer League Start Guide [Path of Exile 3.22]
9901.5M
DPS
37.2K
EHP
5.08K
Life
~5.5![]()
Min Budget
tl;dr it seems bad but I'm not that experienced with scaling fire DoT. Damage is simulated using DD corpse life that will provide same exact damage that the totem will. The idea is to use Searing Bond totems which can be scaled through +1 fire gems to increase totem life while also doing fire DoT. Since we're chieftain with 90% res, we use RF for more fire DoT and more spell damage for searing bond. And then we use arcanist brand for flame surge/curse while using scorching ray for infusion/stronger exposure since there's nothing else to do while your totem ign
I wanted to play around with the new sacrifice gems numbers. So there is a lot to explain here on how I set it up. But this is a very early look. And honestly I'm not super happy with the actual result. Maybe you guys can have a look and see if there are some glaring holes. What you care about. 472,484 Average hit. Average Burst 1.351,304. Awakened Spell cascade Gives 5 Casts of DD so if you have the corpses 1,351,304 x 5 = 6,756,502 damage per cast. Seal gain time is 0.66 so you end up with 0.38 casts per second. 2.567.477dps 100% of it chaos. Not the Actual Boss DPS In reality your ma
Extremely Early Sacrifice Rathpith Globe Detonate Dead Occultist
1622.82K
DPS
58.21K
EHP
8.95K
Life
~27![]()
Min Budget

Hexblast Mines - 3.22 League Starter - Palsteron
12.08M
DPS
55.55K
EHP
4.6K
Life
~3.5![]()
Min Budget
Here we go, concept of a build I'm toying since this evening, after someone threw at me the idea of melee elemental hit, me answering it was shit, him holding his ground, and me checking a bit more and finding insane synergies about it. Concept of the build: \- Elementalist, because the damage is just that good and shaper of storm is clutch. Slayer is an alternative. \- Elemental hit, replacing your weapon with an attack doing a large amount of flat damage. You use the usual suspect to block cold and lightning, even if I toyed w
The Freezing Inferno, Melee ignite Elemental hit freezing everything in one hit.
19.55M
DPS
44.06K
EHP
4.98K
Life
~8.3![]()
Min Budget

Leveling a Shadow Miner Build (1-70) in 3.22 | Path of Exile
9183.19K
DPS
4.59K
EHP
979
Life
~21![]()
Min Budget
The idea is simple: Ethereal Knives with Return Projectiles and Sadism Support and Returning Proj Support for clear Blade Blast on a trigger weapon with Sacrifice Support to help with single target In theory this should feel great to clear with as you get Occu explosions and the fake-hit build feel with the fast poisons from EK while keeping long poisons on Blade Blast to still have some consistency/room to dodge mechanics. No idea about damage but it sounds cool enough for me to take it for a spin, what are your thoughts?

Explosions HUGE Damage Easy Bossing - Maw Of Mischief Elementalist League Starter [3.22 POE]
57819.65M
DPS
101.69K
EHP
4.36K
Life
~15![]()
Min Budget
Considering playing SRS, wanted to make a tankier version. Here's where it's at Starter (Non-Poison): Endgame (Poison): Any thoughts/suggestions?
2mil dps, pretty tanky. Modified this from an old Ben build, so there might be stuff I missed. Biggest issue I have with it is a lack of explosions for clear, but AoE is decent enough I don't think it'll be terrible.
My current best attempt at a corrupting blood warcry build
12.03M
DPS
56.92K
EHP
6.86K
Life
~3.4![]()
Min Budget

[PoE 3.22] 3:26:17 Ignite Elementalist A10 Kitava Leaguestart Run
1.02K14.29M
DPS
86.44K
EHP
5.71K
Life
~9.2![]()
Min Budget
Low Life MoM Penance Brand Hierophant ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Defensive Mechanics Explained : When hit, 60% damage goes to Mana and 40% goes to HP. (+10% watchers eye, +10% hiero passive) Then, with Anomlaous Petrified Blood, we only take 55% of the remaining damage (or 22% of the initial hit) The damage that we would have taken is then applied as damage over time, which is t
Low Life MoM Penance Brand Hierophant - Proof of Concept
117.07M
DPS
106.78K
EHP
2.2K
Life
~3.2![]()
Min Budget
I am planning on starting a soulwrest build this league. Soulwrest is a favourite of mine and it seems like it gained 3 big tools: - fresh meat support is incredibly powerful and could be what makes crit minions finally viable. But its condition is very difficult to meet. - returning projectiles support is very strong and gives us another good damage link for phantasms when the build has historically had some issues with filling out its supports. can easily swap between it and GMP for clear/ST. The build will use snipers mark so it should be very consistent. - guardians blessing is a free
Soulwrest with Fresh meat support - good or bait?
17.18M
DPS
5.86K
EHP
3.3K
Life
~12![]()
Min Budget

BLOW UP Bosses with this build!! - @Palsteron 's Hexblast Mines [PoE 3.22]
3.21K2.28M
DPS
51.45K
EHP
4.41K
Life
~3.3![]()
Min Budget
ailments: purity of elements or helmet reduced ignite dura + pantheon + charge mastery for shock stun: perfectionist cluster + 2x brutal restraint, perfectionist + chest craft but its a prefix, cyclone alt qual + pantheon, eva mastery + pantheon phys dmg: shield corrupt, ? mana: clarity + watchers, leech anoint or auxium leech, -cost on gear additional curse is huge, pick from tree, anathema, precursors
[Build discussion welcome] - Energy Blade Spellblade CoC Arc Trickster
12.35M
DPS
37.75K
EHP
4.12K
ES
~7.2![]()
Min Budget

Arakaali's Fang Champion | Build Overview | PoE 3.21
310
DPS
77.16K
EHP
3.93K
Life
~15![]()
Min Budget

[3.22] Hybrid Magic Find Righteous Fire - Balance of Currency & Power
438.46M
DPS
56.62K
EHP
4.84K
Life
~271![]()
Min Budget

Hexblast Mines - My 3.22 Leaguestarter, Full Build Guide | Path of Exile
3.16K2.08M
DPS
53.3K
EHP
4.41K
Life
~3.5![]()
Min Budget

3.22 | CRAFT YOUR OWN WEAPON AND BELT FOR POISON IMPENDING DOOM - PoE Impending Doom Crafting Guide
22220.66M
DPS
100.81K
EHP
4.07K
Life
~9.9![]()
Min Budget

3.22 | TAKE PATHFINDER IMPENDING DOOM TO THE NEXT LEVEL - PoE Ancestor Midgame Impending Doom Guide
4769.53M
DPS
92.8K
EHP
4.08K
Life
~24![]()
Min Budget

Ice Shot and CHILL - Smooth and Fun League Starter [PoE 3.22 Trial of the Ancestors Build Guide]
8937.03M
DPS
27.97K
EHP
4.26K
Life
~3.3![]()
Min Budget
I was working on a molten strike chieftain starter and ended up coming up with this: &x200B; The defenses look pretty nice, and I was planning to replace 2 of the skill gems with returning projectiles and trauma support when they get added. I wasn't really sure how to get the correct dps in pob for molten strike so I'm just hoping it's significantly higher than what the number I got is lol. &x200B; Any suggestions to improve this? Going non crit for league start cause it just seemed easier.
Molten Strike Chieftain Starter
1134.68K
DPS
53.27K
EHP
4.56K
Life
~1.9![]()
Min Budget

PoE 3.22 Cold DoT Trickster❄️League Starter Guide to T10 Maps in Act 4 Gear Trial of the Ancestors
68145.4K
DPS
9.47K
EHP
2.11K
Life
~1.5![]()
Min Budget
&x200B; Very straightforward and tanky enough build, all the items are easily gotten in the first days. With a better weapon, stack more damage in the items and you can squeeze much more dps out of this. Frenzy charge generation will be huge. A lot of potential here? Glad is one of my favourite ascendancies so I'm happy to start with this.
PoB: This is a PoB for the new Corrupting Cry Support (CCS). Since it's new, I don't know exactly how it will perform, but it isn't too different from Exsang./Reap DoT, which I've league started before. I've added a couple of hipster techs to spice it up, though. CCS has a lot of base damage, but not as many ways to scale it as Exsang. and Reap since it's not a skill gem. That rules out weapons like Cold Iron Point or wands with +1 to all (physical) skill gems. For your weapon then, you can pick up a bow with +2 to socketed support gems or try scaling minion dama
Corrupting Cry Ascendant; (slightly hipster) League Starter
10
DPS
14.66K
EHP
3.73K
Life
~1.3![]()
Min Budget
So far, we have very expensive equipment and barely any damage, even trying to account for the new strat with the new support gems (Controlled Blaze Support, Sadism Support) and a synergestic one (Swift Affliction Support). Together, they give 4.66x damage if one can manage to hit 13 times, igniting 13 times, over 4 seconds. Yet this isn't enough to catapult it past a few million DPS, even with very good gear. Perhaps there are better ways to scale ignite than what I'm using, as otherwise, this build will never scale into a strong build.
Consecrated Path/Doryani's Touch Ignite Theory-crafting - Using New Ignite Support Tech
11.12M
DPS
31.99K
EHP
4.05K
Life
~15![]()
Min Budget

ELEMENTAL HIT 3.22 🔥 ⚡❄️ | Path of Exile 3.22 Build Starter en Español
523.17M
DPS
16.8K
EHP
4.27K
Life
~11![]()
Min Budget
This build can be built in multiple ways and I dont know which one is best, coz its very dependent on other factors I did not take into account like tattoos etc. PoB covers 3 variations of the build: \- Siege Ballistas - for better clear and average single target \- Artilery Ballistas - for better single target \- Lion's jewel vs Cluster Jewel comparison (some comparison) &x200B; Using Self-Ignite Forbidden Rite on CoC Frenzy we are able to constantly self-ignite ourselves to get 200% increased attack speed via Makou's Embra
Artilery Ballistas ~Perm Berserker~ ~Self-Ignite~ Chiftain - Roast Me
3412.64K
DPS
63.16K
EHP
4.14K
Life
~18![]()
Min Budget

PoE 3.22 | Self Chill CoC FR | Testing in Heist, Delve, Expedition
4212.87M
DPS
30.8K
EHP
2.04K
Life
~3.6![]()
Min Budget

[POE 3.22] LEAGUE STARTER WOC IGNITE LEVELING GUIDE - LOW BUDGET - HOW TO LEVEL FIRE WITCH
6051.59M
DPS
52.92K
EHP
4.51K
Life
~1.6![]()
Min Budget
Life cost ~= 1500 life per cast
Small Corrupting Cry theorycraft/base PoB to create a build from
11.59M
DPS
111.78K
EHP
6.3K
Life
~5.6![]()
Min Budget
Hey folks I was thinking about starting the league with Arc Ignite. Think with the new Spellblade Support Gem, combined with Martyr of Innocence you get some quite juicy Damage Numbers without a lot of investment. Here's my POB so far : Would love any and all feedback
Spellblade Martyr of Innocence Vaal Arc Ignite Elementalist
15.21M
DPS
19.94K
EHP
4.49K
Life
~2.2![]()
Min Budget

Best League Start for Beginner's RF Path of Exile 3.22 Trial of the Ancient
717.86K
DPS
19.12K
EHP
1.79K
Life
~1.4![]()
Min Budget

Best DUELIST LEVELLING & First Ascendancy | PoE 3.22
6530
DPS
5.3K
EHP
133
Life
~109![]()
Min Budget