
3.21 - Testing MI Raise Zombie using Arcanist Brand - Viewer Discretion is Advised.
1460.39K
DPS
2.11K
EHP
1.41K
Life
~5.7![]()
Min Budget

How Much Investment is Enough? - Zombie Necromancer
114.72M
DPS
64.59K
EHP
3.1K
Life
~8![]()
Min Budget

3.21 Poison Zombie Revised (Lower Budget)
5216.94
DPS
201.27
EHP
206
Life
~21![]()
Min Budget
Edit: Fixed for 100% flask uptime. This is my last submission. I will be playing this version of poison permanent minions in 3.21. This build is tanky, fast and best of all you only have to cast two spells on bosses (one cast of skeleton and one cast of despair). Without skeletons up it does 13m dps , with 1 skeleton to apply wither it does 23m, and everything up it hits the poison cap. The gear looks expensive, but it is quite easy to craft. Typically you start with a fracturued base. Spam a essence until you get a 3rd modifier you like, and finish w
Poison SRS for the lazy man. No United, No Mageblood, No Casting. Mostly self-craft friendly. 200 - 250 div budget. (3.21 Ready)
33.36M
DPS
728.09K
EHP
2.46K
Life
~322![]()
Min Budget
Fixed the build! Warning: Inextricable Fate is not a global debuff. It would only make the AG poison. Reconfiged build to get 100% chance to posion on skelly and zombie. ~~A few days ago I posted a phys imaple minion build. It did 21m dps. I've since interated on that build and added in conditional poison in the form of inexorable fate on my AG. if it stands next to the boss then it will apply 3 stacks of grasping vines. At which point ALL damage inflicts poison on enemies.~~ The build isn't min maxed, its just a mid league goal. Ideally by week 2 o
If you can't beat them join them. Phys impale minions, but made 10x better with poison -_-
2532.01M
DPS
5.93M
EHP
2.22K
Life
~39![]()
Min Budget