PoE 3.22 | Self Chill Explosive Trap Trickster | Speed Bossing League Start Guide
by FearlessDumb03 years ago838Subscribe
- DPS
- 2.76M
- Effective HP
- 71.03K
- Life
- 3.31K
- Level
- 89
- Min budget
Overview
PoE 3.22 | Self Chill Explosive Trap Trickster | Speed Bossing League Start Guide is a Path of Exile Trickster build by FearlessDumb0, made for the Ancestor league (3.22). It is centered on Explosive Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 2.76M DPS with 71.03K effective HP, 3.31K life, 1.41K energy shield. Suited for: Mapping, Bossing. Key uniques include Sunblast, Kintsugi.
Build Video
FearlessDumb0's Notes
UPDATE FOR 3.23: League Start Guide here: https://youtu.be/LXwLgREzSOI
League start guide for one of the best bossers in the game, Explosive Trap Trickster. This version includes self-chill + lightning warp tech that I used last league to speed run bosses for profit, mageblood speed but no mageblood required. Credit to Lysoupa for the lightning warp recommendation.
IMPORTANT: Don't upgrade your brine king pantheon to reduce the effect of Chill. It will half your self-chill and will feel terrible.
POBs League Start Guide (check notes): https://pobb.in/v1Ebjtv7Bl8o Self-chill: https://pobb.in/HdacV2TmMUga Endgame: https://pobb.in/57A80smxZaPi
For a mageblood version, check my 3.21 video for speed farming Uber Shaper: https://youtu.be/jmUoM2PyMno
Self-crafting guides Crafting a GG Trigger Sceptre: https://youtu.be/Tqni3eM3Cvw Crafting a GG Offhand Sceptre: https://youtu.be/Wfdept52A7E Crafting a +2 gems / crit multi amulet: https://youtu.be/m5azaawYcKg Crafting a GG Explosive Trap 6/7/8 link helmet: https://youtu.be/VK5odZzqa_M
League start guide for 3.21: https://youtu.be/RZsj0sV1wx8 Endgame upgrades for 3.21: https://youtu.be/5rtTjrN_3w4
#pathofexile #poe #explosivetrap #trickster #build #league #start #leaguestart
0:00 Intro 0:53 Mageblood speed, no mageblood required 1:19 How the build feels to play 2:27 How to effectively lay down AoE 2:58 Leveling / Leaguestart PoB 4:39 Act3 Craft for smooth campaign 5:47 Gear Overview for pushing into Red maps 7:42 Chest options 9:42 Do I need a Sunblast on leaguestart? (no) 10:04 Starter sceptres Day 1 11:15 Crit capping 12:24 IMPORTANT DONT SKIP: Overthrowing / low DPS 14:27 IMPORTANT DONT SKIP: Traps CAN be damaged 15:15 Ascendency change for self-chill 15:55 You DONT have to self-chill 16:16 Lightning Warp + self-chill = VERY FAST 17:44 How does self-chill work 19:16 Keeping Mana costs down 20:55 How Divine Blessing setup works 23:01 Maybe switch for Guardian Blessing? 23:27 Big boy damage upgrades 26:10 Explosive Trap will have +2 levels in 3.22 26:40 Outro
Loadouts
Gear
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Skills
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Passive Tree















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 89
Damage
- Full DPS
- 2.76M
- Combined DPS
- 918.86K
- Hit DPS
- 918.86K
- With Poison DPS
- 918.86K
- With Ignite DPS
- 918.86K
- With Bleed DPS
- 918.86K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 50.86K
- Burst Damage
- 50.86K
Attack & Crit
- Attack/Cast Rate
- 2.95/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 472%
- Mana Cost
- 8
- Life Cost
- 0
Defence
- Effective Hit Pool
- 71.03K
- Life
- 3.31K
- Energy Shield
- 1.41K
- Mana
- 97
- Ward
- 0
- Armour
- 20.98K
- Evasion
- 30.57K
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+33%)
- Cold Resistance
- 76% (+23%)
- Lightning Resistance
- 75% (+21%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 20.17K
- Fire
- 51K
- Cold
- 52.88K
- Lightning
- 51K
- Chaos
- 7.45K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 1.41K/s
- Mana Regen
- 14.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 184
- Dexterity
- 187
- Movement Speed
- 137%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0