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PoE 3.22·Ancestor·Necromancer

Soulwrest with Fresh meat support - good or bait?

by Notsomebeans3 years ago1

DPS
7.18M
Effective HP
5.86K
Life
3.3K
Level
93
Min budget

Overview

Soulwrest with Fresh meat support - good or bait? is a Path of Exile Necromancer build by Notsomebeans, made for the Ancestor league (3.22). It is centered on Spirit Offering and plays as a minion, intelligence, spell, duration archetype. In Path of Building it reaches 7.18M DPS with 5.86K effective HP, 3.3K life, 473 energy shield. Suited for: Mapping. Key uniques include Soulwrest, The Devouring Diadem, Darkness Enthroned, Corpsewalker.

Notsomebeans's Notes

I am planning on starting a soulwrest build this league. Soulwrest is a favourite of mine and it seems like it gained 3 big tools:

  • fresh meat support is incredibly powerful and could be what makes crit minions finally viable. But its condition is very difficult to meet.

  • returning projectiles support is very strong and gives us another good damage link for phantasms when the build has historically had some issues with filling out its supports. can easily swap between it and GMP for clear/ST. The build will use snipers mark so it should be very consistent.

  • guardians blessing is a free aura, provided you can handle the gem socket issue which these builds have historically had lots of trouble with.

soulwrest is usually enabled either through disciple of kitava or cwc+desecrate+offering. cwc offers much higher output but isn't a passive generation for general mapping. i much prefer DoK for this reason.

refreshing your phantasms enough will be the big roadblock for the build. My current pob gets my phantasm duration to 34.5 seconds, so fresh meat will last 3.5 seconds on each phantasm. With 21 phantasms, you need to summon 6 phantasms a second to get 100% uptime. DoK and the recovery mastery gives you 1.33 phantasms a second, and feast of flesh from diadem can give you ~2 a second (not 100% uptime but reasonable uptime), so you need to make up for the remaining 2.66, which could be done by manually casting desecrate/spirit offering when you need the single target boost.

Anyone else experimenting with this/thoughts on keeping fresh meat active? Here's my current Pob, curious to hear from others what they think

https://pobb.in/ZgH5IADWeZvS

Gear

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Soulwrest
The Devouring Diadem
Amulet
Darkness Enthroned
Corpsewalker
Kitava's Teachings
Cluster Jewel
Fortress Covenant
Cluster Jewel

Skills

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Gloves

  • Spirit OfferingSpirit Offering20/20WMain
  • DesecrateDesecrate20/20W
  • Flame DashFlame Dash20W
  • Faster CastingFaster Casting20W

Weapon 1

  • Triggered Summon Phantasm20W
  • Summon PhantasmSummon Phantasm21/20W
  • Minion DamageMinion Damage20/20W
  • PredatorPredator20/20W
  • BrutalityBrutality20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Increased Critical DamageIncreased Critical Damage20W

Weapon 1

  • Summon PhantasmSummon Phantasm21/20W
  • Minion DamageMinion Damage20/20W
  • PredatorPredator20/20W
  • BrutalityBrutality20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Increased Critical DamageIncreased Critical Damage20W

Body Armour

  • Summon Carrion GolemSummon Carrion Golem20W
  • Vaal HasteVaal Haste20W
  • ConvocationConvocation20/20W
  • Feeding FrenzyFeeding Frenzy20W
  • Divine BlessingDivine Blessing20W
  • MaimMaim20W

Helmet

  • ZealotryZealotry20W
  • PridePride20W
  • DeterminationDetermination20W
  • Sniper's MarkSniper's Mark20/20W

Boots

  • Animate GuardianAnimate Guardian20W
  • Raise SpectreRaise Spectre20W
  • Meat ShieldMeat Shield20W
  • Minion LifeMinion Life20W

Boots

  • Corpse Walk20W
  • Meat ShieldMeat Shield20W
  • Minion LifeMinion Life20W
  • Bone ArmourBone Armour20W
  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.22
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
7.18M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
2.65/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
36
Life Cost
0

Defence

Effective Hit Pool
5.86K
Life
3.3K
Energy Shield
473
Mana
19
Ward
0
Armour
4.66K
Evasion
286
Phys Damage Reduction
41%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-25%
Cold Resistance
-25%
Lightning Resistance
-25%
Chaos Resistance
-52%

Max Hit Taken

Physical
7.82K
Fire
4.79K
Cold
4.79K
Lightning
4.79K
Chaos
4.03K

Recovery

Life Regen
511.9/s
ES Regen
0/s
ES Recharge
473/s
Mana Regen
45.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
114
Intelligence
262
Dexterity
79
Movement Speed
53%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0