Posting my build idea I've been working on so i can get any tips for improvement in the comments and also as inspiration to my fellow melee ignite hype men. I think this has great potential and it has a lot of room for upgrades when i farm up the currency for it. However i will say i do plan on playing this character as fire trap/Frostblink until i can self farm Story Of The Vaal and Dyadian Dawn because i think starting level 1 as melee ignite will still be kinda painful lmao.
Melee Ignite Elementalist Idea I've been working on
Infernal Blow·Elementalist
9.03MDPS162KEHP5.01KLife~6.6
Budget
Hi guys, Looking for advice on my sort of meme build for 3.22, I have specific questions listed after the build description. Main concept is stacking mana and using Mind of the Council + Lucky Lightning from Voice of the Storm + Shaper of Flames/Storms + Manastorm triggered by Arcane Cloak for lots of flat lightning dmg big ignites and max shock. There's a bit of set up for max DPS and I may forgo Frenzy entirely if it feels too iffy (had sockets to spare), but you hit once and refresh it with Flammability for as long as you nee
Mana Stacking Mind of the Council Doryani's Touch Ignite Elementalist
Doryani's Touch·Elementalist·Mapping
14.3MDPS29.3KEHP2.21KLife~7.1
Budget
PoE 3.21 SSFSC (3:58) Fresh League,Leveling Necromancer Animate Weapons.
Raise Zombie·Necromancer·Lab Runner·Mapping
177KDPS7.21KEHP2.47KLife~1.7
Budget
I'm going to try to keep it short and sweet, Inferno blow with controlled blaze is very good on paper. Open to any criticism and changes, the tree kinda triggers me lol. Controlled blaze in calcs setup to 70% more ignite for single target. Day 1 level 80 Swap: You level as arma/crema/Woc then change when you get story of the vaal. Multistrike and ruthless do not work well with Infernal blow sadly so Haste is mega important to get good attack speed numbers. Possible endgame setup: Calc stuff is just tatoos with red nightmare
Infernal Blow Ignite League Start
Infernal Blow·Elementalist
3.35MDPS37.3KEHP4.03KLife~1.7
Budget
&x200B; I made this PoB, the idea is to use Storm Brand with Galvanic field for a dancing avoiding gameplay, 3M damage with Singularity. The problem is the defenses, I can't find ways to put in more defenses and still keep that 3M damage, any expert can help on this? Really want to play something off-meta next league. &x200B;
Stormbrand Galvanic field max shock Elementalist feedback
Storm Brand·Elementalist
3.03MDPS10.6KEHP3.65KLife~1.8
Budget
I wanted to play around with the new sacrifice gems numbers. So there is a lot to explain here on how I set it up. But this is a very early look. And honestly I'm not super happy with the actual result. Maybe you guys can have a look and see if there are some glaring holes. What you care about. 472,484 Average hit. Average Burst 1.351,304. Awakened Spell cascade Gives 5 Casts of DD so if you have the corpses 1,351,304 x 5 = 6,756,502 damage per cast. Seal gain time is 0.66 so you end up with 0.38 casts per second. 2.567.477dps 100% of it chaos. Not the Actual Boss DPS In reality your ma
Extremely Early Sacrifice Rathpith Globe Detonate Dead Occultist
Detonate Dead·Occultist·Mapping·Simulacrum
623KDPS58.2KEHP8.95KLife~27
Budget
Here we go, concept of a build I'm toying since this evening, after someone threw at me the idea of melee elemental hit, me answering it was shit, him holding his ground, and me checking a bit more and finding insane synergies about it. Concept of the build: \- Elementalist, because the damage is just that good and shaper of storm is clutch. Slayer is an alternative. \- Elemental hit, replacing your weapon with an attack doing a large amount of flat damage. You use the usual suspect to block cold and lightning, even if I toyed w
The Freezing Inferno, Melee ignite Elemental hit freezing everything in one hit.
Elemental Hit·Elementalist·Mapping·Expedition
9.55MDPS44.1KEHP4.98KLife~8.3
Budget
“An empire should sparkle like ice upon the winter stone.”
The idea is simple: Ethereal Knives with Return Projectiles and Sadism Support and Returning Proj Support for clear Blade Blast on a trigger weapon with Sacrifice Support to help with single target In theory this should feel great to clear with as you get Occu explosions and the fake-hit build feel with the fast poisons from EK while keeping long poisons on Blade Blast to still have some consistency/room to dodge mechanics. No idea about damage but it sounds cool enough for me to take it for a spin, what are your thoughts?
Returning EK Blade Blast Idea
Ethereal Knives·Occultist
122KDPS5.32KEHP3.55KLife~2.7
Budget
Explosions HUGE Damage Easy Bossing - Maw Of Mischief Elementalist League Starter [3.22 POE]
Death Wish·Elementalist·Mapping·Bossing
19.6MDPS102KEHP4.36KLife~15
Budget
Path of Exile 3.21 STR Stacker Occultist Cyclone-Shockwave Full Unique Build
Cyclone·Occultist
3.17MDPS∞EHP5.37KLife~69
Budget
Considering playing SRS, wanted to make a tankier version. Here's where it's at Starter (Non-Poison): Endgame (Poison): Any thoughts/suggestions?
Tanky Poison SRS
Summon Raging Spirit·Necromancer
2.64MDPS117KEHP5.15KLife~3.4
Budget
[PoE 3.22] 3:26:17 Ignite Elementalist A10 Kitava Leaguestart Run
Vaal Detonate Dead·Elementalist·Essence
14.3MDPS86.4KEHP5.71KLife~9.2
Budget
I am planning on starting a soulwrest build this league. Soulwrest is a favourite of mine and it seems like it gained 3 big tools: - fresh meat support is incredibly powerful and could be what makes crit minions finally viable. But its condition is very difficult to meet. - returning projectiles support is very strong and gives us another good damage link for phantasms when the build has historically had some issues with filling out its supports. can easily swap between it and GMP for clear/ST. The build will use snipers mark so it should be very consistent. - guardians blessing is a free
Soulwrest with Fresh meat support - good or bait?
Spirit Offering·Necromancer·Mapping
7.18MDPS5.86KEHP3.3KLife~12
Budget
3.22 Snipe - Burning Arrow Elementalist (Armour ver.)
Burning Arrow·Elementalist
953KDPS27.7KEHP4.39KLife~1.9
Budget
[POE 3.22] LEAGUE STARTER WOC IGNITE LEVELING GUIDE - LOW BUDGET - HOW TO LEVEL FIRE WITCH
Wave of Conviction·Elementalist
1.59MDPS52.9KEHP4.51KLife~1.6
Budget
Hey folks I was thinking about starting the league with Arc Ignite. Think with the new Spellblade Support Gem, combined with Martyr of Innocence you get some quite juicy Damage Numbers without a lot of investment. Here's my POB so far : Would love any and all feedback
Spellblade Martyr of Innocence Vaal Arc Ignite Elementalist
Vaal Arc·Elementalist
5.21MDPS19.9KEHP4.49KLife~2.2
Budget
3.21 - Testing MI Raise Zombie using Arcanist Brand - Viewer Discretion is Advised.
Raise Zombie·Necromancer
460KDPS2.11KEHP1.41KLife~5.7
Budget
Path of Building: 6 Power Charges, 6 Curses, 99% reduced duration Impending Doom Using several uniques and the Window of Opportunity wheel, this buid achieves 99% reduced duration of temporal chains to allow for very rapid proccing of Doom Blast. This build uses power charge stacking to achieve a curse limit of 6 while maintaining a high critical strike chance. This allows the use of powerful offensive and defensive curses to scale the damage along with the Occultist Ascendancy. Sanctum uniques are used to scale cooldown recovery rate and get elemental damage re
The 6699 Build: Crit Impending Doom + Hexblast Occultist forum build guide
Temporal Chains·Occultist·Sanctum
8.46MDPS33.6KEHP4.77KLife~40
Budget
Once again I advertise my Newbie Build Guide series. My current one is for Skeleton Mage Necromancer Very detailed, lots of hand holding, leveling guide, newbie hints section, poeplanner.com skill trees, PoB links (one for just hitting maps, one for late red maps.) This is a time tested guide, backed by my years of writing build guides for newbies. &x200B; Reddit requires a PoB It's a 3
Odif's Build Guides for Newbies: Skeleton Mage Necromancer
Vaal Summon Skeletons·Necromancer·Mapping
6.9MDPS105KEHP5.61KLife~12
Budget
Burning Arrow Ignite Elementalist in Path of Exile: Crucible (Ruthless) League
Burning Arrow·Elementalist
1.94MDPS16.9KEHP4.13KLife~5.2
Budget
Planing to run poison bv occultist, did some test runs in standard with kinda crappy gear and kinda lacked boss damage, but clear was good. Looking for build with same kind clear but with bit more boss damage Heres in progress pob, still gotta figure rest ailment immunities, prolly abyss jewels
best expedition farmer builds?
Vaal Blade Vortex·Occultist·Abyss·Expedition
2.76MDPS76.9KEHP4.45KLife~5
Budget
[PATH OF EXILE | 3.22] – INFERNAL BLOW IGNITE ELEMENTALIST – THEORYCRAFTING!
Infernal Blow·Elementalist·Delirium·Delve
17.3MDPS104KEHP4.75KLife~114
Budget
“A locked door merely encourages curiosity.”
Berserk Profane Bloom Poison SRS high budget | PoE 3.21 Crucible
Summon Raging Spirit·Necromancer·Simulacrum·Mapping
65.4MDPS61.8KEHP7.02KLife~110
Budget
Meme league starter - Elementalist ignite bodyswap
Bodyswap·Elementalist
7.26MDPS40KEHP4.54KLife~6.2
Budget
8.75MDPS78KEHP4.89KLife~6.4
Budget
[3.22] Quick walkthrough of my Vaal Flameblast/Arc ignite leaguestarter!
Vaal Flameblast·Elementalist
2.12MDPS33.3KEHP4.86KLife~1.5
Budget
5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines Saboteur
Flameblast·Elementalist·Mapping·Legion
491KDPS17.7KEHP2.41KLife~153
Budget
The MOST EFFICIENT Boss Killer! - Detonate Dead Elementalist [PoE 3.22]
Vaal Detonate Dead·Elementalist·Bossing
3.87MDPS58.4KEHP5.87KLife~9.4
Budget
hey, guy i have got a pob for my 3.22 starter and would like some input and ideas from the community . Two things i have to say before you look at it: The custom modifier 100% more damage with ignites is there to simulate the Ruthless gem changes The deadly ailments gem ist most likely going to be swapped for the new controlled blaze support Pob:
infernal blow elementalist pob
Infernal Blow·Elementalist·Simulacrum
6.51MDPS2.24MEHP4.32KLife~29
Budget
POE 3.22 Necromance League Start Build Guide
Summon Carrion Golem·Necromancer
5.49MDPS23.6KEHP4.08KLife~4
Budget
Been watching Subtractem's updates and Fire Trap looks great, didn't play it last league. I want to give it a go but I don't want to use Frostblink, so instead I've put together a version with Wave of Conviction. Also went more defensive in my builds. Starter: Endgame: Any thoughts, suggestions, improvements? Thanks!
[3.22]Eye of Winter self cast Elementalist League Starter ACT 10
Eye of Winter·Elementalist
1.57MDPS6.66KEHP3.55KLife~9.2
Budget
CI AOE Fireball Ignite Elementalist Build Guide - Path of Exile 3.21
Vaal Fireball·Elementalist·Mapping
1.25MDPS101KEHP8.81KES~3.7
Budget
3.3MDPS39.1KEHP4.47KLife~3.2
Budget
Golemancer Elementalist Build Guide
Summon Stone Golem·Elementalist
5.39MDPS37.7KEHP4.57KES~72
Budget
[3.22] Golemancer Elementalist | Trial of the Ancestors | Build Guide
Summon Stone Golem·Elementalist
5.39MDPS37.7KEHP4.57KES~78
Budget
SWAPPING My Cold BLADE VORTEX Occultist LEAGUE STARTER to MAGIC FIND and UPGRADE plans PoE 3.22
Vaal Blade Vortex·Occultist·Mapping·Magic Find
7.17MDPS9.5KEHP2.98KLife~12
Budget
“Time is the champion of second chances.”
Winter Orb in 2 Minutes - Path of Exile
Winter Orb·Occultist·Essence
4.71MDPS17.5KEHP3.43KLife~6
Budget
[POE 3.22] Strongest Build for League Start! Cold Dot Occultist - Trial of the Ancestors
Creeping Frost·Occultist
3.27MDPS75.1KEHP5.47KLife~3.1
Budget
PoE 3.21 SSFSC (3:58) Fresh League,Leveling Elementalist Lightning Tendrils/Orb of Storms.
Lightning Tendrils·Elementalist·Lab Runner·Mapping
183KDPS11.3KEHP2.96KLife~181
Budget
Ok so I made a build that I was thinking about for some time and I always hear about wardless build being much more pricey - well which it is :D but usually people say that it ends up being less tanky in the end but from my end it does not seem like it, atleast compared to some high investment wardloops I checked it seems quite alright. Here it is: I think u can build this much cheaper, without voices, sublime vision, corrupted uniques and some alt gems, I think you could assemble something that works within 50div. Can you
&x200B; Just looking to see if this passes as a viable league starter next league (barring bizarre tree changes).
Rate my build - Archmage Elementalist
Ball Lightning·Elementalist
24.3MDPS74.2KEHP3.09KLife~5.1
Budget
Pretty much title. Heatshiver+Cold Ailment Duration+Painseeker to cheese freezes, Shade Of Solaris cheap Wand for Big Damage scaling, Evasion + Flesh and Stone + Blind Effect scaling for 95% Evasion if hit recently. Unsure how to fit in more duration or phys mitigation right now, I just wanna stay evasion based early league since its a lot more budget friendly especially when the occasional death goes unpunished in Softcore. Open Questions: How feasible are 50 Kills in 4 seconds? How much uptime/downtime? Possible to tech in block
Barebones Devour Spark Necromancer for Similacrum (Dont Look at Chaos Max Hit)
Spark·Necromancer·Simulacrum
2.86MDPS52.8KEHP3.59KLife~8
Budget
Devouring support isn't complete trash..maybe Penance brand build idea
Penance Brand·Occultist·Mapping·Breach
166MDPS3.73KEHP2.75KLife~53
Budget
1EX IMMORTAL BLACKFLAME DD IS HERE! GET THOSE UNIQUE ITEMS ASAP! 【One Ex Exile | Ep.13】3.18
Vaal Detonate Dead·Necromancer·Bossing
375KDPS∞EHP4.5KES~14
Budget
Making My League Starter Comfier
Fire Trap·Elementalist
3.94MDPS73.6KEHP4.08KLife~2.2
Budget





























